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Messages - TrueZozi

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1
Bug & Balance / Re: 1.9 Bug Masterthread
« on: March 11, 2015, 01:44:10 pm »
A bug in chapter 7 - i got stuck in the auction house, when i try to leave it, it simply restarts. It has no items and goes on forever until i bid... and then again the auction master starts another auction with no item in his inventory.

Guys, it was already said and not once about the way to evade auction bug -
1. Don't be in a hurry - bid only after somebody has already introduced his bid and the auctionist said "I heard XXX"
2. Skipping of the items in most cases lead to the bugs - so do not skip too fast - press " ->" only after atleast one bid was introduced and the auctionist tells about it.
3. Try to come to the auction with enough money to buy all needed items from the first time - the bug sometimes also occurs when you come to the auctionist twise or more.

Never faced such a bug for about 5-7 past version by just doing the things like that.
Just don't be hurry  ;D

2
News / Re: THE FINAL BATTLE! - Event
« on: February 02, 2015, 12:14:51 pm »
Could you please tell me what was the item in Fradz's inventory in the last battles in your stream?
It was located in the 2nd line in inventory to the left from the Frdaz's set and upper than Omega Set?
Btw how was Fradz nearly invulnerable in any fight with only 4 items (Fradz's Set, Omega Set, my question's item and the other one, near to Omega set)?
Fradz was nearly immortal because of Ice Crystal and Omega Set. Those two items can make one of your craracter nearly immortal.

Not sure what item you are talking about but there are many mysterious Lucky Items...

Soon new version with some fixes. Yesterday I fixed chapter 6 epic boss... and finally fixed chapter 8 Phoenix Strike load!

I'm thinking about another hilarious live stream with new hell of an awesome Fradz new ability which makes Fradz RANGED UNIT! Think about Fradz throwing lightning bolts instead of attacking with his swords.

OH MY GOD!!!
You can't just stop, always creating something new and crazy!!!
Can't wait!!!! Just add some attack speed to Fradz a bit))))) Lighting mastery!!!!!


3
/ Re: The Help Masterthread
« on: January 31, 2015, 02:27:21 pm »
has anyone solve the cave left right thing in chapter 10?

And can anyone please tell me what Stone of Destiny does?

Same questions! :o

4
News / Re: THE FINAL BATTLE! - Event
« on: January 31, 2015, 02:26:56 pm »
Could you please tell me what was the item in Fradz's inventory in the last battles in your stream?
It was located in the 2nd line in inventory to the left from the Frdaz's set and upper than Omega Set?
Btw how was Fradz nearly invulnerable in any fight with only 4 items (Fradz's Set, Omega Set, my question's item and the other one, near to Omega set)?

5
/ Re: The Help Masterthread
« on: January 30, 2015, 05:20:45 am »
i can't find mini boss at Mysterious Monuments in chapter 8. how can i find him?

The first thing you have to do - actually not to do - is not to kill the monemunts.
Set you heroes on "Stop" or "Hold" position and attack the red monument with one of the Phodom's direct damage spells (1st spell) - the golem would appear. Kill him. After it attack the blue monument with Galeoth's direct spell (1st spell) - another golem. And on the 3rd time attack the Yellow monument with Fradz's direct damage spell (again 1st) - the Boss finally would appear. Do not forget to steal his item - it is a part of Omega Set!

Gl

6
/ Re: The Help Masterthread
« on: January 28, 2015, 04:55:42 am »
someone can tell me where I can find Black Merchant in ch.10 plz, run around lot of time but still can't find him

Man, for sure the black merchant is near of the "train" in popag's location (where the shop can be found). I've found the black merchant near of the west wall of the popag's cave - just let your heros patrol from top west corner to bottom west corner (near of the train's west black tunnel entrance).

7
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 25, 2015, 09:45:44 am »
I wonder what's going on with Fradz's set. What about other illusions? Do they lag? Or is it just this set?

Currently the set bugs (big lags) in ch.9 during any cast of Fradz, during active ability of set and during passive illusion creation ability of set. The same thing goes for Ch.10 - but only in the fight against Zylcious and Xvareon (in any other fights in Ch.10 it works fine).

Btw if Fradz got mana rod and fradz's set - would his illusions also destroy mana as fradz? I mean if it would work like Phantom Lancer's illusions mana destroy with diffusial blade (same concept item as mana rod) in Dota? If so - nothing mana burn items are needed!!! It would be awesome!


8
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 24, 2015, 03:26:59 am »
"Magic Yin and Yang"
"Magic Holgro"
"Magic Sargatanas"
I do not approve of these names.
Dual Blade - Sargatanas combined with Lifestealer blade! Combines both effects from both swords! ;D ;D
And even the craziest one - Triple Sword! Sargatanas & Lifestealer & Santoryu! I'd be the luckiest one if some day I'd be able to got it!
Or even the maddest idea - Quadriple sword!!!!!! Sargatanas & Lifestealr & Santoryu & Excalibur !!!!
In no way is Aero going to implement these crazy stuff. There's a cap of 500 characters for an item description, good luck cramp every special thing into that limit. Balance issues aren't a problem (Omega Set began as a crazy idea of mine, too).


No no no no!
My suggestion was just to create some recipe for average items combination with mana rod, names were not the suggestion. And about the dual-triple blades - The same thing, just a little idea. Anyway - both are the trash I suppose, because Aero even unlikely to respond on it :-X


9
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c, 2.1d
« on: January 22, 2015, 04:42:36 am »
Aero, could you please explain how the Magic Torment was rebalanced?
I think that it is mostly useless when depends on the hero's mana (especially vs Zylcious fight).
Maybe make it dependable from the target's max mana? something like 0,2%-0,4%-0,6%-0,8%-1% (but in this case it would be hard to bit some quests like golem in ch3 and ch 8)?
Because there is now other enemies in the Campaign that requires mana burn, and most of the bosses have their spells and events independantly triggering even with 0 mp.

10
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 21, 2015, 06:58:04 am »
I agree with Zozi, you can just try to play the game on Extreme or ****, and you will realize that some of the items are just useless and you would never use it. Some example:
- Ultimate Orb
- Three Paths
- Zyl Orb
- Azureus Set
- ...

There're a lots of places in Synthesis items 3 and 4. Instead of brainstorming for new items, why don't create some from existing items? It would also make use of TrueZozi (currently the number of Zozi you can get is enough to make almost everything), and the so much money you get from chapter 10 / give up / end game rewards.

Some items I always want to combine:
Zylholgo =]]]:
- Require Zyl Orb and Ultimate Holgo, some gems, some zozi
- Remove penalty from Zyl orb, increase 100 + 500 choosen stats and resurrection. Double stats with 30 secs cd.

Ultimate Teleport Stone:
- Require Ultimate Orb + Teleport Stone
- Combine passive stats and buff

Tears has gone far from my idea (the aim was only to create Mana Rod that could be included in other item only to not to spam the inventory slot in fights with Yurgi and Zyl).

But the ideas are also great! I got even more ::) ::)
Dual Blade - Sargatanas combined with Lifestealer blade! Combines both effects from both swords! ;D ;D
And even the craziest one - Triple Sword! Sargatanas & Lifestealer & Santoryu! I'd be the luckiest one if some day I'd be able to got it!
Or even the maddest idea - Quadriple sword!!!!!! Sargatanas & Lifestealr & Santoryu & Excalibur !!!! OMG!!! ::) ::) ::)

But something tells me that Aero is going to ban most of our "gone-too-far" ideas because of possible balance issues. I only hope that my annoying magic rod implementation in other items would be actualy created.

BTW Crown of Magic is said to add +8000 mana (according to TCO_Item list of Pourquoi, but actually it is still 800 MP).

11
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 21, 2015, 06:01:31 am »
Aero, so you mean that if I got a magic rod on Fradz and on Phodom - only one would work?????

The ideas are simple - the aim is not to ruin the balance of currently active items, but to evade the spam-slot needed for magic rod and Nagaeca.

So the ideas are like that:
Recipe for "Magic Yin and Yang" (obtained in synt shop 4):
Recipe cost - 5000 gold
Requirements - Yin&Yang, Magic Rod, Zozi, Diamond
+300 damage
+100 Health regen
+20 mana regen
+60 Agility
+60% Crit damage (all above as for original Yin&Yang)
Each attack destroy 1% of the target's max mana.

The quality of the item may be set to Myth - so it could be the last sure weapon that is great only vs dragon manaburn stages and couldn't be stolled by Zylcious.

Or next item - "Magic Holgro"
Recipe cost 7000 gold, can be purchased in the 4th grade synt shop.
Requirements: Super Holgro, Three Pathes, Magic Rod, 2xZozi
+135 Str
+135 Agi
+135 int
Each attack destroy 1% of the target's max mana.

The quality is also Myth. I was always sad that Three Pathes were not further used in any item.

Or the 3rd item: "Magic Sargatanas"
Recipe cost 6666 gold, can be purchased in the 4th grade synt shop.
Requirements: Sargatanas, Magic Rod, Zozi, Zyl Orb (6/6)
+250 Damage
+1200 Health
+750 Mana
+20 Health Regen
+10 Mana Regen
Every 10th attack heals the Hero and burns 10% of the target's max mana. Every 10th attack adds +100 to all stats for the next 5 seconds.

Quality is also Myth.


So the original items remains almost the same, and nothing imbalanced would be added, just new recipes that could and Magic Rod effect to the original average items or to the good but simple item (Super Holgro).

Btw, could you please add the attack speed bonus to the Fradz's Set? Because an ultimate set for agility hero has to increase an attack speed I suppose ::)

12
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 21, 2015, 01:54:05 am »
Everybody, who faced Ch. 10 epic and Ch. 9 got the same "so to say" problem - you habve to free some slot for magic rod or even other slot for Nagaeca in Ch. 10. So I got some suggestion - there are a lot of items that become obsolete to Ch.9-10. So, maybe add some new recipe, that requires mana rod and for example sargatanas, or excalibur or life steeling blade (don't remember it's name, but the icon is red). So we'll got an average item by stats and bonuses but combined with the ability of mana rod - as a result we got not the zero bonus item in the inventory, but something like the blade that attacks dragon's weak spot (mana burner). The items are the most interesting part of the game in my opinion, and in case we could have such a sword (or even two diffenet swords!) that is not so powerful in comparison with other items versus other enemies, but that is useful against high dragons like Yurgi and Zyl mana stages.
Because having 2 mana rods on both phodom and fradz requires skipping of some other item that was obtained so hardly!
Btw combat king (that burns mana) is surely a weak mana burn weapon against Zylcious even if you got it on lvl 5 and for the whole party. So, in order to defeat him even on the first phase you need atleast mana rod (better 2 of them and Nagaeca).
So if we could have for example two new recipes for two new anti-manadragon blades (mana rod + lifesteal blade and mana rod + sargatanas) it would be surely great!

13
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 20, 2015, 11:57:19 pm »
But omega set is counted as legendary :D :D :D

14
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 20, 2015, 11:56:24 pm »
Fradz set works fine in ch 10 but constantly bugged in ch 9. But in ch 10 epic fight it lags even more than in ch 9. So the problem occurs during the whole ch 9 and ch 10 epic fight (no lags during ch 10 elite fight).

15
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 20, 2015, 08:56:50 am »
Fradz's Set - yeap, in version 2.1c it was tested last time and lagged like I wrote above.

I suppose that the music stopped after the Boss Fight (obelisk) but I've skipped the cinematic.

And got the same thing with mana regen and uber-health regen of Zylcious as it was mentioned above. And also got the problems with dialogues after the fight, and bugs with demon-form - disappiared and not returned.

Btw could you please make Omega Set unstealable? Because you could obtain it only in Ch.10 and it is usable only in non-epic fights in which you actually don't need it (stealed by Zylcious and destroyed by Xvareon).

Btw after the start of Ch.8 heroic achievments were set to 0/7, while in ch.7 I got 3/7.

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