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Messages - Ancient Mob

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31
Idea Factory / Re: Official Balance Thread
« on: May 20, 2013, 04:45:45 pm »
well I think that in campaign the usage of int and magic damage is more then it should be. All the heroes have lots of places where there is need of int or magic damage. I mean it was ok to use int & magic damage for spell book. & some spells of character. But int usage in character's set was not good.
Here is my int phodom skill set which gives a very strong combo
1-DEFENSIVE ROAR
2-MELTDOWN
3-FLAME EXPLOSION
4-SHIELD OF FIRE
5-AURA OF FIRE
6-CHAOTIC RIFT
Imho this skill build is ideal for current phodom.
So if i make a little combination of few things from campaign, the int phodom is unbalanced
If u combine the aura of fire + magic aura + phodom's set + zocmo's set/unholy cloak/ring of thunder(the idea here is the invisiblity) you can easily kill bosses without even hitting them. & also shield of fire also goes with the combo. and as we are playing with int phodom our spell book spells are also more powerfull. And your skill build is also gets more powerfull then strength skill build. & there are lots of things which makes int phodom way too powerfull then strength phodom. & I also got disappointed when I saw that in fradz's set int attribute was being used again. so, I wanna suggest you that there should be equal importance of each attribute. And more spells should be added based on their primary attributes. Hope you get my point.

32
Introduce / Re: Hello/你好
« on: May 18, 2013, 01:00:17 pm »
well First of all, thanks for warm welcome :P..so um, iam from india, n Iam in college..i like to play RPGs..every type of Rpg whether its on Mobile or computer. I really like it. And its not like i don't wana learn..its something i never did before..so was not feeling like giving Intro.. And the main reason was that i've not done anything for Tco project..so was waiting for right time..but i think you'll be helping me out in improving my english, so this is the right time ;D

33
News / Re: Ability Weekend Schedule
« on: May 17, 2013, 04:09:41 pm »
Ok, but that General Badge I'm not sure. Need to check ask few things.
I think iam little late...btw iam playing 1.9..in that version the general badge make characters do their meditate animation, not just phodom but fradz & galeoth also..In case of galeoth it happens after u give general badge to phodom/fradz & then again give it to galeoth..btw i thought it was cool.. & also didn't affect the gameplay also..& in that version general badge also was not giving armor bonus(neways i never wanted armor from that item. I just use it for aura) which i think someone must have reported already in bug section & you must have fixed it..!

34
News / Re: Close to destruction
« on: May 17, 2013, 03:51:52 pm »
THANK GOD. i Was really sad & worried after reading posts of Many peoples..Its my 1st day on forum & all i See people saying Bye to Aero :(..Phew Aero replyed it was great Relief..! i know you are not leaving the project.. But even though someday if u feel like leaving the project..just Don't leave your Great friends here..i see you have lots of supporters & Good friends Just don't lose them...!

35
Hell / Re: Countdown to chapter 10
« on: May 17, 2013, 03:00:39 pm »
But seriously - in my opinion your work is much more complicated than isefrog's dota - and it is terrible mistake that he could earn a lot of money for really-not-his-own work (the map and general code was given to him by Guinsoo - even the idea wasn't provided by him) compared with you - really talented person, who've created such a huge project inspired by the single song.
Yes i agree with this..Not totally, because i do use to play DOTA & its a nice map..But Hey TCO is Awesome..!! I mean both of them are Nice at there places..But one can see that Aero has done alot of great Work in Tco..! Its the Best Campaign i have ever played..!! Maybe he has lots of lucky clovers with him..:P

36
Introduce / Re: Hello/你好
« on: May 17, 2013, 02:24:23 pm »

At first, I came here and read the walkthroughs and strategies to understand what I should do every chapter. Then, I cr8 an account to report many bugs I faced. After playing give-ups after give-ups, I find TCO still very interesting and exciting, so I decided to suggest some ideas I have to improve the game. And I didnt think introducing was necessary until I contributed somewhat in helping to make TCO better.
Same here...i've also doing same(But iam playing from a month or so). but still don't feel like giving introdution about me(sorry never had given intro anywhere, so don't how to)..Because my english is not good...as its not my 1st language..just made this id here to thank Aero For making such a amazing campaign..& all other who contributed in campaign & walkthroughs..they are great..!

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