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Messages - Shinokyofu

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Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 13, 2014, 07:48:58 am »
I'm kind of confused what bugs still remain. I will check some things but next week new version.

You shouldn't bother with the "balance" thing that much for now (it's very important, but bugs are more).

But why are you confused? I think Lin's list is pretty good. I also think that my reports are pretty understandable.

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 07, 2014, 07:51:03 am »

Well, I need to know the concept of Monster Mask before trying to give you ideas, Aero. If you want a completely different item, it's another history though.

Now, about bugs:

Old bug, but it's not fixed yet. Chill of the Frost Master is still bugged. The allies are healed normally, but sometimes enemies are healed instead of receveing damage. Why it happens with some enemies and not all of them is a mystery to me.
PS: I'm gonna kill myself. I always pick at least one bugged skill per gameplay :'(.

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 06, 2014, 07:45:36 am »
@Aero: Seems Andenaj is still bugged. Here are the symptoms so far:

I made Andenaj I in chapter 1, the 500 extra HP works fine. Then in chapter 4, although the extra HP counter for Andenaj I still 'counts' from 0/500 to 500/500, no real extra HP is added. After making Andenaj II, the extra HP counter starts over from 0/750, and goes to 750/750 without actually increasing any HP. I haven't tested further into the latter chapters.

Btw, what is the intended design for Andenaj this time? If I have a jewel of health and an Andenaj I and an Andenaj II on the same character, am I supposed to be able to get 1500 extra HP for this character? If I have an Andenaj II, say on Phodom and he receives 750 extra HP, then I switch the item to Fradz, can Fradz earn extra HP in the same chapter?

Besides, the bonus armor counter for soldier's set I does not work for me at all in 2nd and 4th chapters, no idea what has happened.

Yeah, I've already reported the soldier's set...

Aboud Andenaj:

I don't know about it not working. It did work for me as jewel of health, Andenaj I and II (didn't try the III). And no, you can't accumulate the effect. The system make look like you can, I mean, they will have different "counts" and they will increase differently, but your HP won't go up more than the limit.

Like, if you have andenaj I and jewel of health and you got 400/500 HP from Andenaj and then start to use jewel of health, the count will start from 0/250 and go to 250/250, but only 100 HP will be added to Phodom. Well, it happened to me from Andenaj I to II, but I think it's not that different.

Edit: Phodom passive skill Fire Power has a bug. The fire orbs should disappear after the use of a skill, but they actually disappear after the use of anything. Like, if I use an item, one disappears.

Bug & Balance / Re: 1.9d Bug Masterthread
« on: December 05, 2014, 02:41:59 pm »
That's...weird. That's very weird. You said you loaded back the game, but did you try to close and reopen it? I think that's too weird to be a bug caused by TCO.

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 03, 2014, 03:17:17 pm »
I meant that I'm playing on **** and so I can't use lives.

Oh, and about that bug in Auction Hall. I don't know if it is what happened to you, but yeah, I didn't get Damned Carapace. Not only that, some other items that I'm pretty sure that should have appeared also didn't, and there's no item left in the Auction Hall (that was impossible some versions ago, I don't know about this one though).

That was a kind of sarcasm. :D But, just to make it really **** - it disables spells, by destroying mana, it disables spellbook and potions (even the game panel!!1) so... Why not to disable something more? :D your life and everything you loved? Disable everything!

So you say that being disabled is like playing life on **** level :o? That's prejudice :-[!

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 03, 2014, 10:43:41 am »
A spell that deletes items? NEVER! I already think it's outrageous the existence of a "level reducer spell", so Aero, don't even think about it :P.

And Aero...How was I supposed to beat something that took out 23 lives and 7 runes of some guy that was playing on easy? I can't even die once >:(.

Lin,about this spell of disabling things, is it a timed disable or is it permanent?

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 02, 2014, 05:26:42 pm »
Anyways, there's a bug with this auction thing - sometimes, if you're skipping item by "leaving - entering again", in its inventory appears 2-3 items, but selling only one of them - others stucks there before auction ends and just drops on the ground under auction master o_o

Already known. This is one of the reasons I called the Auction Hall "unstable". Aero said he can't fix it, because it isn't a system made by him. But it's avoidable or harmless if you're not that unlucky (in your case, it even gave free items, such luck :P).

Well, I'll now report bugs myself.

1. Already told Aero, but Soldier's set stacked armor bonus sometimes doesn't work. This happened pretty frequently in Soldier's set 1 and only seldom in Soldier's set 2. I'm still analyzing the 3, but it looks like it isn't having that much problems. Did someone else also had that bug?
2. Monster Mask usable effect is unavailable. I still don't have idea what is the purpose of this item.
3. Xada Second Phase (chapter 06) and Death Puppet (chapter 05) don't receive the difficulty bonus damage (I don't know about the HP). I'm playing on ****.

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 02, 2014, 09:21:50 am »
And there's no damned carapace in auction hall... o_O

Unlucky :P?

Okay, just kidding, but seriously now. It's kind of weird, I thought that Aero wouldn't "disturb" the already unstable auction hall... You see, I don't know it myself, but perhaps the item changed places? It's possible.

Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 01, 2014, 01:13:02 pm »
Ver 1.9q
In chapter 6, items just deleting from boxes, when I try to pick them up.
Picked up lesser magic ball - he appeared in box, and after one second he just missed. Dropped Demon's Stiletto and picked - he's missing too.

Could you explain it a little better? You mean when you give an item to a box, it disappears?

Bug & Balance / Re: 1.9 Bug Masterthread
« on: November 30, 2014, 12:34:02 pm »
Ultimate Sacrifice: Damn, what a awesome skill. It's pretty dangerous, but if used correctly, it's deadly :o. However (Oh God...) I had a problem with this skill. While figthing chapter 01 elite boss, I used it, Phodom managed to survive (not a easy task), but after the skill, Phodom got completely "stuck", meaning that he couldn't move, attack or use skills (all of his action icons disappeared). Phodom then died (because of the boss), but revived and then everything went back to normal. I supposed it's a bug. Am I wrong?

News / Re: Version 1.9q
« on: November 30, 2014, 08:52:15 am »
Awesome. I'll restart my gameplay now (on **** [-)).

But just making sure, is the bug of Chill of the Frost Master healing some enemies fixed? It's not very amusing when it happens and so I won't choose it if the bug is still present.

Idea Factory / Re: Official Balance Thread
« on: November 20, 2014, 01:26:20 pm »
There is a certain problem i see with that mechanic. In that case, as soon as the Andenaj or Jewel fulfills its quota of 500 HP, i'll sell it and use another virgin Andenaj untill I gain another 500. I once made 18 Andenajs plus an Andenaj upgraded version. If you're going this direction, you must limit Branches and make Jewels a rare obtainable item instead of a shop item.

And I see a problem with your problem (Deal with it [-)). If Aero can make Andenaj to be exactly like Franscisca, then the problem you mentioned won't happen, because the system is not something connected with the item itself. What I mean is, even if you did make another Franscisca, you couldn't gain the stats over and over because the system already registered the stats you've gained and a new item would not "rewrite" it.

But of course, if Aero can't do this, the problem will exist, but your sollution sounds plausible enough to me, so... no problem ::)?

Idea Factory / Re: Official Balance Thread
« on: November 18, 2014, 10:20:45 am »
I suggest you remove the health boost from Jewel of Health, and make sure we cant make multiple andenajs, i still wanna make mammoth HPs, but perhaps thats not in the best interests of the game.

In the next version it's like Fransisca: 5% chance when attacked to permanently increase Max Health by 50 up to 500.
You're genius, Aero :o!

/ Re: The Help Masterthread
« on: November 17, 2014, 05:35:27 pm »
The Soldier's Set bug is an old one, i already know about it. But are Espers bugged throughout the game or only in ch 7? Because if i cant access Espers, im quitting right away untill the next version, there's no way i can beat the ch 8 Epic Boss without Espers.
Oh man, don't be so negative [-).

Yeah, I know that it's a old bug...but you could think it was fixed already exactly because of that :P.

About the Espers, it's throughout the game. I couldn't use them in any chapter I had one (3, 6, 7 for now)...but you can play without them in Extreme, just a "little bit" more of a challenge ::)...That said, my next playthrough will be in ****... I'll need them :-[.

/ Re: The Help Masterthread
« on: November 16, 2014, 10:15:43 am »
Is there any reliable changelog and bug information about 1.9o, currently im completely unaware of the present bugs and it is affecting my gameplay. Just started playing and found Fire Elementals and Andenaj dont work now, had to restart right away.
Also, I'd like to see a discussion page on abilities, what works, whats bugged, and how to plan various gameplay styles.

God knows what Aero will do to replace Andenaj ::)... About the Elementals, Galeoth's are working, I didn't know they were bugged for Phodom (Still, I can't find them to be useful one way or another :P).
The only bug (for now, I'm in ch.07) that made me really upset is that the Espers are not working.
Oh, and I also warn you about Soldier's Set 3, it has an active effect, but if you try to use it, it'll disappear.

Those are the bugs that I know/remembered, so it has probably a lot more, some more dangerous than others. No official changelog though, since Aero will make the next version soon.

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