Recent Posts

Pages: 1 ... 8 9 [10]
91
General Discussion / Re: What's your best critical hit damage?
« Last post by Andrewski on November 11, 2015, 02:28:16 pm »
I get regular 40k crits on Galeoth, no special potions, x2 omega set crit.
92
Bug & Balance / Re: 1.9 Bug Masterthread
« Last post by Andrewski on November 09, 2015, 03:51:01 pm »
Galeoth's "Icy barrage" passive skill changes to a slow poison and also a scythe poison.

Due to this, it doesn't stack with the poison from the demon set.
(I gave the demon set to Fradz because I wanted ultra slow poison/cold)

In addition, the whole "no characters can crit" thing really sucks. XD

93
Idea Factory / Re: [Bug Thread] Version 1.0
« Last post by Zaerth on October 28, 2015, 05:28:39 pm »
Wooh, you found so many bug haruka

Nice job !
94
Idea Factory / Re: [Bug Thread] Version 1.0
« Last post by Haruka on October 27, 2015, 12:17:01 pm »
Post 2/2

- last time edited: 21.05.2017

All or almost all Chapters:


- If the game gets paused of any kind (like teleporters) there is a change you will be unable too move after it and be stuck, the only
solution is too load a older savestate (this bug is quite random, in my first playtrought it never happened,
 but in others, specialy in chapter 2 it happened often and in the chapters after that some time, not sure but it could be that it happens often when you cansel the dialogue too quick or double click dialogue)

- Some abilitys/buffs/debuff overright each other, like (Phodom) Heavens Bless and (Galeoth) Seal of Resurrection and some posion debuffs.

Abilitys:

- Fradz: Lightning Storm: Most buffs on Fradz get removed when he uses the spell. Also the magic damage scaling seems of from 60 magic damage the spell only deals 12 more damage + the damage is rly low. (maybe add it the the tooltip or change the spell)
- Fradz: Lightning Charge: It does not Link units together and distrubute their damage taken amongst each other.(but health regen is applyd)

- Phodom: Rallying Shout: Some spells, abilitys will still do damage too Phodom.

Chapter 1:

-(bezdak) Epic Boss: The boss heals himself after every golem back too 10k HP if he had less, so if you cant dps him down in between, you cant beat him.

Chapter 7:

Major Bugs:

-

Minor Bugs:

- Canon Puzzle: The Hotkeys of the Canon abilitys are in the wrong order:(left to right) Pool of Flame(E), Attack Boost(Q), Seismic Shock(R), Power Blast(W). (should be Q,W,E,R)


Stuff reported from other people and mostly stuff i did not test myself:


-(Zaerth) Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"
-(Zaerth) I can't find the ilbod too
-(Zaerth) Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

-(bebaxt) Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
-(bebaxt) In chapter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
-(bebaxt) In chapter 10 Libot gets lost, nowhere to be found after the mission(seems like bebaxt found him).
-(bebaxt) In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.


-(crazyshort) In chapter 5 I cannot craft greater magic ball.
95
Bug & Balance / Re: 1.9 Bug Masterthread
« Last post by Haruka on October 27, 2015, 10:08:25 am »
I'm new at TCO and I found this really enjoyable campaing. But I found things that are quite "annoying" (not in bad terms)

- I already have 8 stacks of Lesser Magic Ball and Saphire to craft Great Magic Ball (that uses x5 Lesser Magic Ball and x1 Saphire). I bought the recipe and... nothing happened. I've been reading lot of stuff right here but no solutions yet.

-Is there a way to see Galeoths / Fradz skills before chapter 2 / 3 ? I had to re-start the game three times to see how skills build works (on Galeoth ofc)

I want to know if I'm missing something, I've been playing this campaing just about 1-2 weeks and I don't know how the entire campaing works

Version 1.0 got some bugs yea i wrote a bug thread for Version 1.0 here: http://tcocampaign.createaforum.com/12/%28bug-thread%29-version-1-0/

1. The thing with the recipe is you need the exact number of items to to craft stuff and for some reason you cant unstack items.

2. Unfortunately you cant test the Abilitys, so you need to test them on your own or seach the forum if there is some help, but some threads are rly old.

3. There is much so the Campaign, like Stealing und Digging, in the Campaign  itself you can read stuff on the left corner about them, some threads here are pretty helpful too, like the Walkthroughs & Strategies, there you can find many helpful stuff.

I gues everyone started the Campaign and did not beat it, but you will learn everything if you want to. ^^
96
Bug & Balance / Re: 1.9 Bug Masterthread
« Last post by Enhack on October 26, 2015, 09:51:02 pm »
I'm new at TCO and I found this really enjoyable campaing. But I found things that are quite "annoying" (not in bad terms)

- I already have 8 stacks of Lesser Magic Ball and Saphire to craft Great Magic Ball (that uses x5 Lesser Magic Ball and x1 Saphire). I bought the recipe and... nothing happened. I've been reading lot of stuff right here but no solutions yet.

-Is there a way to see Galeoths / Fradz skills before chapter 2 / 3 ? I had to re-start the game three times to see how skills build works (on Galeoth ofc)

I want to know if I'm missing something, I've been playing this campaing just about 1-2 weeks and I don't know how the entire campaing works
97
Walkthroughs & Strategies / Re: TCO Item List
« Last post by Pourquoi on October 19, 2015, 09:05:56 pm »
late response...  I know but Im wondering: is this list still up to date?
Most likely so.
98
Walkthroughs & Strategies / Re: TCO Item List
« Last post by pl4ton on October 17, 2015, 05:52:59 pm »
late response...  I know but Im wondering: is this list still up to date?

Iam currently playing the latest (final) version 1.0

btw: Aero if u read this, is there a way to contact you?
99
Idea Factory / Re: [Bug Thread] Version 1.0
« Last post by Haruka on October 14, 2015, 04:42:44 am »
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).

The items permanent increase the int,agi, str stat on the character that weird the item when it got 1 stack higher.
If you wanna test it just equip Francesca with 0-17 stacks and attack with the char some monster, if it stacks, your char stats get permanent 1 point higher and they stay when you unequip the item.
100
Idea Factory / Re: [Bug Thread] Version 1.0
« Last post by Mannoroht on October 13, 2015, 03:36:45 pm »
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).
Pages: 1 ... 8 9 [10]