@Aero: Seems Andenaj is still bugged. Here are the symptoms so far:
I made Andenaj I in chapter 1, the 500 extra HP works fine. Then in chapter 4, although the extra HP counter for Andenaj I still 'counts' from 0/500 to 500/500, no real extra HP is added. After making Andenaj II, the extra HP counter starts over from 0/750, and goes to 750/750 without actually increasing any HP. I haven't tested further into the latter chapters.
Btw, what is the intended design for Andenaj this time? If I have a jewel of health and an Andenaj I and an Andenaj II on the same character, am I supposed to be able to get 1500 extra HP for this character? If I have an Andenaj II, say on Phodom and he receives 750 extra HP, then I switch the item to Fradz, can Fradz earn extra HP in the same chapter?
Besides, the bonus armor counter for soldier's set I does not work for me at all in 2nd and 4th chapters, no idea what has happened.
Yeah, I've already reported the soldier's set...
Aboud Andenaj:
I don't know about it not working. It did work for me as jewel of health, Andenaj I and II (didn't try the III). And no, you can't accumulate the effect. The system make look like you can, I mean, they will have different "counts" and they will increase differently, but your HP won't go up more than the limit.
Like, if you have andenaj I and jewel of health and you got 400/500 HP from Andenaj and then start to use jewel of health, the count will start from 0/250 and go to 250/250, but only 100 HP will be added to Phodom. Well, it happened to me from Andenaj I to II, but I think it's not that different.
Edit: Phodom passive skill Fire Power has a bug. The fire orbs should disappear after the use of a skill, but they actually disappear after the use of anything. Like, if I use an item, one disappears.