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Messages - khjoseph

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1
/ Re: The Help Masterthread
« on: February 14, 2015, 11:11:56 am »
I think it's your computer problem. I play chapter 10 like 7 hours - 10 hours without any problem (except saving time is a bit longer), you may also consider upgrade your warcraft version to latest (I use 1.24e and 1.26a, both are ok).

ya m running 1.26a and have 8gb of memory plus my primary hard drive is an SSD

and the monstrosity i didn't see any number countdown before will check again but mostly when the monstrosity kind a release a pulse kind of blast i get a instant kill some time both phodom and fraz


2
Bug & Balance / Re: 1.9 Bug Masterthread
« on: February 13, 2015, 07:18:05 am »
Post game book reward is not working

3
/ Re: The Help Masterthread
« on: February 13, 2015, 06:53:53 am »
if i play a single chapter for more than 3 hrs i get lot lag and fatal error this happen specially chapter 10 take time to kill all the monstrositys is there anyway to fix this? i thing it is and warcraft thing..

and also can anyone describe the attack pattern of the monstrosity all lvls..

4
Walkthroughs & Strategies / Re: Zylcious Fight
« on: February 07, 2015, 05:40:25 am »
you during the second part where zyl summons all his death knight(ummut appear once in a while) that one ? cuz i just manage to steal doomsday that time and zyl don't change out a death knight untill he/she is low on health and ummut change of appearing is low

5
Walkthroughs & Strategies / Re: Zylcious Fight
« on: February 05, 2015, 04:18:52 am »
i mean where do you find super ummut?

6
/ Re: The Help Masterthread
« on: February 01, 2015, 05:35:10 am »
What does the 6 secret notes in chapter 7 do? I circled the map twice while carrying them... Is it some kind of special quest? Or is it some kind of treasure map?

its an easter egg press the directional button when you are inside the summoner circle it is near the alchemist

always Fatal Error when I start chap 8, no idea why it happend but I see no one reported about that, what I do now?

may be cos there is some carry over bug in chapter 8 with the abilities i have problem with phodom and his phoenix skill and also his combat king reset 

7
Walkthroughs & Strategies / Re: Zylcious Fight
« on: January 31, 2015, 12:53:42 pm »
Anyone have killed Super Uummut?

How can you fight Super Uummut?

8
Walkthroughs & Strategies / Re: Easter Eggs
« on: January 31, 2015, 12:31:47 pm »
oh yeah ;D sorry i mixed up.. i remember the cave thing was chapter 9 thought the soul was chapter 8

9
/ Re: The Help Masterthread
« on: January 31, 2015, 12:20:53 pm »
has anyone solve the cave left right thing in chapter 10?

And can anyone please tell me what Stone of Destiny does?

10
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 31, 2015, 12:01:46 pm »
First of all i would like to thank aero and all those who help him in creating this magnificent campaign
and as it is near completion it makes me nostalgic... :'( :'( :'( :'( thank you guys for all the effort you have put into it.

so before aero close of the campaign these are the bugs and some odd behavior i encounter while playing v2.1d

Chapter 1
The multiboard cause a error.. usually when you gone to page 3 everytime you open page 1 is display info of page 3 but value of page 1 and is fix by going to other page and coming back to page 1 however this time is wasn't and the page was stuck on page 1 with info of page 3.

Chapter 2
The multiboard cause the elite/epic boss stars to reset i.e i lose all start i already had 4 star(extreme) and now was earning 5star(****).

Was also having a hard time making the giant scorpion to appear.

Chapter 4
The black merchant didn't appear at all i try it for 2 hr running all over the map also was trying to solve the chicken head easter egg.

Chapter 8
TrueZozi have pointed out this before Phodom phoenix Ultimate disappear completely(from skill,train skill,multiboard).

Also Phodom combat kings disappear all expect Force Blow.

Odd- healer(original) has Jade Armor and healer(infernal) no inventory different as claim from TCO Item List.

Chapter 9
Phodom phoenix is back as untrained skill have to start from lvl 1 so have lost around 6/7 ability points.

Major bug... Diamaranh did not spawn at the Dark Golem Location. Hence Zyl Orb can not be completed and Illuser cannot be obtained.

Chapter 10
Iibot disappear and cannot be found in first try (In get Iibot home) so restart again and this time he was at the usual places where he is found lost.

Major bug Zylcious demon phase had to keep reload after fatal error specially when he uses his life drain.
(To be honest the life drain is crazy impossible it drain and kill Galeoth before he can't even move out of range and will die twice i.e after reviving after death he will die again from the same life drain even thou he has 13k health and i thing it by pass his mana shield).

Zylcious dragon phase the green area suddenly cover around 75% to 80% of area just after stealing 3 item.. 1 item in first..2 item in second. reload the phase and it was fixed. 

Bug Rarera did not give health regen.

Others
Bug-Fradz Energy Ball..notice after all 3 slayer get together chapter 7 onward. if fradz use energy ball it will not respond to change in group movement. Example if group order all 3 to move from A to B but before reaching B if direct to another point C ..Phodom and Galeoth will move to C but Frad will still move to B before move to C. Happen while attacking also... Difficult in later chapters when you need to move out of Boss nuke attack but fradz still keeps attacking until i select fradz individually and move him.

Aura items don't give aura bonus if place in box in early chapters but later chapters aura bonus obtained even if in boxes.

Summoner Amulet when in box apply it's bonuses to enemy unit as well and not just my summoned units.

Greatest magic ball Bonus does not stack.

Major... Postgame items disappear if do a give up and start from give up.

Another if i play for 3hr+ on one map i get an error that there is no space so mostly i don't finish killing
the Monstrosity on chapter 10.

and of the "time played" and "total time played" which one represent which one?i mean if i play a new game from start shouldn't at least one of them reset back to zero to keep track of time of the current play through. and one is for all the time i have play through multiple playthrough .   
   

11
Walkthroughs & Strategies / Re: Easter Eggs
« on: January 30, 2015, 11:48:21 am »
chapter 8 is the combination of the soul of the keeper of light and dark you have to push the soul together
careful if you don't push properly the soul can get stuck on the terrain

and chapter 10 EE is don't understand the mystery box is for elite quest right? i din't see any pic

12
Walkthroughs & Strategies / Re: TCO Item List
« on: January 27, 2015, 04:53:20 am »
having two greatest magic ball does not stack..not that the item stacks together in one item slot, i mean the abilities 8k+8k=16k is this intended

13
Walkthroughs & Strategies / Re: TCO Item List
« on: January 25, 2015, 02:10:29 pm »
does the special abilities stacks example

Winter's Tear
+300 Damage
+800 Magic Damage
+1000 Mana
+10% Magic Resistance
Each attack destroys Mana equal to 5% of the Hero's max Mana. Every second, each enemy around the Hero has a 5% chance to be frozen for 1 second. Freezes all enemies around the Hero for 5 seconds when his health reaches under 25%. Cooldown: 120 seconds.

Zylcious' Staff
+2500 Damage
+5000 Magic Damage
Each attack deals additional damage equal to 1% of the attacked enemy's max Health

Doomsday
+2000 Damage
+100% Critical Damage
+5000 Health
Attacks sends three dark waves forth each dealing 1500 damage.

As of now m using
Dragon Buster
+260 Damage
+50 Strength
+20 Agility
Each enemy near the primary attacked one takes 25% of the damage dealt. Attacks deal bonus damage equal to 3% of the Hero's max Health, and an additional (LVLx10) damage against Huge-sized enemies.


Sargatanas
+250 Damage
+1200 Health
+750 Mana
+20 Health Regen
+10 Mana Regen
Every 10th attack heals the Hero and deals extra damage to the attacked enemy equal to (MAGIC DAMAGEx1,5). The healing is doubled during the day; the damage is doubled during the night. Each attack increases Magic Damage by 5% of the Hero's Max Mana. This effect lasts for 10 seconds and can stack up to 5 times.

Excalibur
+150 Damage
+25% Attack Speed
Attacks deal extra damage equal to 10% of the Hero's max Mana, and have a 5% chance to conjure a pillar of fire, dealing (LVLx50) damage to enemies caught in it; a cone of lightning, dealing (LVLx30) damage to enemies in front of the Hero; or a frost nova, dealing (LVLX25) damage and slowing the attacked enemy.
Excalibur: 2/2


All three with phodom.. want to know if its works together?

14
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 25, 2015, 01:44:00 pm »
Phodom's ultimate (Phoenix combo to be precise) disappears completely in chapter 8 (Even from the multiboard).
ya its happening for me also
and phodom combat king all except force blow disappear

15
are you talking about the ring of hope & despair which can be combine to make ring of enlightenment?

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