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Messages - Haruka

Pages: [1] 2
1
Introduce / Re: Heyo everyone!
« on: July 10, 2018, 11:32:41 am »
buy a new laptop or Pc hehe ; ) (i gues you dont just mean lag and took Galeoths ability Magical Hammer)

2
Introduce / Re: Heyo everyone!
« on: July 08, 2018, 04:37:59 pm »
good luck and im sure you will have fun with it ; ), i go back every year and play it a few times hehe

3
News / Re: It's been awhile
« on: January 28, 2018, 07:02:55 pm »
seems like we missed each other all the time in https://webchat.quakenet.org/  :/
I would loved it too chat more with you.

i uploaded 2 vids a bit ago but never saw you again xd
here ya go https://www.twitch.tv/vancleef29/videos/all
if you want me too upload EVERYTHING tell me ^^

the Yurgimar vid almost half of it is just prep and the other one i uploaded a whole part of my footage
1:27:30 start the fight vs. Zylcious, i loaded a few times cuz i forgot what he did
and 3:01:50 start the fight with Xvarion

But that would be very sad too hear that you move along and let the Version 1.0 be
i know you already worked so hard and long for the game
but still i wish for a newer version with fewer bugs
and some balance changes so more abilitys are viable
that would make the game perfect.

I would like too help more but i dont know much about the WC 3 editor.
(I just know that crits worked in 1.8e, im surprised that some of the bugs are so hard too fix,
but i gues is is easier too imagine the fix than actually doing it in the editor.)

The Chosen Ones together with the Warcraft 3 Engine is just such a great game, but some of the bugs just ruin so much newcomer experience ^^
I wish you best of luck with your Books and future ; ) , maybe someday we see a *real* game (lets hope).
I played the game a few 100 hours and i will still continue playing every few years ; ).

(Someone in another forum asked if you could make the campaign open source so maybe some other people could fix some bugs themself ?
 Im pretty shure that you dont like that Idea, but it would be so great if some people fix stuff and we have a newer Version
 instead of no new Version ever. : / )

(Im sure i dont have enought money to donate for ya, but who knows what means big for ya. I really dont want you too quit now when its almost done. : / )

4
News / Re: It's been awhile
« on: December 25, 2017, 06:06:09 am »
That is the moment i was waiting for, great to hear from you again my friend ; ).

I would like to help you as much as i can, im the one who created the messy bug list http://tcocampaign.createaforum.com/12/(bug-thread)-version-1-0/
and actually finished the game (new game on h ardcore and pretty much did everything) last time 2017 and recorded everything, but i had the musics turned on and thats a bit of a problem for youtube.

Just hit me up im sure you can just send me a privat message here ?


5
Idea Factory / Re: [Bug Thread] Version 1.0
« on: June 10, 2016, 05:13:34 pm »
ty cstsang95, but thats already on the list ; )
but if you find anything else don't hesitate too tell us.

(- (Mannoroht) Permanent attack speed loose: If a Hero got a attack speed drop via poison or other ability and you boost your attack speed while your attack speed is lowered, like Fradz: Flash Strike,Teleport Strike or even level up or any attack speed inscrease and the attack speed decrease wheres off while you got a attack speed boost, your attack speed will be permanet lower than before everytime you do it.(testes chapter 2 with Fradz, Flash,Teleport Strike, on scopions))

re: bebaxt: Good point i never changed my setting, played it with best settings all the time. I add that too the bug report.

6
Idea Factory / Re: [Bug Thread] Version 1.0
« on: April 03, 2016, 04:40:41 am »
bezdak:

Keep playing is a good Idea and keep coming here too report some bugs too ; ).

Does the Epic Boss Chapter 1 always drop from 30k too 10k health at normal?

Some buff with the same effect stack, some not, i gues these buff are copied from one ability and would be the same in the original game. I already Added it, but not for induvidual spells, because many buffs do not stack.

Well the difficulty in the game is somewhat mähh, you can break most of the bosses with too much damage ^^.

7
Idea Factory / Re: [Bug Thread] Version 1.0
« on: March 31, 2016, 04:13:30 pm »
Hello,

I don't know if I'm just extremely unlucky, but I had to end this game in the second chapter due to two unbeatable bosses.

First chapter epic boss was weirdly bugged - in the middle of a fight his HP suddenly dropped from ~30k to 10k. From this point, after every golem summon he ended up with 10k hp every time, no matter what, and I just couldn't beat him between those summons (I've spent almost 2 hours just in this fight, no deaths or mistakes but I just couldn't beat him).

Luckily i had the save before entering fight, so I just skipped him and moved to chapter 2. However Noc'toriah (the elite boss) was after his third phase unbeatable also. He started to cast in the middle of a room and i was dead out of nowhere. this time i had the save in the middle of this fight, so this means the end for my game. I was trying to beat him for about an hour (due to looong loading times) but every time he killed me with this bugged spell and i couldn't do anything. After several tries my game finally crashed with a fatal error.

I remember playing this game back in 2011 and I had no problems with these bosses...

That's really unfortunate that you could not continue, my advice always save in multiple slots I got like 200 saves.
Or probably play on a lower setting too, I remember that the game was pretty hard. But if you learn everything, you can become stronger and better. Also, the abilities of your Heroes are so important. I had my problem with the game too, thats why i want too provide a list with all the bugs the game has, so some day they will be fixed so new player or even player who played a early version can enjoy the game the fullest. Because it is worth too play even with all the bugs. For the most part you can play around many bugs.

Epic Boss Chapter 1:

I guess I remember the Epic Boss healing himself, i dunno myself if it is a bug, but I add it too be sure.
It is possible too beat him, i did it on the hardest difficult in a new game.
But most Elite or Epic Boss battles are just harder and you can just skip em.


Noc'toriah:

I remember 2 of the abilities that can kill you really fast in the fight, one are the balls that follow you when the boss is casting in the middle, you just need to run in a circle around the wall and avoid balls, also some balls are invincible i guess, so i almost never stop running, for me that works most of the time. The other mechanic is that he cast lines that rotate around the chamber, if you touch them your probably dead and if your near the boss when he starts it, well your dead....


8
Idea Factory / Re: [Bug Thread] Version 1.0
« on: March 28, 2016, 01:17:32 am »
oops ^^

Some stuff to be forgive :D

Chapter 9:

Minor Bugs:

- Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

Chapter 10:

Minor Bugs:

- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.

- I can't find the ilbod too


By the way, some suggestions :

Cripple triple axe should be myth, or the last item to get in lucky box. The armor reduction is way too powerful, so when getting to chapter 10, i lower my luck in order to get it.



- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.
- I can't find the ilbod too

both Added

- Why Zylcious is display "? ? ?" when speaking? I think we first know his name in chapter 8.

I gues its normal yes.

Cripple triple axe is rly nice true, but for the most part i only gather bugs here and i dont know if Aero read every post ^^.

Some bugs I noticed:
1- Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
2- In cahpter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
3- In chapter 10 Libot gets lost, nowhere to be found after the mission.
4- Slimes in chapter 10 can instantly kill my unit with 60-70% magic resistance and 15k health. I am not sure if this is a bug, but it is very annoying to lose life to a normal unit.
5- In chapter 7, I could not call my inventory boxes back from the gladiator arena during the rest of the game. I had to reload from an old saved game.
6- In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.

1. Added
2. Added
3. Added
4. Well thats normal i gues,with each hit your unit gets a counter over their head, if the counter is high enouth they insta die from the poison(the highter thes slimes level,fewer stacks kill you), so you need to switch around who tanks the slime and stun it all the time. (Still i Added it in ().)
5. That is already in the first post, but i updated it a bit.
6. Added, happened too me too something the crashes at some points.

Erm...........
I am new here............

Here is the bug i found
In chapter 5 I cannot craft greater magic ball

Sorry for bad english

Added:

- (crazyshort) In chapter 5 I cannot craft greater magic ball








9
Idea Factory / Re: [Bug Thread] Version 1.0
« on: January 19, 2016, 05:02:38 am »
Hi, some items that does not have the right description :

Major Bugs:

- The craft runed cloack doesn't say that it a part of the galeoth item set, but the item does.

Minor Bugs:

- Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"


Thanks for the post, the runed cloak is already covered in Major bugs:

  Items:
- Recipe - Rune Cloak: it does not tell (like Magma Cloak) that it is a set of Galeoth in the Recipe.

and i added the Minor bug in the second post 2/2

10
Bug & Balance / Re: 1.9 Bug Masterthread
« on: November 29, 2015, 05:05:20 am »
Galeoth's "Icy barrage" passive skill changes to a slow poison and also a scythe poison.

Due to this, it doesn't stack with the poison from the demon set.
(I gave the demon set to Fradz because I wanted ultra slow poison/cold)

In addition, the whole "no characters can crit" thing really sucks. XD



Added to the 2 post.

It took a bit longer, doesnt check the forum for a while.

11
Idea Factory / Re: [Bug Thread] Version 1.0
« on: November 29, 2015, 05:04:13 am »
Soon vacation and then I will create a new version.

I try fix as many bugs as possible. Here are some, thanks!

Thats nice to hear from you ; ).

There are a few bugs not listed yet from other forums and im sorry that i added many conclusions on the bugs,
i never did something like this before.

If you dont know what i meant at some bugs you can ask me.

btw. An Forum bug, if you click on Bugs, Help & Suggestions you will always be send to the 1.9 Bug Masterthread, but if you post something there and send it, you will be send to the Bugs, Help & Suggestions section you normaly cant acces, thats why i posted the stuff here.

(My English is not the best.)

12
Idea Factory / Re: [Bug Thread] Version 1.0
« on: October 27, 2015, 12:17:01 pm »
Post 2/2

- last time edited: 21.05.2017

All or almost all Chapters:


- If the game gets paused of any kind (like teleporters) there is a change you will be unable too move after it and be stuck, the only
solution is too load a older savestate (this bug is quite random, in my first playtrought it never happened,
 but in others, specialy in chapter 2 it happened often and in the chapters after that some time, not sure but it could be that it happens often when you cansel the dialogue too quick or double click dialogue)

- Some abilitys/buffs/debuff overright each other, like (Phodom) Heaven´s Bless and (Galeoth) Seal of Resurrection and some posion debuffs.

Abilitys:

- Fradz: Lightning Storm: Most buffs on Fradz get removed when he uses the spell. Also the magic damage scaling seems of from 60 magic damage the spell only deals 12 more damage + the damage is rly low. (maybe add it the the tooltip or change the spell)
- Fradz: Lightning Charge: It does not Link units together and distrubute their damage taken amongst each other.(but health regen is applyd)

- Phodom: Rallying Shout: Some spells, abilitys will still do damage too Phodom.

Chapter 1:

-(bezdak) Epic Boss: The boss heals himself after every golem back too 10k HP if he had less, so if you cant dps him down in between, you cant beat him.

Chapter 7:

Major Bugs:

-

Minor Bugs:

- Canon Puzzle: The Hotkeys of the Canon abilitys are in the wrong order:(left to right) Pool of Flame(E), Attack Boost(Q), Seismic Shock(R), Power Blast(W). (should be Q,W,E,R)


Stuff reported from other people and mostly stuff i did not test myself:


-(Zaerth) Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"
-(Zaerth) I can't find the ilbod too
-(Zaerth) Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

-(bebaxt) Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
-(bebaxt) In chapter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
-(bebaxt) In chapter 10 Libot gets lost, nowhere to be found after the mission(seems like bebaxt found him).
-(bebaxt) In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.


-(crazyshort) In chapter 5 I cannot craft greater magic ball.

13
Bug & Balance / Re: 1.9 Bug Masterthread
« on: October 27, 2015, 10:08:25 am »
I'm new at TCO and I found this really enjoyable campaing. But I found things that are quite "annoying" (not in bad terms)

- I already have 8 stacks of Lesser Magic Ball and Saphire to craft Great Magic Ball (that uses x5 Lesser Magic Ball and x1 Saphire). I bought the recipe and... nothing happened. I've been reading lot of stuff right here but no solutions yet.

-Is there a way to see Galeoths / Fradz skills before chapter 2 / 3 ? I had to re-start the game three times to see how skills build works (on Galeoth ofc)

I want to know if I'm missing something, I've been playing this campaing just about 1-2 weeks and I don't know how the entire campaing works

Version 1.0 got some bugs yea i wrote a bug thread for Version 1.0 here: http://tcocampaign.createaforum.com/12/%28bug-thread%29-version-1-0/

1. The thing with the recipe is you need the exact number of items to to craft stuff and for some reason you cant unstack items.

2. Unfortunately you cant test the Abilitys, so you need to test them on your own or seach the forum if there is some help, but some threads are rly old.

3. There is much so the Campaign, like Stealing und Digging, in the Campaign  itself you can read stuff on the left corner about them, some threads here are pretty helpful too, like the Walkthroughs & Strategies, there you can find many helpful stuff.

I gues everyone started the Campaign and did not beat it, but you will learn everything if you want to. ^^

14
Idea Factory / Re: [Bug Thread] Version 1.0
« on: October 14, 2015, 04:42:44 am »
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).

The items permanent increase the int,agi, str stat on the character that weird the item when it got 1 stack higher.
If you wanna test it just equip Francesca with 0-17 stacks and attack with the char some monster, if it stacks, your char stats get permanent 1 point higher and they stay when you unequip the item.

15
Idea Factory / Re: [Bug Thread] Version 1.0
« on: October 11, 2015, 03:28:25 am »
Quote
I think I found out how to reproduce the bug and what's causing it. Basically if you get any type of attackspeed slow (for example Chapter 2 Scorpions and Ghosts in the mausoleum) and then use ANY kind of attackspeed increase spell, item or even level up then your attackspeed resets not to normal but rather lowers it resulting in having a lower attackspeed. Teleport Strike is the best spell to try it in Chapter 2 while having an attackspeed reducing debuff.

Hope you can reproduce it now.

Yes i tested it with Fradz Chapter 2 and scorpions, your right, it seems like the attack speed gets lower and lower.

Good find  Mannoroht, i added it to Major bugs. (maybe thast why Fradz is so weak ^^)

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