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Messages - flomz

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1
There is no need for that, especially if there won't be any new abilities. Better to finish the campaign first.

2
Idea Factory / Re: Amulets
« on: September 17, 2014, 09:17:24 am »
z-z-z                                                            z-z-z                                                                                                  z-z-z

3
Idea Factory / Re: Campaign Rewards
« on: September 09, 2014, 08:33:46 am »
Gold bonus is definitely not an option, for once you reach 100k, you won't be able to spend it all. I would like to be able to pick several abilities from one category (2 heal abilities, 3 AOE abilities, etc) once I have completed the campaign.

4
Idea Factory / Re: Amulets
« on: September 08, 2014, 11:11:43 am »
As well as amulet of life and amulet of magic. You have potions for this, it's not worth to waste one slot.

5
Idea Factory / Amulets
« on: September 06, 2014, 04:29:17 am »
Do you use amulets of life/magic and Dark Amulet?

6
Simple Questions / Re: Is there a chapter where potion save/lod works?
« on: September 05, 2014, 10:24:52 am »
It was something like "How much does (minor?) restoration/health potion restore?".
Some choises were: 200%/300%/400%/200hp/300hp/400hp

7
Simple Questions / Re: Is there a chapter where potion save/lod works?
« on: September 05, 2014, 01:37:21 am »
I didn't notice any problems with potions in ch1 - ch3. Except that some riddle questions about potions are outdated.

8
Bug & Balance / Re: 1.9 Bug Masterthread
« on: September 02, 2014, 01:46:30 pm »
This was fixed in newer version

9
General Discussion / Re: What's the best item so far?
« on: September 01, 2014, 05:55:38 am »
I think that there are too many of "a bit of everything" kind of items. I don't want to spend gold on bonuses I don't need.
My favourite item is Francisca though.

10
Bug & Balance / Re: 1.9 Bug Masterthread
« on: September 01, 2014, 05:35:00 am »
You can see the version in a top-right corner of the screen

11
Idea Factory / Re: Balance espers
« on: August 29, 2014, 05:08:53 am »
what if andenaj just gave hp bonus based on hero's level?

12
Bug & Balance / Re: 1.9 Bug Masterthread
« on: August 28, 2014, 04:21:34 am »
ch2:
 West barbarian merchant is considered an enemy and you can't sell to him

ch4:
 Multiboard doesn't count minibosses properly

ch6:
 Teal gate message says that I need yellow key to open it

13
Idea Factory / Re: Balance espers
« on: August 24, 2014, 09:48:04 am »
The goal is to avoid situations where people choose the one strongest esper and forget about the others. And to make some espers really useful in some situations.

Main suggestion is to grant frost esper high magic resist and average stats; grant fire esper high health and regeneration and strong but slow (splash?) attack, and grant lightning esper high evasion and armor.

Also each of espers should have one (and only one) of the following: good disable, good minus armor + attack speed slow, silence+manaburn.

14
Bug & Balance / Re: 1.9 Bug Masterthread
« on: March 16, 2013, 01:25:12 pm »
 - multi-board suggests that there are 6 mini-bosses in ch1, however when I was about to finish ch1, it showed that 12 out of 6 are killed
 - holy cross doesnt work
 - according to description in alchemist menu, potions of str/agi/int should give +3 stat (they give only +2)

Also, I agree that archmage is unkillable if you started a new campaign (though he seems unkillable even if you did load; have to test).
Will update as campaign proceeds.

Doomlord's Edit: Please notify me if you update this post so I can modify the main post. Thank you.

15
- There is a lot of things to work on besides this system.
- Number of bugs (existing and potential) is proportional to number of features, so I think the best is for now to disable it and slightly increase damage of spells. When all main work is done, then re-enabling it is worth considering.

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