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Messages - darkdragon321

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1
News / Re: Version 2.1e
« on: February 13, 2015, 11:30:14 am »
Is the Summoner's Amulet bug fixed yet? Cuz it kinda affects all unit in the game (except your heroes). I forgot if it affects bosses but it does affect normal mobs.
What bug?

The Summoner's Amulet from the auction house affects both enemies and allies (and bosses). So if I use it, enemy units gets buffed (along with my elementals and zombies)

2
News / Re: Version 2.1e
« on: February 06, 2015, 02:06:41 pm »
Is the Summoner's Amulet bug fixed yet? Cuz it kinda affects all unit in the game (except your heroes). I forgot if it affects bosses but it does affect normal mobs.

3
/ Re: The Help Masterthread
« on: February 01, 2015, 12:37:20 am »
What does the 6 secret notes in chapter 7 do? I circled the map twice while carrying them... Is it some kind of special quest? Or is it some kind of treasure map?

4
/ Re: The Help Masterthread
« on: January 18, 2015, 01:58:46 pm »
how 1v1 i mean how do you escape the red star instant kill thing if you just let go of control. for me killing one with all three was hardly manageable i die a lot but cos of the combat ,item,ability and lots of life was able to beat him.

Well to begin, I already had 1 give up so at the start of the game I had around 100k or so gold. The red star's range is fairly small, just move out of the actual red star then wait. You just need to pay attention (cycle between your characters once and a while).
In my case, Phodom had 28k life so I can just leave him taking damage. Fradz had 50+ or so lifesteal so he can manage. But Galeoth had so little life that 1 hit (if it's a crit) kills him.

EDIT: Is this the part where you choose three of the four possible disables/handicaps (No evasion, no hp/mp regen, no mana, no spell book) or is it the part after you have already chosen the three?

5
/ Re: The Help Masterthread
« on: January 17, 2015, 09:16:22 am »
           Last phase or something after the 3rd room all heroes need to be at the center before cooldown else they die(the ones that dont make it). now there are four yugri in each corner channel a spell and i loose health impossibly fast till you run to one of the yugri and fight him(gearloth hardly don't have time to run will die 3 time just to run from centre of room to one corner his health is 8k+). fight with yugri has a red star revolving under him once a while have to run away before it explode.repeat for all four and the fight is done.   

What I (personally) did her was after bursting down 1 Yurgimar, I let each hero fight 1 Yurgimar 1v1. Phodom and Fradz, I just left and controlled Galeoth (Because he's a mage). OR you could let Phodom tank 2 Yurgimars, Fradz and Galeoth 1v1 a Yurgimar. OR you could just lure the Yurgimars to the center and kill them there

6
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 12, 2015, 06:28:16 am »
How exactly that Magic Convert bug comes? Just by having it?

Dunno. It just happened when I got the skill (happened again when I loaded the game). Also, the multiboard displays the correct magic convert properly (not the 40k damage).

Not sure if it continue in the later chapters.

7
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 11, 2015, 06:23:50 am »
In Chapter 3. Epic Galeoth damage bug (not complaining, made me finish the chapter in 20 minutes  :D ); Missing items (Zocmo's gem, Galeoth's second spell)
Chapter 5. When I used Phodom's ult (the one that deals 40% max health damage to phodom) and the vampire lord has around 50% health, he begins to cast that spell where he stays in the middle of the room and deals damage to you per second, same as usual except that he is invulnerable (because of Phodom spell that made him invulnerable while being spiked) ---> Got out of this by digging

8
Bug & Balance / Re: 1.9 Bug Masterthread
« on: January 06, 2015, 03:02:06 pm »
How can you prevent the game from crashing? My game always crashes in Chapter 10... Every 5th tick (that instakill-skill of the montrosity) automatically causes a fatal error. Also every time I load a game in chapter 10 the combat masters resets to 1/5

9
Walkthroughs & Strategies / Re: Campaign Rewards
« on: December 31, 2014, 04:17:53 am »
The "knowledge" campaign reward doesn't work. When I open the books all of the books are red except the characters tab (this is in chapter 1)

10
Walkthroughs & Strategies / Re: Campaign Rewards
« on: December 27, 2014, 07:21:00 am »
Could you make a movement speed reward? It's very annoying how slow the heroes move...

11
Bug & Balance / Re: Bugs 1.4c
« on: March 04, 2011, 11:36:53 pm »
Hey when I finish Chapter 5 it Says: "PRESS ESC TO SAVE GAME AND EXIT CAMPAIGN " and when I press ESC it really does exit the campaign. PLEASE HELP!!!!!

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