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Messages - manstein

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46
Bug & Balance / Re: 1.7j Bug Masterthread
« on: June 05, 2012, 11:29:43 am »
Hello,

there seems to be a problem with the regeneration rates. My Phodom was equipped with Eternal Set which gives 9 mana regeneration but he had a regeneration of seven.

47
Bug & Balance / Re: 1.7j Bug Masterthread
« on: May 26, 2012, 10:10:20 am »
Hello,

I guess the item description of the Zyl Orb 3 is wrong. It gives a stat bonus but the descriptions says it deals damage to undead units.
When ending chapter 8 no riddle questions are shown and you are unable to proceed

48
Hell / Re: Weekly Update
« on: May 25, 2012, 08:47:03 am »
Hello,

I have a question on the further procedure of combat kings. As they have to be removed after loading a saved game in chapter 8 and then are gone for good, people might not want to further invest in these abilities.
So I wanted to ask you what are your future plans with them? 

49
/ Re: Chapter 8 Elite Boss
« on: May 25, 2012, 08:41:13 am »
Hello,

if you do not want to reduce the number of events, I would opt for your second option that during a summoning event no infernals would come from the sky.

Also you might want to consider lowering the damage one single dying infernal causes just a small bit as I think the damage is quite considerable.


50
/ Re: Chapter 8 Elite Boss
« on: May 25, 2012, 06:14:16 am »
Hello,

I would opt for that the event when he summons four infernals would happen less often. The casting from the sky can be easily avoided and one to two lnernals regularly can be handled. Make it like the cast of the four Infernals is really a special move, which happens not that often.

51
/ Re: Chapter 8 Elite Boss
« on: May 25, 2012, 02:29:32 am »
Hello,

In the beginning I had problems with this boss also. You really must have the right gear in order to defeat him. The problem according to my opinion is that he summons to many infernals which all cast this green nova upon dying which inflicts a lot of damage. Maybe it would be helpful if he would not cast the infernals that often, so that you actually had some time to deal with the real boss in the meantime.

52
/ Re: The Help Masterthread
« on: May 25, 2012, 02:09:41 am »
Hello,

the third elemental stone is no more in this room. It now is south of the main lobby above the room with the three man eaters, guarded by some reapers.

53
Bug & Balance / Re: 1.7i Bug Masterthread
« on: May 25, 2012, 02:03:31 am »
Two item bugs (apply for 1.7i but as nobody told it yet I guess it remained in 1.7j):

- Exepede does not restore hit points based on intelligence (might also apply for Elexorien II and III)
- The Andenaj III does not seem to root oponents like suggested in the description

54
Bug & Balance / Re: 1.7i Bug Masterthread
« on: May 21, 2012, 03:00:30 pm »
Hello,

Quote
I can't fix these, it means you must complete chapter 7 again so that these things start to work(old bug from 1.6, saving didn't work back then properly from chapter 7 to 8).

well, as already pointed out playing through in 1.7i does not solve the saving/ loading bug.
- Espers can't be used
- Alchemist multiboard is reseted to zero
- several digging skills are missing
Aero, it seems like you have to recheck on this...

55
Bug & Balance / Re: 1.7i Bug Masterthread
« on: May 19, 2012, 05:27:38 am »
Hello,

more bugs:
- The auction hall is also bugging: When you bid an item and the auctioneer says "Sold", you won't get the item but you will loose the gold
- Aero recipe does not work
- the green nova from the Jade set does damage to the heroes instead of healing them
- The jade set can't be used to increase armor

56
Bug & Balance / Re: 1.7i Bug Masterthread
« on: May 18, 2012, 10:56:52 am »
Hello,

Orichalcon is bugged: It's supposed to give 800 health and 500, instead it gives 0 health and 1300 mana.
The Explode rate mini-game in chapter 7 is bugging: When you win it, there comes the message "Please don't use cheats in this campaign", while the merchant credits you for winning it. Then the game freezes and you have to restart WC 3

57
Bug & Balance / Re: 1.7h Bug Masterthread
« on: May 17, 2012, 11:59:48 am »
Quote
I can't fix these, it means you must complete chapter 7 again so that these things start to work(old bug from 1.6, saving didn't work back then properly from chapter 7 to 8).

I just restarted the game with give up and will check if it works. Thanks.

Quote
I think I fixed this. What's the bug? You can't click the quest giver?

The problem is that after the cinematic if you click the heroes the clicking only shows them for 1ms and then the panel gets blank again.

Quote
You mean with only 8 Magic Orbs you can get Ultimate Orb?

Yes, I got the ultimate orb with only 8 parts.

More bugs:
The glacial ricochet spell does not seem to deal damage.
In chapter 8 after the Gaomdo fight the spell book only shows Phodom's spells

58
/ Re: The Help Masterthread
« on: May 17, 2012, 11:50:27 am »
Hello,

thanks to you two for your help.
Aero, in that case the mini-boss counter in the multiboard does not work correctly

59
/ Re: The Help Masterthread
« on: May 17, 2012, 07:27:36 am »
Hello,

1st question: how to find the 6th mini-boss in chapter 8:
So far I got Otzi King, Behemoth, Shazular, Gaomdo, the troll shaman Tazefdar. But the multiboard shows a 6th I can't find so far.
2nd question: How to find the last Jade item for the set: So far I got: Jade armor, Jade shield, Jade amulet and Jade blade
Can anyone help?

60
Bug & Balance / Re: 1.7g Bug Masterthread
« on: May 15, 2012, 11:12:29 am »
Hello,

Life Stealer Recipe does not work.
Tera Ring can't be used to steal life and mana like the description suggests.
Aah, and the Ice Monster is still bugging. It won't die even if health and mana are reduced to 0

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