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« on: January 14, 2025, 08:23:51 pm »
Not sure if this forum will be active or not, but thought to start this anyway. Run is done on v1.27b
Items:
Decimation (Chapter 2 Lucky box item 4,5) says it gives 40 damage, but only gives 30.
Thief's set (and it's components) knife damage works, but there is no animation showing it.
Ring of Tides (Chapter 3 Lucky box item 4,5) says it gives +5 armour and 10% magical resistance, but the armour doesn't work, and the multiboard doesn't show the magical resistance either. The wave effect works though.
Potion of Experience item (not the recipe) says it gives 3 levels, not 5.
Not 100% sure about this, it's a little hard to test, but I don't believe the Ice Crown's Cone of Frost is working.
Chapter 1:
Bandit Wizards Skeleton summons don't have a size group.
Chapter 2:
Voldro's Pet still has child icons for weapon and armour.
If you skip the convo with Thom when giving him the head, he doesn't run off (he will if you listen to it though).
The Fradz copy you fight against during the Epic boss fight has no size group (was surprised when using high strike it didn't stun him).
The race book about Centaurs doesn't seem to work/not unlocking.
Chapter 3:
Icy Berserk Troll has child icon for weapon
Chapter 4:
Seems like the Black Merchant is bugged and does not trigger. Could just be there is no black merchant in chapter 4 though. One checklist says he sells a Energy Orb. Not sure if it is correct, as there isn't much point too getting an energy orb in chapter 4. If it was a Power Orb, could allow you to get a Giga Ring a chapter early.
Prospero has no mana regen, even though he has items that give mana regen.
If you give the merchant his sword back, it says you get "Combat King - Natural Armour" when you actually get the Rage Combat King.
Riddle Question talks about "where did the orange looking magical power lead you to" with the answer being the living tree, but it is green wisps that lead you there.
Chapter 5:
Militia manning the armour store has child attack and armour icons.
Not sure if I just didn't notice till my extreme run, but the rock golems are only giving 4 exp per kill. Scanning them says it should be 120exp. There was also no pop up showing the exp either. I had 140% bonus EXP if that matters.
The Magical Heart in the mountains you are sent to collect says its a potion.
Chapter 6:
Ghouls have child icon as attack.
Skills:
Phodom's Fire demon from the soul burn skill, the skill says it's flame blade will inflict miss by 25%, but the skill on the demon says 20%.
The "Quick Heal" upgrade to the Fire Ward spell for Phodom doesn't work. Still activates global cooldown and the heal is still overtime instead of instant.
Galeoths Magical Hammer still gives vision of the area it was used in.