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Messages - Thandrall

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1
/ Re: The Help Masterthread
« on: July 02, 2025, 10:45:33 pm »
The recipe to get Potion of life is from digging in Chapter 6 if that is what you mean?

2
Walkthroughs & Strategies / Re: Easter Eggs
« on: July 02, 2025, 10:38:08 pm »
There is a Youtube video showing it (https://www.youtube.com/watch?v=EiJSzERR-sc&list=PLod8I0fi0lelm7BrGgc78eztIBtvYnMl0) but I can't remember if it does actually unlock now or not.

3
Walkthroughs & Strategies / Re: Easter Eggs
« on: January 15, 2025, 04:06:21 am »
I realise the chances of a reply is incredibly minimal, but I swear the chapter 2 easter egg was found? Had something to do with running though the cacti in the map, since the way their set out it could almost be like goalposts.

4
Bug & Balance / 1.1 Bug thread
« on: January 14, 2025, 08:23:51 pm »
Not sure if this forum will be active or not, but thought to start this anyway. Run is done on v1.27b

Items:
Decimation (Chapter 2 Lucky box item 4,5) says it gives 40 damage, but only gives 30.
Thief's set (and it's components) knife damage works, but there is no animation showing it.
Ring of Tides (Chapter 3 Lucky box item  4,5) says it gives +5 armour and 10% magical resistance, but the armour doesn't work, and the multiboard doesn't show the magical resistance either. The wave effect works though.
Potion of Experience item (not the recipe) says it gives 3 levels, not 5.
Not 100% sure about this, it's a little hard to test, but I don't believe the Ice Crown's Cone of Frost is working.

Chapter 1:
Bandit Wizards Skeleton summons don't have a size group.

Chapter 2:
Voldro's Pet still has child icons for weapon and armour.
If you skip the convo with Thom when giving him the head, he doesn't run off (he will if you listen to it though).
The Fradz copy you fight against during the Epic boss fight has no size group (was surprised when using high strike it didn't stun him).
The race book about Centaurs doesn't seem to work/not unlocking.

Chapter 3:
Icy Berserk Troll has child icon for weapon

Chapter 4:
Seems like the Black Merchant is bugged and does not trigger. Could just be there is no black merchant in chapter 4 though. One checklist says he sells a Energy Orb. Not sure if it is correct, as there isn't much point too getting an energy orb in chapter 4. If it was a Power Orb, could allow you to get a Giga Ring a chapter early.
Prospero has no mana regen, even though he has items that give mana regen.
If you give the merchant his sword back, it says you get "Combat King - Natural Armour" when you actually get the Rage Combat King.
Riddle Question talks about "where did the orange looking magical power lead you to" with the answer being the living tree, but it is green wisps that lead you there.

Chapter 5:
Militia manning the armour store has child attack and armour icons.
Not sure if I just didn't notice till my extreme run, but the rock golems are only giving 4 exp per kill. Scanning them says it should be 120exp. There was also no pop up showing the exp either. I had 140% bonus EXP if that matters.
The Magical Heart in the mountains you are sent to collect says its a potion.

Chapter 6:
Ghouls have child icon as attack.

Skills:
Phodom's Fire demon from the soul burn skill, the skill says it's flame blade will inflict miss by 25%, but the skill on the demon says 20%.
The "Quick Heal" upgrade to the Fire Ward spell for Phodom doesn't work. Still activates global cooldown and the heal is still overtime instead of instant.
Galeoths Magical Hammer still gives vision of the area it was used in.

5
News / Re: It's been awhile
« on: January 14, 2025, 07:55:40 am »
Thank you for all your work on the new version! Was wondering if you are looking for getting this forum back up and going or not? Either way, love this campaign, was shocked when I saw it come up on Hive!

6
/ Re: The Help Masterthread
« on: January 18, 2015, 09:23:19 am »
Does anyone know what to do with the chicken head in chapter 4? The description said something like "there are 6 numbers, and 7 things, whats the 7th?" and then "one, two three, one, two three" and when i type in 1 too the chat, i got a thing that came up saying "-com1: hide evasion" and that's as far as i got. I've been trying to figure this out for ages now and its gotten me stumped.

7
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 18, 2015, 02:43:37 am »
I uhh don't know if i should be posting here or not. But in regards to the riddle questions, the first 2 use to give you 5% more gold. I just did them again in chapter 1 and i got 5,000 gold instead of 5%. Why is that? I had just finished the game and have over 200k gold, is there a limit you have till you only get a flat 5k gold?

8
Sorry if I'm sorta of necroing a old thread, I just wanted to say some stuff. First off amazing work Hamza :D you've been amazing help with getting though the campaign :) But i just want to ask something, Everywhere I look, no one seems to use the life and mana earings? I think there wonderful, 100 free health regen and 50 free mana regen? and you can use them even if your hero's aint damaged, so just stand around for a little bit and you've got it. And not to mention, life earings will fully heal your hero no matter what. ahh well, just my speal :) Thank you aero too for making this amazing campaign :D

9
News / Re: Version 2.1 + Version 2.1a + Version 2.1b
« on: January 13, 2015, 10:17:31 am »
Verson 2.1B still hasn't fixed chp. 3 shop, no Gem, Blue magic orb or 2nd tier spell book spell there.

10
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 13, 2015, 05:50:25 am »
Seems like the black merchant in Ch. 2 isn't working, had Fradz waiting around for nearly 2 hours, nothing came up, restarted the map and went to the east side barbarian village and waited for a hour, nothing again.

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