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Messages - goku94

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1
/ Re: The Help Masterthread
« on: May 21, 2017, 07:40:10 pm »
This community is dead and I think this is the final version, which means the remaining bugs aren't going away. There are still some posts in the Hive Workshop subfrum.

2
/ Re: The Help Masterthread
« on: May 18, 2017, 10:37:44 am »
Yes, I think you need to have the exact number of lesser magic balls in a stack. I don't think there is a way to split a stack even in the latest version. Also, last time I played there was a bug that even if I had a greater magic ball, I couldn't give it to the quest giver. Tell me if you have the same bug, if you have the occasion to check it.

3
News / Re: Version 2.1e
« on: February 10, 2015, 08:08:29 am »
Aero, you need to fix galaxy orbs, they really don't work. Also, I have a question. If I beat the game with beating Zylcious, and then once more without beating Zylcious, do I still get the galaxy orb in the third playthrough? And what about the... secret reward for ****? Does that stay forever too?

4
Idea Factory / Re: Just some minor suggestions
« on: February 10, 2015, 06:19:29 am »
I hear there isn't supposed to be any grinding in this game. Anyway, going beyond max level is only meaningful in the last chapter, and maybe 9 for Yurgimar. I think I would only use that if it was really shared. As for Andenaj, I never had this kind of problem. Maybe you're killing them too fast? The health increases only if it is you, who gets hit.

5
Bug & Balance / Re: 1.9 Bug Masterthread
« on: February 08, 2015, 03:33:34 am »
It's not a bug. You need to play it on maximum graphics settings.

Anyway, the Galaxy Orb doesn't work properly, at least in chapter 1. It kills only empowered units, and doesn't do anything to regular.

6
Today I finished the campaign for the first time. Before I played it many times, but the furthest I made it to was the eighth chapter. Today I completed the last two chapters on the hard difficulty, with tons of gold and honor from the previous playthroughs. I defeated every boss I could find. I only missed the chapter 10 elite boss, and a couple of quests in the chapter, but after defeating Zylcious I was just too excited to wait, and I went for Xvareon after only a short preparation. Aero, you told me once on the chat, that you wanted to hear my thoughts when I play, so here they are, everything I thought about the campaign when I was playing it.

My favorite chapters were 1, 2, 3 and 6. I don't really remember what I felt when I was first playing chapter 1, that was some years ago, I only remember that I was amazed. Playing that chapter hooked me into this campaign for good. The thing I loved about the campaign the most were the characters, and the interesting storyteling. I loved getting to know Brigitta, Phodom, Fradz, Fradz, Galeoth, Tharo, Yardeniox, Yurgimar, Zylcious and Xvareon. I really wanted to le/*-arn more about each of them. I came into liking with each of them, even Xvareon at the end, but I was kinda disappointed that I ultimately lost to Zylcious and I couldn't do anything about it. Unfortunately the secret ending was my first ending ever, so I don't know what was a secret, and what was fake.

The character I liked the most was probably Fradz, the human one. When I played two or three years ago, I was really bored with most things he was saying, but in this last playthrough I didn't feel that anymore and I laughed almost every time. Especially when he asked Phodom what was he going to fight with, once he pushed his mace into Fradz's ass. That was probably the best one. Both Fradzs I think were the most tragic characters in the game. But then they were the greatest heroes. Fradz had no name when he was a child, he had no love from anyone and no purpose. Maybe Phodom had it worse at the end of his life, but I couldn't identify myself with what he was goin through. In Fradz however I have seen a bit of myself.
Between us a catastrophy, temporarily burning us.
Our beautiful catastrophy, tragicomedy.

The most moving part of the campaign were those beautiful fireworks in the epilogue, with those incredible lyrics going on in the background, and the moment when you were talking to us. I cried at that moment. Well, inside at least. I think no more needs to be said on this.

The fights I liked the most were the following: demon fishtern, Anthanex, Talloon and John, and then Xada. And maybe Zithenxa. They were simple, just how I like it. Taloon was very interesting, becouse of the mystery around the character. I really wanted to win so I could learn more about him. And John, even though he wasn't really a part of the story, but just an excuse to introduce Tharo, had incredible motives, and I really felt how nuts he was when I was fighting him.

However what I didn't like was that you were throwing against us bosses that didn't really make sense. Especially in the late chapters. I understand the death puppet in chapter 5, Siluze was checking out what he was up against. But the ice monster in chapter 8, the obelisk in chapter 9... This was really unmotivated, I don't understand why you put them there. The story was goin 100% around them anyway. Hm.

Of course the battle with Xvareon was really easy after doing everything and having the game crush so many times during Zylcious fight, so I didn't feel anything that the characters were talking about. He was just a long mini-boss for me. But of course I understand, I bet he would be really hard if I had no synthesis and epic boss items.

I also thought you could put this to the moment when Fradz and Phodom are talking for the last time: https://www.youtube.com/watch?v=jhdFe3evXpk But that's just a loose suggestion.

Well, it came out shorter then I expected. I'll probably expand it after a while.

This was really the best thing I could have chosen for the last game I will have played in my entire life. I'm looking forward to reading your book.

7
Bug & Balance / Re: 1.9 Bug Masterthread
« on: February 06, 2015, 10:56:45 am »
I'm just fighting Yurgimar right now (last time the game crashed after the second fase in the dark room, probably not the campaign problem), and after the first esper, during the cinematic, a text appeared: "tell if this comes". If this is what I think it means, then here you go.

Is there any chance you could increase the proc chance of Andenaj? It is horribly low... I can stack a francisca to full in 10 minutes, while andenaj is at 150/750.
I never had any problem with Andenaj. Perhaps you wear it on the character with the least aggro and nobody is attacking him.

Edit: Hm, this was supposed to be in 2.1 masterthread. I didn't see it before.

8
/ Re: The Help Masterthread
« on: February 05, 2015, 03:12:44 pm »
Great, thanks, finally someone answered. So if I find all teleporters, they automaticly activate? Then why does the popag want a magic ball? And what about the one teleport on the hill, where the girl popag is?

Okay, nevermind, once I activated all six teleports, he didn't want anything anymore.

9
News / Re: Version 2.1e
« on: February 03, 2015, 02:37:48 pm »
Cool. I still don't know how to find epic and elite in chapter 9, but whatever. One question. If I'm in chapter 9, can I just swap the campaign files and start from, say, chapter 8?

10
/ Re: The Help Masterthread
« on: February 01, 2015, 03:32:24 pm »
Where is the wisp puzzle in chapter 9? I need that for the one magic ball that the popag wants. I found something, and fought the Keeper of Vengence (I don't know why, he didn't give any reward at all), and I keep hearing wisps dying in the crystal field, but I can never see any actualy live.

Also, is there another way to get to top right part of the map, without using teleports?

Well, while I'm here. How do I find the epic/elite bosses?

11
News / Re: THE FINAL BATTLE! - Event
« on: January 28, 2015, 08:10:41 am »
I'll come. In the winter, I'm GMT+1, so it starts at... 11:00? I think so. But I'll be able to stay only until chapter 7, becouse I don't want any spoilers. You have to remember amout me aero :P

12
General Discussion / Re: Prologue
« on: January 18, 2015, 09:43:18 am »
I'd like to see what each skill does. Some of them are useless against moving enemies, especially those of Galeoth, and I only realise that after two chapters of gameplay. I'd like to see an animation before choosing any skill.

13
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c
« on: January 17, 2015, 06:52:18 am »
What does it mean, "chapter will be closed"?

14
News / Re: Version 2.1
« on: January 09, 2015, 04:59:15 am »
Sweet Jesus, this is awesome.

15
News / Re: We're back again!
« on: July 23, 2014, 11:00:58 pm »
Ya, ya, ya. Site was off like two weeks or something.
Dude, it was more like two months. I even wrote you an email! Glad you're back.

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