The Chosen Ones

Bugs, Help & Suggestions => Idea Factory => Topic started by: Haruka on August 28, 2015, 04:23:05 am


Title: [Bug Thread] Version 1.0
Post by: Haruka on August 28, 2015, 04:23:05 am
Post 1/2 (I cant add anything to the first post anymore cuz it extended 20000 characters.)
Post 2/2 further down the thread.

A list with all bugs in the game i could find on Extreme and Hard-Core
(I wanna mention that i played with highest settings all the time, Warcraft III patch 1.28.5, also i did play again patch 1.29 and the only thing i notices what was broken is in chapter 6 the fire area where some big green boxes appear).
Some of the bugs can ruin the game for beginners, but most of them can be avoided if you know them.

I will include who told me the bug, that i write down here.

Last time updated: 04.07.2018

Red: The bug exist in this Version.

Yellow: The bug should be fixed in the next Version.

p.s Aero if you look into the bugs and fixed some you can write me what, so i can change the Color.
p.s Best game 2017 lg ; )

Bugs in all or almost all Chapters:

Major Bugs:

- Unstack items does not work (and you need the exact stack too create most of the recipe items).

- Galaxy Orb(Universe Orb): You wont get any exp from killing enemies with it.

- Did you know?: Is missing.

- Phodom, Fradz and Galeoth cannot crittial strike at all. (tested Chapter 1-5, i saw only Galeoth crit in Chapter 9-10, nevermind it was just omega weapon)

- (Mannoroht) Permanent attack speed loose: Some Abilitys like Flash Strike and Teleport Strike from Fradz will permanent reduce his attack speed if used while he has a attack speed drop via a debuff(like skorpions poison chapter 2).

- If Galeoth dies and is revived his line of sight will be extremey crippled for the entire chapter, in Chapter 3 he can see like 2 feet away.

- (Zaerth) Switch items with boxes and heroes may erase some item when it has to switch position with empty case.
- Also Switch items will decrease the number of Stacks back to 1 (example 4x Lesser Magic Balls or 234x Sword of Haste Stacks
will go back to 1x)

  Items:
- Recipe - Rune Cloak: it does not tell (like Magma Cloak) that it is a set of Galeoth in the Recipe.
- Summoner´s Amulet (Chapter 7 Auction) will also buff every enemie around and bosses.
- Mana Earring: does only stack too 48/50 and not 50/50
- Angel´s Wing (Chapter 7 Lucky Box): The Item does not work at all

 Leader Board:
- Total Campaign Played (displays the Current Campaign time played) and Current  Campaign Played (displays the Total Campaign time played), and Current or Total* Campaign played does not reset after loaded endgame (maybe doesnt even reset at all)
- Sometimes a part of the Text from page 3 will overwrite Text from page 1-2 if you change to Leaderboard 3 and back too 1 or 2 and close the Leaderboard, wait some time and open it again.
 
Combat Kings:
- Combat King - Retaliation: does damage, but does not decrease enemies armor(doenst matter if the enemie got already - armor buff or not).
- Combat King - Enchanted Skin: does healing, but the Armor part does not work (you will get no Armor increase)
-(Galeoth only) Combat King - Force Blow: does not work and it will apply on auto attacks Venom Level 1-5 on some enemies(the Venom seems to do nothing at all)

 Abilitys:
- Galeoth: Magical Hammer: It will permanent reveal the area it cast on, but the problem that make this ability unplayable, it will extremy lag the Campaign, specialy in later Chapters where you use the ability in boss fight more often, its almost impossible to defeat Yurgimar or enjoy the Campaign with this bug.

- Galeoth: Magical Fog: The spell can go into the wrong spell slot (2 instead of 3) if you start the game or load a Game. Tooltip error: The spell said it last 30 sec, but the spell will last 45 sec or more.
Magical Fog got child icon armor and somehow i was able to control the Fog after a cutscene.


- Fradz: Lightning Element: Level 12 Might Spell is displayed as Inner Fire if you click your Elemantal, also even if you set it on auto cast the Element will never cast it on his own(also the tooltip is missleading, i had in mind it would be an awesome aura)

- Fradz: Lightning Orb: The Lightning Orb hitbox is just too big, many times if you wanna move a Hero near the Orb, they go straight to the Orb and not the location you want to.

- Fradz: Energy Ball: After you cast the spell, Fradz movement gets weird for a few minutes if you controle him together with an other unit like Phodom + Fradz, Fradz will move later than the other unit(s).

- Fradz: Blessing of Lightning: If you level up the spell, while you got still the buff from it, you will permanent loose stats (example lvl.1 gives 10 stats , you use it, got the buff and +10 stats, you level the spell too lvl.2, when the buff wears of you loose instead of the 10 stats, 20 stats).

 Spells:

- Phodom: Fire Ward,Upgrade: Strong Heal: does not increase the duration from 5 to 10(it will still stay only 5 sec)


Minor Bugs:

- Leader Board: Current Camapign Played: Campaign misspelled.
- (Zaerth) Leader Boards: The damage of hight strike of fradz isn't display.

- You can Craft Aero Shoes with more than 1x Lesser Magic Ball and the number of Balls you Craft the Shoes with is displayed in the item.

- Game Panel: Damage done activated: Does not show Numbers on Boss and some other enemies
- Game Panel: Heroic Archievements, nothing is shown there even if you got Heroic Archievements.

- Galeoth: Crystal Field, Upgrade: Exploding Crystals: Error in the Spellbook tooltip it says 2 sec stun but it is 6 seconds(the recipe also says 6 secs).

- Restore Panel: Restoration Potions: the tooltip does not update it shows 0 potions all the time.

- If you finished the Campaign and go too the Chapter selection, after Chapter 8, Chapter 10 is displayed and then Chapter 9.



-  In the Game Panel the option for "Show Exp" is not there also the Exp shown is always active.


- Dragon Orb: The Dragons have the voice of a soldier.

 Items without cooldown sweep animations:
- Mask of Illusion
- Ardenaj II
- Ardenaj III

Chapter 1:

Major Bugs:

- Epic Boss: Sometimes the Archmage goes invulnerable and start casting, but nothing happens for 5-10 seconds then the fight continues.

Minor Bugs:

- The Village Music plays around the Village Walls, along with the normal Music.

- After defeating the Archmage the normal music wont play anymore.

- Jailor Kassan, Priest, Guards Max, Drunken 1, Drunken2, Lucky Box and Guard got child icon attack, armor.

Chapter 2:

Major Bugs:

- Epic Boss: It can happen that,if you use Fradz ability: Energy Ball and triggers the Boss where he will port you and creates a copy of Fradz, while in Energy Ball, Fradz will not port and instead will be complete gone, even Fradz icon is gone.

- Cant watch the Interlude, required 7500 Points (i had 14471 Points)

Minor Bugs:

- You can kill the *Crossbowman* Hunter with a Illusion or Elemental before you trigger the Cutscene.(its kinda funny if you kill him and trigger the Cutscene, it seems like Fradz is talking to himself).

Chapter 3:

Major Bugs:

- Cant watch the Interlude, required 10000 Points (i had 14891 Points)

Minor Bugs:

- If you have in Game Panel: Damage done activated. In the bottom left corner of the map you will see continues numbers from 15-20

- Leader Boards: Characters: Espers: Anthanex abilitys damage is displayed as 0.

- In the End after the Riddle Questions, you can rapidly click on Xvareon and see his informations, hes Level 4 and got child armor and attack ^^

- Leaderboard: Optional Quest displays 0/0 (should be 2/2 in the end, Anthanex and Another Realmn does not count)

Chapter 4:

Major Bugs:

- Plagued Fishthern Boss: I got 3x crit errors in a row while fighting him (dont know why)

Minor Bugs:

- Prospero, Jinx, Amaranth, Merchant´s Wife, (The Horses at the Merchant) and Dragon Spirit got child icon attack,armor.

- Final Boss: After the Boss if you click one of the 3 Dragon Slayers, it will show 2 text who overlap. (all of them survived)

- Leader Boards: Miniboss: 5/4 (should show 5/5, 2x Plants,Fish,Miniolol,Spider)
- In the end Chapter Statistic: Game Points: show the Chapter Gamepoints + Campaign Game Points(should show just Chapter Game Points)

- Elite Boss: If you kill him while the screen goes Green, after the cutscene the green Essence will be there until you kill it.

Chapter 5:

Major Bugs:

- (Zaerth) You can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

- If you have in Game Panel: Damage done activated. In the bottom left corner of the map you will see continues numbers from 15-20

 Leaderboard:
- Mini-Boss: Zombie Jack does not count, Pumpkin does not count and give no honor(if you kill all Miniboss the Leaderboard will display 6/8)
- Campaign Statistic: Game Points are displayed as 0, Chapter Statistic: Game Points displays all my Gamepoints(old+this chapter).

-The Girl childs got child icon armor, the Road Guards and Commander got child icon attack and armor, Kaza Merchant got child icon attack and he got a passive spell in his stock of items(which you cant buy cuz its a passive skill).
The Villagers on the bottom side of the map got Child icon attack, armor.

Chapter 6:

Major Bugs:

- Epic Boss: Jurxy can Mindcontrolle the Espers and you cant continue the fight cuz your stuck.

- Puzzle: If you kill the wrong colored Deathless enemies in short time over and over, you will get a crit error after a few minutes.

Minor Bugs:

- Resident, Resident 2 *Villagers* and Lord of Kar´Gath got child icon attack and armor.
The Circle of Power in the Forgotten one room got child icon armor.

- Xada(demon form) turns the ground texture he walks on black.

- After you got Galeoth, Uummut will still be there at Galeoth Cage and will tell us he that he will never let us enter, but we can enter without a problem.

- Quest: The Forgotten Ones: The second cutscene with the Ghost, the dialog in the end got an error, he told us to get a Magic Staff(should be Adept´s Mage Staff), one Greater Magic Ball, one Topaz, one Potion of Mana(should be Potion of Intellect) and one Elixier(should be erased).(in the Questlog, the right items are displayed)

- If you finished the Chapter, the end screen, Chapter Statistics: Main will be 5/6 (should be 5/5 i gues) and Optional Quest shows 3/4 (there are 6 Optional Quest), Cage, Elite quest and the Epic quest do not count, also the Epic quest is in the Questlog stated as: Undiscovert Quest.
Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 7:

Major Bugs:

- If you Level a Hero to 61-65 in Chapter 6 and Level up in Chapter 7 without the Level Ring equiped, you will get forced back too Level 60 and will loose for every Level one skillpoint.

- You can trigger the Auction House with any unit (boxes, Elemental, Illusions) and if the unit dies you will not get the item you bit on.

- Epic Boss: Siluze: If he goes in the middle invulnerable and start spawning Death Bolts, most of spawn outside of the Boss area and they cant enter it.

- If you summon your Boxes in the Arena, you cant summon them to you anymore outside and you need to reload an older save.

Minor Bugs:

- Terdoom Castle Guards, City Resident, Mine Workers, Student, Kaddamn, Magic Guild Wizard, Orc Magician, Magic Stone, Spider Mother, Spider Child, Lizard Child, Lizard Adult, Salamander Child, Salamander Adult, Slimes in the Zoo* (dont know the english names for them), Lightning Ball, Boda, Synthesis Hacker, the Kazas at the Magic guild*, Dragon Seacher, Canontower and Childs got child icon attack, armor. Also 2 Mine Workers are floating over the ground.

-  Barret´s Book Store: Life Earring is 2 times in the store.

- The Flowers in Magic Garden will grow as big as trees.

- You can walk inside the big building under the Magic Garden.

- Leaderboard: Optional Quest 3/9 (should be 9/9): Holgro, The Mystery Portal, A Medicine, Magic Garden,Maximillian and Giant Statue does not count towards Optional Quest.
- In the end, Leaderboards Main Quest displays 1/2 (should be 3/3).
- Leaderboards Puzzle displays 3/5 instead of 5/5, 2 of the Mini games do not count.

- Questlog: Elite and Epic Quest Complete shows the same text.

- End Statistics: Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 8:

Major Bugs:

- If you Level a Hero to 71-75 in Chapter 7 and Level up in Chapter 8 without the Level Ring equiped, you will get forced back too Level 70 and will loose for every Level one skillpoint.

Minor Bugs:

- Troll Warrior, Troll Worker, Troll Hunter, Troll Magician, Speaking Pinguin, Zhitenxa got child icon attack, armor

- in the end Leaderboard: Main and Optional Quest 3/3 and 5/5, but there are 4 Main quest and 7 Optional Quest the tracking in Chapter 8 is a mess some Main Quest count as Optional and some Optional Quest doesnt count at all.
- End Statistics: Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 9:

Major Bugs:

- If you Level a Hero to 81-85 in Chapter 8 and Level up in Chapter 9 without the Level Ring equiped, you will get forced back too Level 80 and will loose for every Level one skillpoint.

Minor Bugs:

- Elite Boss: The Boss Battle Music disappears after the fist video sequence in fight, reappears in the second sequence for 1 sec and reappears in the third sequence for 1 sec.

- In the end, Leaderboard: Chapter Statistics: Main Quest 0/3 (should be 7/7), Optional Quest 4/5 (should be 6/6)
- Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

- After deafeating Yurgimar Galeoth,Fradz and Phodom got in the second spell slot a new passive ability that looks like Evade from Illidan (43,95 and 52) this fixed itself in the next Chapter. (only happened too me on Hard.core)

Chapter 10:

Major Bugs:

- Boxes can freely use any item, like summons, Luck items work in them + and -, most aura items work in box.

- Cave Puzzle: Its impossible too  test 4 long combinations, the Puzzle resets when walking into the wrong cave, but you never knew when it resets, so you never knew when your combinations starts,the only way too test combination if you never walked into a cave, test a combination and reload a save file.

- Epic Boss: Somehow i skipped Uummut,  i killed most death knight than Uummut came, there where like 3 death knight left, i killed them, then a cutscene started and i was fighting vs the Demon, after that Zylcious (Drake). (happened for me only once in Hard.core
- Epic Boss: When the screen flashes in the last phase vs. Zylcious some items on my chars are gone(i would gues droped onto the ground but instand portet to the first stage of the fight) the first time i encountert Zylcious, i lost like 12 items. (also the stacks of items are resettet)
- Some crit errors (happened to me on Extreme often and none on Hard.core( i gues i killed him just to fast on Hard.Core)

- Fradz Ability: Lightnings Storm: can throw the Angel and Zycious (Drake) around Fradz.


- Optional Quest: Libot: You will not be able to find him most of the time if you skip his cutscene.

Minor Bugs:

- Restore Panel: The Restoration Potion buttom for Fradz is gone, but appears if you use a Restoration Potion from Galeoth, Phodom.

- Quest: Qwerty´s Messages: I collected 5 letters and loaded next day the game, the 6 letter was emty, but i collected 2 more and they were fine and i completed the Quest

- You can kill Malkoga

- Epic Boss: Sometimes instead of flying in the air he flys in the ground.

- Boss Xvareon: If you fight him in the dark Boss room, the Mines from the Epic boss will be still there if you fighted the Epic Boss.

- In the end Leaderboard: Chapter Statistics: Main Quest 0/2 (both mainquest doesnt count), Optional Quest displays 2/0 ( i did not all quest, but Mystery Box and Ultimate Battle does not count) Mini-Boss: 0/1 ( should be 1/1 Mother Mini-Boss) Boss 0/6 ( should be 1/1 i gues Xvareon).
- Campaign Statistics: Heroic Achievements: Went dont to 1/7

- In the end the Dialog box: What do you want to do next: Instead of Save and Start over, there should be just: Start over. (the game saved after you pressed esc for before the box appeared, its a bit confusing that the second option is the only option to save)

Epilogue:

- In Phodoms Familie cutscene: It displayed in the middle of the cutscene, Bad Ending, even when it says Good Endings in the Beginning,

- You can hear almost over the entire Epilogue a Lightning song(maybe its Fradz attacking something with his set).

- In the end at the beautiful song and animation, one of the circles bottom left are missing and in this spot there are no animations

- Credits: Some of the longer names overlap other names.

Bugs that (i gues) cant be fixed:

- The lags, freezes when Illusions of any kind spawn (Fradz Illusion, Galeoth, Items) in later Chapters(you can turn them off with a command but that would make the skill useless).

- Some lags in the Campaign or some crit errors that happen sometimes. (but maybe some lags can be fixed, like some spell dummys are not probably deleted)
Title: Re: [Bug Thread] Version 1.0
Post by: Zaerth on August 30, 2015, 05:31:48 pm
Hi, i'm new, currently playing the campaign, and i'm on a third run with 40 hours played.

As i love your work all, there is my little help for the bug :)

Major Bugs:

- Switch items with boxes and heroe may erase some item when it has to switch position with empty case.

- The item francesca just disappear when it's laying on the ground

Minor Bugs:

- On the leaderboard, the esper of ice doesn't have his spell display, there just nothing or 0. But i seems to bug at chapter 4 and 5, after reloading a save, it can be back

- On the leaderboard, the damage of hight strike of fradz isn't display.


Chapter 5:

Major Bugs:

- As said before somewhere else, you can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

-

Chapter 6:

Major Bugs:

- A miniboss is missing, the one who drop the jade blade, after the ice general.

- When killing xada, if you stole the armor and leave it on the ground, it isn't teleported on your caracter, so it may be lost if you kill the second boss without picking it up (as coming back trigger the boss fight, but idk if it's so bad, cauz you can buy it in the next chapter).

Minor Bugs:

-

Chapter 7:

Major Bugs:

- updated soon

Minor Bugs:

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

- Box can activate the auction house.

-The auction house said "!" and present any items, dunno if it's a bug or not, but it seems to appear after leaving while buying a item.

Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on September 01, 2015, 03:22:25 am
Hi, i'm new, currently playing the campaign, and i'm on a third run with 40 hours played.

As i love your work all, there is my little help for the bug :)

Major Bugs:

- Switch items with boxes and heroe may erase some item when it has to switch position with empty case.

- The item francesca just disappear when it's laying on the ground

Minor Bugs:

- On the leaderboard, the esper of ice doesn't have his spell display, there just nothing or 0. But i seems to bug at chapter 4 and 5, after reloading a save, it can be back

- On the leaderboard, the damage of hight strike of fradz isn't display.


Chapter 5:

Major Bugs:

- As said before somewhere else, you can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

-

Chapter 6:

Major Bugs:

- A miniboss is missing, the one who drop the jade blade, after the ice general.

- When killing xada, if you stole the armor and leave it on the ground, it isn't teleported on your caracter, so it may be lost if you kill the second boss without picking it up (as coming back trigger the boss fight, but idk if it's so bad, cauz you can buy it in the next chapter).

Minor Bugs:

-

Chapter 7:

Major Bugs:

- updated soon

Minor Bugs:

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

- Box can activate the auction house.

-The auction house said "!" and present any items, dunno if it's a bug or not, but it seems to appear after leaving while buying a item.



Thanks Zaerth,

its helpful that some people write bugs down i didnt find,
i will include them soon, just wanted to test them and make sure they are bugs.

also i have some major/minor bugs i didnt include yet, cuz i wanted to test them more.
I just need to continue the Campaign ^^.

p.s - A miniboss is missing, the one who drop the jade blade, after the ice general.

Did you go there, when you had Galeoth with you or before.

I never had that bug, i delay Galeoth until the end of the Chapter, cuz you cant finish a few Quest if you already have him in the Party.
Title: Re: [Bug Thread] Version 1.0
Post by: Zaerth on September 01, 2015, 11:44:38 am
Ho, i think you're right, i think i got galeoth before doing the mini-boss.

By the way, "

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

"

The bug is corrected by the game (idk how), the circle get back their right color after a couple of second, but leaving a heroe on circle will change it periodically, and without being corrected, but dunno if it's a bug or wanted.


Couple of more minor bug :

The item angel's wing doesn't work in box, it have to revive your heroe from anywere and has 3 stacks, but do nothing, gonna try with it in inventory.

Every units who get invulnerable armor get a child incon for both attack and armor.

I noticed two error in text but i'll need to do the campaign again, i remember seeing one on chapter 4, and one at chapter 8 with a troll who said " blablabla some some blablablabla" I think it's the troll chief when congratulate you for get ride of the golem.

Title: Re: [Bug Thread] Version 1.0
Post by: Mannoroht on September 22, 2015, 08:35:06 am
I found a very strange and annoying bug. If you use Fradz's Flash Strike and Teleport Strike plenty of times then your Attackspeed gets really low. I noticed this after leveling in Chapter 2. I was literally attacking in slow motion.
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on September 28, 2015, 11:46:33 am
I found a very strange and annoying bug. If you use Fradz's Flash Strike and Teleport Strike plenty of times then your Attackspeed gets really low. I noticed this after leveling in Chapter 2. I was literally attacking in slow motion.

Does it only happen in Chapter 2 ? I never encounter that with Flash Strike in later Chapters or even 2. Maybe its just a Teleport Strike thing or you unequip some attack speed items ?
Title: Re: [Bug Thread] Version 1.0
Post by: Mannoroht on October 10, 2015, 11:37:56 pm

Does it only happen in Chapter 2 ? I never encounter that with Flash Strike in later Chapters or even 2. Maybe its just a Teleport Strike thing or you unequip some attack speed items ?

I think I found out how to reproduce the bug and what's causing it. Basically if you get any type of attackspeed slow (for example Chapter 2 Scorpions and Ghosts in the mausoleum) and then use ANY kind of attackspeed increase spell, item or even level up then your attackspeed resets not to normal but rather lowers it resulting in having a lower attackspeed. Teleport Strike is the best spell to try it in Chapter 2 while having an attackspeed reducing debuff.

Hope you can reproduce it now.
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on October 11, 2015, 03:28:25 am
Quote
I think I found out how to reproduce the bug and what's causing it. Basically if you get any type of attackspeed slow (for example Chapter 2 Scorpions and Ghosts in the mausoleum) and then use ANY kind of attackspeed increase spell, item or even level up then your attackspeed resets not to normal but rather lowers it resulting in having a lower attackspeed. Teleport Strike is the best spell to try it in Chapter 2 while having an attackspeed reducing debuff.

Hope you can reproduce it now.

Yes i tested it with Fradz Chapter 2 and scorpions, your right, it seems like the attack speed gets lower and lower.

Good find  Mannoroht, i added it to Major bugs. (maybe thast why Fradz is so weak ^^)
Title: Re: [Bug Thread] Version 1.0
Post by: Mannoroht on October 13, 2015, 03:36:45 pm
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on October 14, 2015, 04:42:44 am
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).

The items permanent increase the int,agi, str stat on the character that weird the item when it got 1 stack higher.
If you wanna test it just equip Francesca with 0-17 stacks and attack with the char some monster, if it stacks, your char stats get permanent 1 point higher and they stay when you unequip the item.
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on October 27, 2015, 12:17:01 pm
Post 2/2

- last time edited: 21.05.2017

All or almost all Chapters:


- If the game gets paused of any kind (like teleporters) there is a change you will be unable too move after it and be stuck, the only
solution is too load a older savestate (this bug is quite random, in my first playtrought it never happened,
 but in others, specialy in chapter 2 it happened often and in the chapters after that some time, not sure but it could be that it happens often when you cansel the dialogue too quick or double click dialogue)
- Some abilitys/buffs/debuff overright each other, like (Phodom) Heaven´s Bless and (Galeoth) Seal of Resurrection and some posion debuffs.

Abilitys:

- Fradz: Lightning Storm: Most buffs on Fradz get removed when he uses the spell. Also the magic damage scaling seems of from 60 magic damage the spell only deals 12 more damage + the damage is rly low. (maybe add it the the tooltip or change the spell)
- Fradz: Lightning Charge: It does not Link units together and distrubute their damage taken amongst each other.(but health regen is applyd)

- Phodom: Rallying Shout: Some spells, abilitys will still do damage too Phodom.

Chapter 1:

-(bezdak) Epic Boss: The boss heals himself after every golem back too 10k HP if he had less, so if you cant dps him down in between, you cant beat him.

Chapter 7:

Major Bugs:

-

Minor Bugs:

- Canon Puzzle: The Hotkeys of the Canon abilitys are in the wrong order:(left to right) Pool of Flame(E), Attack Boost(Q), Seismic Shock(R), Power Blast(W). (should be Q,W,E,R)


Stuff reported from other people and mostly stuff i did not test myself:


-(Zaerth) Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"
-(Zaerth) I can't find the ilbod too
-(Zaerth) Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

-(bebaxt) Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
-(bebaxt) In chapter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
-(bebaxt) In chapter 10 Libot gets lost, nowhere to be found after the mission(seems like bebaxt found him).
-(bebaxt) In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.


-(crazyshort) In chapter 5 I cannot craft greater magic ball.
Title: Re: [Bug Thread] Version 1.0
Post by: Zaerth on October 28, 2015, 05:28:39 pm
Wooh, you found so many bug haruka

Nice job !
Title: Re: [Bug Thread] Version 1.0
Post by: Aeroblyctos on November 25, 2015, 03:35:54 am
Soon vacation and then I will create a new version.

I try fix as many bugs as possible. Here are some, thanks!
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on November 29, 2015, 05:04:13 am
Soon vacation and then I will create a new version.

I try fix as many bugs as possible. Here are some, thanks!

Thats nice to hear from you ; ).

There are a few bugs not listed yet from other forums and im sorry that i added many conclusions on the bugs,
i never did something like this before.

If you dont know what i meant at some bugs you can ask me.

btw. An Forum bug, if you click on Bugs, Help & Suggestions you will always be send to the 1.9 Bug Masterthread, but if you post something there and send it, you will be send to the Bugs, Help & Suggestions section you normaly cant acces, thats why i posted the stuff here.

(My English is not the best.)
Title: Re: [Bug Thread] Version 1.0
Post by: Zaerth on January 18, 2016, 10:50:43 am
Hi, some items that does not have the right description :

Major Bugs:

- The craft runed cloack doesn't say that it a part of the galeoth item set, but the item does.

Minor Bugs:

- Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on January 19, 2016, 05:02:38 am
Hi, some items that does not have the right description :

Major Bugs:

- The craft runed cloack doesn't say that it a part of the galeoth item set, but the item does.

Minor Bugs:

- Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"


Thanks for the post, the runed cloak is already covered in Major bugs:

  Items:
- Recipe - Rune Cloak: it does not tell (like Magma Cloak) that it is a set of Galeoth in the Recipe.

and i added the Minor bug in the second post 2/2
Title: Re: [Bug Thread] Version 1.0
Post by: Zaerth on January 21, 2016, 08:16:45 am
oops ^^

Some stuff to be forgive :D

Chapter 9:

Minor Bugs:

- Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

Chapter 10:

Minor Bugs:

- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.

- I can't find the ilbod too


By the way, some suggestions :

Cripple triple axe should be myth, or the last item to get in lucky box. The armor reduction is way too powerful, so when getting to chapter 10, i lower my luck in order to get it.



Title: Re: [Bug Thread] Version 1.0
Post by: bebaxt on March 07, 2016, 09:26:09 am
Some bugs I noticed:
- Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
- In cahpter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
- In chapter 10 Libot gets lost, nowhere to be found after the mission.
- Slimes in chapter 10 can instantly kill my unit with 60-70% magic resistance and 15k health. I am not sure if this is a bug, but it is very annoying to lose life to a normal unit.
- In chapter 7, I could not call my inventory boxes back from the gladiator arena during the rest of the game. I had to reload from an old saved game.
- In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.
Title: Re: [Bug Thread] Version 1.0
Post by: crazyshort on March 21, 2016, 11:01:34 am
Erm...........
I am new here............

Here is the bug i found
In chapter 5 I cannot craft greater magic ball

Sorry for bad english
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on March 28, 2016, 01:17:32 am
oops ^^

Some stuff to be forgive :D

Chapter 9:

Minor Bugs:

- Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

Chapter 10:

Minor Bugs:

- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.

- I can't find the ilbod too


By the way, some suggestions :

Cripple triple axe should be myth, or the last item to get in lucky box. The armor reduction is way too powerful, so when getting to chapter 10, i lower my luck in order to get it.



- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.
- I can't find the ilbod too

both Added

- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.

I gues its normal yes.

Cripple triple axe is rly nice true, but for the most part i only gather bugs here and i dont know if Aero read every post ^^.

Some bugs I noticed:
1- Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
2- In cahpter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
3- In chapter 10 Libot gets lost, nowhere to be found after the mission.
4- Slimes in chapter 10 can instantly kill my unit with 60-70% magic resistance and 15k health. I am not sure if this is a bug, but it is very annoying to lose life to a normal unit.
5- In chapter 7, I could not call my inventory boxes back from the gladiator arena during the rest of the game. I had to reload from an old saved game.
6- In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.

1. Added
2. Added
3. Added
4. Well thats normal i gues,with each hit your unit gets a counter over their head, if the counter is high enouth they insta die from the poison(the highter thes slimes level,fewer stacks kill you), so you need to switch around who tanks the slime and stun it all the time. (Still i Added it in ().)
5. That is already in the first post, but i updated it a bit.
6. Added, happened too me too something the crashes at some points.

Erm...........
I am new here............

Here is the bug i found
In chapter 5 I cannot craft greater magic ball

Sorry for bad english

Added:

- (crazyshort) In chapter 5 I cannot craft greater magic ball







Title: Re: [Bug Thread] Version 1.0
Post by: bezdak on March 30, 2016, 01:53:12 pm
Hello,

I don't know if I'm just extremely unlucky, but I had to end this game in the second chapter due to two unbeatable bosses.

First chapter epic boss was weirdly bugged - in the middle of a fight his HP suddenly dropped from ~30k to 10k. From this point, after every golem summon he ended up with 10k hp every time, no matter what, and I just couldn't beat him between those summons (I've spent almost 2 hours just in this fight, no deaths or mistakes but I just couldn't beat him).

Luckily i had the save before entering fight, so I just skipped him and moved to chapter 2. However Noc'toriah (the elite boss) was after his third phase unbeatable also. He started to cast in the middle of a room and i was dead out of nowhere. this time i had the save in the middle of this fight, so this means the end for my game. I was trying to beat him for about an hour (due to looong loading times) but every time he killed me with this bugged spell and i couldn't do anything. After several tries my game finally crashed with a fatal error.

I remember playing this game back in 2011 and I had no problems with these bosses...
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on March 31, 2016, 04:13:30 pm
Hello,

I don't know if I'm just extremely unlucky, but I had to end this game in the second chapter due to two unbeatable bosses.

First chapter epic boss was weirdly bugged - in the middle of a fight his HP suddenly dropped from ~30k to 10k. From this point, after every golem summon he ended up with 10k hp every time, no matter what, and I just couldn't beat him between those summons (I've spent almost 2 hours just in this fight, no deaths or mistakes but I just couldn't beat him).

Luckily i had the save before entering fight, so I just skipped him and moved to chapter 2. However Noc'toriah (the elite boss) was after his third phase unbeatable also. He started to cast in the middle of a room and i was dead out of nowhere. this time i had the save in the middle of this fight, so this means the end for my game. I was trying to beat him for about an hour (due to looong loading times) but every time he killed me with this bugged spell and i couldn't do anything. After several tries my game finally crashed with a fatal error.

I remember playing this game back in 2011 and I had no problems with these bosses...

That's really unfortunate that you could not continue, my advice always save in multiple slots I got like 200 saves.
Or probably play on a lower setting too, I remember that the game was pretty hard. But if you learn everything, you can become stronger and better. Also, the abilities of your Heroes are so important. I had my problem with the game too, thats why i want too provide a list with all the bugs the game has, so some day they will be fixed so new player or even player who played a early version can enjoy the game the fullest. Because it is worth too play even with all the bugs. For the most part you can play around many bugs.

Epic Boss Chapter 1:

I guess I remember the Epic Boss healing himself, i dunno myself if it is a bug, but I add it too be sure.
It is possible too beat him, i did it on the hardest difficult in a new game.
But most Elite or Epic Boss battles are just harder and you can just skip em.

Noc'toriah:

I remember 2 of the abilities that can kill you really fast in the fight, one are the balls that follow you when the boss is casting in the middle, you just need to run in a circle around the wall and avoid balls, also some balls are invincible i guess, so i almost never stop running, for me that works most of the time. The other mechanic is that he cast lines that rotate around the chamber, if you touch them your probably dead and if your near the boss when he starts it, well your dead....

Title: Re: [Bug Thread] Version 1.0
Post by: bezdak on April 02, 2016, 08:43:12 pm
So, after playing more, I have to add what I've discovered:

First of all, my previous post is missing the crucial info - I was playing at normal difficulty. Also, I described Noc'toriah's spell bug very poorly - the problem was not in a strong spell, but in missing animation. Something invisible simply hit me twice and I had no chance to dodge it. I was trying really hard, but couldn't do anything about it...

After that ****** up save (yes, I've learned my lesson :( ), I played first 5 chapters both on easy and hard difficulty and I had no problems at all. In fact, chapter 1 epic boss was somehow easier at hard difficulty than normal, so something was definitely wrong (which is pretty obvious, considering he suddenly dropped his health from 30k+ to 10k for no reason). On every of these 3 difficulties he sometimes started a spell cast, but nothing happened, which is however already known bug.

I did not encounter the invisible Noc'toriah's spell bug again in either of these difficulties. However, I've discovered pretty interesting bug while fighting the 2nd chapter epic boss - I put the boss into the transformation phase using Fradz' energy ball. The spell didn't finish and the phaze animation started. When it finished, Fradz disappeared completely, including his icon and I was stuck, having to load my previous save.
Edit: I just realised it's also a known bug...

Also, I feel like the steal chances are wrong. Everytime I have 40+% chance, I need like 5 tries, at 20% it feels like trying forever. I might be just unlucky, but I'll probably keep the records of my tries from now, because it feels kinda broken...

Finally, while using both Master's mage staff and Adept's mage staff, you get armor effect only from the Adept's one (or maybe the one that's on higher inventory spot, I forgot to test this). I don't know, if they are supposed to stack, however i feel like you should always get the higher bonus...

I'll keep playing and searching for another bugs...
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on April 03, 2016, 04:40:41 am
bezdak:

Keep playing is a good Idea and keep coming here too report some bugs too ; ).

Does the Epic Boss Chapter 1 always drop from 30k too 10k health at normal?

Some buff with the same effect stack, some not, i gues these buff are copied from one ability and would be the same in the original game. I already Added it, but not for induvidual spells, because many buffs do not stack.

Well the difficulty in the game is somewhat mähh, you can break most of the bosses with too much damage ^^.
Title: Re: [Bug Thread] Version 1.0
Post by: bebaxt on April 20, 2016, 02:21:18 am
Hello,

I don't know if I'm just extremely unlucky, but I had to end this game in the second chapter due to two unbeatable bosses.

First chapter epic boss was weirdly bugged - in the middle of a fight his HP suddenly dropped from ~30k to 10k. From this point, after every golem summon he ended up with 10k hp every time, no matter what, and I just couldn't beat him between those summons (I've spent almost 2 hours just in this fight, no deaths or mistakes but I just couldn't beat him).

Luckily i had the save before entering fight, so I just skipped him and moved to chapter 2. However Noc'toriah (the elite boss) was after his third phase unbeatable also. He started to cast in the middle of a room and i was dead out of nowhere. this time i had the save in the middle of this fight, so this means the end for my game. I was trying to beat him for about an hour (due to looong loading times) but every time he killed me with this bugged spell and i couldn't do anything. After several tries my game finally crashed with a fatal error.

I remember playing this game back in 2011 and I had no problems with these bosses...

Decreasing resolution, and video qualities improves loading dramatically. I also noticed game gets less buggy with low settings especially during boss fights. Try it u will notice. Most of the known bugs does not occur at low game settings.

By the way my previous report about Libot is a false report. You just need to keep checking until You find him. One will need to blink to unreachable locations in order to find him.
Title: Re: [Bug Thread] Version 1.0
Post by: cstsang95 on June 10, 2016, 07:26:27 am
In the beginning of chapter 2, the attack speed of my character is fast.
(http://i.imgur.com/EhvauzY.png)


Then the attack speed became very slow. I think it might be caused by the attack of sand scorpion or spirit of noctoriah because their attack can slow your speed. However, my status was fine and no effect on my character. In the past, the game is fine but this time I changed my skills. Thanks!
(http://i.imgur.com/NQumuVr.png)
Title: Re: [Bug Thread] Version 1.0
Post by: Haruka on June 10, 2016, 05:13:34 pm
ty cstsang95, but thats already on the list ; )
but if you find anything else don't hesitate too tell us.

(- (Mannoroht) Permanent attack speed loose: If a Hero got a attack speed drop via poison or other ability and you boost your attack speed while your attack speed is lowered, like Fradz: Flash Strike,Teleport Strike or even level up or any attack speed inscrease and the attack speed decrease wheres off while you got a attack speed boost, your attack speed will be permanet lower than before everytime you do it.(testes chapter 2 with Fradz, Flash,Teleport Strike, on scopions))

re: bebaxt: Good point i never changed my setting, played it with best settings all the time. I add that too the bug report.
Title: Re: [Bug Thread] Version 1.0
Post by: Wummy on November 10, 2017, 11:36:04 pm
Love this campaign! I had a bug on Ch.2 boss big ghost wizard, when he does the lightning cross which goes around in a circle, the game crashes.
Please let me know what you're up to now Aero! Big fan of yours!
Title: Re: [Bug Thread] Version 1.0
Post by: matias371 on January 02, 2018, 07:11:57 pm
In previous versions I can stack Tera Ring (allow 6 levels above chapter) and Ring of Wisdom, (5 levels) ---> 11 levels total.
 
In 1.0 version, Tera Ring allow your hero to be 15 levels above the limit of chapter, but Ring of Wisdom doesn't stack its 10 levels... So I finished the game in chapter 10 with level 115, but not with 125.

Even in very old versions... Tera Ring was stackable with its synthesis, like mega ring (you can't have Giga and Tera at same time), I understood that was a bug, and it was corrected, but Ring of Wisdom is coming from a different source of Tera Ring, and should be stackable.

EDIT: My bad!!, you have to equip both rings at same time, and yea, I got lvl 125 on 3 heroes... Just a minor bug: After get all ability points available, when the experience bar are full and get another level, but no surpass lvl 125, the first ability of each hero go from 20 to 19... who cares? your heroes are so powerful, even I beat Zylcious at first attempt in hard-core (no need to load, first time!!).

In chapter 7 I had the same problems about boxes in gladiator arena, but at that time I didn't lose anything special in my Galeoth's boxes (just mysterious ring, but I never need Potion of Ability from Varmath), cause Fradz and Phodom had special items in their boxes. So I test finishing the chapter before doing more at that 7 chapter, to check at ch. 8 how was my Galeoth boxes... The result... Insane! It loads a previous boxes from my last playtrough like 3 years ago... And at that time, my Galeoth's boxes had Aerial sword and armor, so I come back to chapter 7, and did aerial shoes, finishing with 2 Aero items!... Its a bug, but I never thought that could be possible. Even I had 2 Blessed Amulets!!

Title: Re: [Bug Thread] Version 1.0
Post by: matias371 on January 02, 2018, 08:58:02 pm
Btw I did the easter egg of chapter 2, but the trigger doesn't work and nothing happen, like the author of thread to find it say. In fact the sink it's very hard to kill even with max speed of galaxy orb, I tried like 10 times and just 2 times can hit but no kill before it explodes, and need items and levels to achieve a fast kill. You can get 500 of movement speed with zocmo's boots, thief's boots and invi.

Author: Lunarisc

Chapter 2

Unobtainable/Disabled, the mechanics work but killing the Giant Skink aka "Big Dinosaur" does nothing, even with cheats to kill it the moment it spawns and with at the first attempt.
Probably Disabled

Requires:
Maximum Movement Speed.
Must complete within 15 seconds on activating.

Easter Egg will start if Fradz goes to these areas:
The Bridge area/Synthesis Shops
Almost Entire Area South of the Hill of Nhutzi
Noctoriah's Mausoleum

There are two cactus plants to take note of:
Cactus Plant A is the one directly northwest of Noctoriah's Mausoleum.
Cactus Plant B is northwest of Cactus A just a few steps away. This is the cactus you want to stand at.

Another thing to take note of is where the "Giant Skink" will spawn. It is in the huge spacious area on the northside of the road where a cluster of cacti are growing.

The region where the Skink spawns is marked by a huge fog effect, the Skink spawns in the center and
will wander around that area.

How to get:
Step just beside Cactus Plant B, I recommend the right side. Now quickly run to the area where the
Skink spawns and kill it. It has 600hp, it is very huge and covers half the screen. If you don't kill it in 15seconds it will explode and you have to restart from the cactus.
Title: Re: [Bug Thread] Version 1.0
Post by: greatime on July 20, 2020, 02:06:51 am
Fradz's attack speed reduction bug is really annoying. I lost attack speed even while fighting enemies who had no attack speed debuff - fishern monsters in the southwest of the map of chapter 2.

I didn't notice this bug at all when playing on Hard but it's sure hurting me in h@rdcore difficulty. Does it perhaps only occur in Extreme or Hardc0re difficulties? This is actually my second time playing chapter 2. The first time, my attack speed got so ridiculously low that I had to check the forums to try and figure out what the problem was. So I'm trying to get through this chapter without going down from Fast to Average speed.

Does anyone know a workaround? I can't spend the rest of the campaign checking to see if my attack speed has decreased and then reload and try to figure out how it got lowered. It just ruins the whole experience.

Edit: OK, I just tested this and found that using Flash Strike or Teleport Strike against the fisherns caused my attack speed to go down to Average from Fast. This despite the fact that fisherns have no attack speed debuff.