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Messages - Lin

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1
News / Re: Donations needed to run the website
« on: April 10, 2015, 09:53:15 am »
Latest date?

2
News / Re: Last words
« on: April 10, 2015, 09:51:02 am »
äärimmäistä rakkautta!

3
General Discussion / Re: Auction House bugs
« on: February 04, 2015, 12:17:45 am »
Just try to start the next slot right after the message "and the next item is..." of previous and BEFORE previous slot appear in acution master's inventory. After some tries both items will apear in his inventory, and one of them will drop on the ground in the end of auction.

4
News / Re: Version 2.1, 2.1a, 2.1b, 2.1c, 2.1d
« on: February 01, 2015, 04:25:01 am »
Wow, so much work for last 3 weeks, Aero. I wasn't able to watch the progress, but now, I'll try to find some time to beat this version :D

5
News / Re: THE FINAL BATTLE! - Event
« on: February 01, 2015, 04:22:58 am »
I'm too late... Eh. =/

6
News / Re: Version 2.0
« on: December 23, 2014, 12:49:56 pm »
I don't know. Perhaps it was stupid that there's middle but you can't access it.

So.. The boss, that you can't kill or escape started fight with him... Is not... Ah, holy ****, yes, this is good idea :D


Also, 1st Zyl's phase can be easily killed, if one of your characters will run his attacks (they're avoidable and have "minimal range"), others just killing true Zyl

7
News / Re: Version 2.0
« on: December 23, 2014, 12:15:16 am »
Oh god. I was totally happy to see 2.0 released, but when I came to Zylcious fight....The biggest disappointment ever. No, do you SERIOUSLY think that spamming 99999999+ illusions that only swarm and shoot at you is a very interesting, creative idea? Couldn't that be a bit different?..
Well, I somehow defeated his 1 phase, but then he summoned DK's, I beat 3 of them, one spawned a rotating untargetable blade that cuts characters. And that's all! Two more stand at the hill with Zyl and do nothing. Is it a known bug or I just don't guess something?
Anyway, level is impassable for now...

Quote
- Chapter 10 is now available to play, but it doesn't have Epic Boss yet

SUDDENLY THAT WAS FIRST THING WRITTEN IN THIS TOPIC!!!1

Aero, whai u don't blocked the way to zyl? :(

8
News / Re: Version 2.0
« on: December 20, 2014, 04:52:39 pm »
Was somebody able to kill Yurgimar in version 2.0? I was playing on hard difficulty, got all available items, 80 lifes, and full combat kings. Lost everything. Can somebody tell how to beat him (if it is possible on hard)?
In northeast room his spell pushed Fradz and Galeoth out of the fight area (and they were unable to return). But ok, as far as I understand I have to deciede 3 rooms - one after another. I have to damage him in every room for a fixed amount or just survive for a fixed time (events number)? Damaged him in northwest, northeast, southeast and his HP left was about 125K. But! I think that the cooldown of illusions spells has to be for sure nerfed! Yeah, the fight has to be hard, one of the hardest - but it was just like illusions illusions illusions die die die.
But ok, lost about 40 lifes on 3 rooms - but how to beat him after it? There were 4 Yurgimars and all got 120K mp. When I was fighting with the one that was in my last visited room - they all started to cast a spell - I've lost about 10 lifes before realised that all 4th Yurgi has to be attacked in order to stop the spell! But! I was unable to even run from one to another without atleast 2 of my heroes deaths. Ok. Hard, but I've understood how it works (am I right really?). And again a HUGE "BUT" - while my heroes were moving from one yurgimar to anoter - all 4 regenerated their mp to the full and the fight was like that - 1. If I was trying to focus one of them - other 3 were casting and I got my heroes died in 4 seconds. 2. If I was trying to fight with 3 of them 1 on 1 - it was impossible to counter the remaining one and he was starting to cast that constant damaging spell.

Aero, maybe you can tell how it has to work? It was hard to reaslize how it should be done - just constant fighting with 100000 illusions. Is it even possibly to beat him on hard? I was playing the campaign for about 10 times but it was too hard really, nothing to compare with (I'm not a crier, but in my opinion it was some kind of imba fight :o).

And btw Phodoms Phoenix Combo dissappered in Ch.8, while in Ch.9 it was possible to cast it again but you have to upgrade it from the 1st level (while in ch.7 I got the phoenix combo lvl 5).

Yeah, Illusions... This version of illusions is beatable (but very-very) hard. 1.9q Yurgimar's illsuions dealed twice much damage, that this ones :D Just not rush them.

When you're fighting 3 rooms, check bufflist of each Yurgimar, that tells you, what every room disable. Totally u need to choose 3 disables.

When you fighting last stage (when 4 Yurgimars with 1/4 HP), you must quickly kill one of them, afterwards you can send every character to others. Also, I always save spellbook for this stage and use espers. Faerga/Anthanex is good enough to kill one of 3 rooms.

Also always forget to report Aero about pushing skill bug, 'cause Yurgi always summons characters to corners, when some of my characters are sent to center :D

9
/ Re: The Help Masterthread
« on: December 19, 2014, 11:23:57 pm »
Anyway what does the Keepers do in ch9? Is it a puzzle that i need to solve? Cuz i have no idea what to do with them!

You can push each of wisps, appearing after keeper's death.

10
Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 14, 2014, 07:23:54 am »
I'm kind of confused what bugs still remain. I will check some things but next week new version.

You shouldn't bother with the "balance" thing that much for now (it's very important, but bugs are more).

But why are you confused? I think Lin's list is pretty good. I also think that my reports are pretty understandable.
Because most of his bugs he already told me in the chat and I can't remember exactly what I fixed already. Heh.

Okay, I'll take note: "Don't report bugs in the chat."

Sometimes it will become "don't talk with Aero about TCO"

11
Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 13, 2014, 08:41:12 am »
I'm kind of confused what bugs still remain. I will check some things but next week new version.

You shouldn't bother with the "balance" thing that much for now (it's very important, but bugs are more).

But why are you confused? I think Lin's list is pretty good. I also think that my reports are pretty understandable.
Because most of his bugs he already told me in the chat and I can't remember exactly what I fixed already. Heh.

Yeah, but you don't tell me, what bugs you're already fixed, so I put them all in the list :D

12
News / Re: Version 1.9r
« on: December 13, 2014, 07:58:25 am »
how to show it ? where should i put it or something like that ?

You can ctrl+V it in Paint, save it and place on any file sharing

13
News / Re: Version 1.9r
« on: December 13, 2014, 02:42:47 am »
Have you try to test chapter 9 epic boss yourself? When I fight the one of five yurgimar (in another dimension), I got no mana to use. Then as I keep using the spell book, It was gone too, also with the whole potion use and settings at the top left. I believe it was a bug (difficulties: easy)

So my question is, how to beat Yurgimar...??

When you reach first phase in dimension, check bufflist of all 4 Yurgimars. This will say you, what disable every room. You need to choose 3 of 4 debuffs (No Evasion, No HP/MP regen, No Spellbook/Potions, No Mana).


Quote
do you by any chance know how to screenshot ?
By "Print Screen" button o_O What's the problem?

14
News / Re: Version 1.9r
« on: December 12, 2014, 11:55:27 am »
So , when i'm doing the chapter 9 epic boss in phase 2 , there's some kind of chat saying like "close northwest" "open Southeast" "open southeast open southwest open northeast open northwest" ect like that... And after the battle , i didn't equip Ogozoma , yet it said "you gained Super Ogozoma" , so i didn't get that Super Ogozoma, which is sucks ... i want that so bad  :(

btw , where can i find Diamaranh and Xirenze ? I've look all over the map for 2 hours and found nothing , please help

In Chapter 9 too
There's a bug about the heroes ability .... there's something .... hard to explain, every hero has that ability , which remove 1 ability, there's no description or anything, it's look like Warcraft 3 Illidan's Evasion skill, i have no idea how to screenshot ... sorry if i lack details

Sorry about my grammar , i hope you understand what i'm saying

1. About messages - ye, I reported to Aero already

2. About Super Ogozoma too. This is no fixed and probably will be working correctly at new version, that will be at next week. Now - u just need to carry this in inventory (someone said, that this working only with Phodom's inventory, I don't know)

3. Diamaranh (or smth like that) in the same room with Dark Golem, but only after defeating him and moving a bit up - there will be 2 golems and monster, fighting with each other. After defeating them too, Diamaranh always appear, when I'm playing o_O

3. Xirenze in the beginning room, you must teleport there, when you defeat Obelisk boss. Just run around, until the usual "are you ready for Elite Boss?" appear.

4. Yeah, you really lack of details. o__O

15
Bug & Balance / Re: 1.9 Bug Masterthread
« on: December 08, 2014, 07:03:57 am »
Okay, just finished 1.9r
So, here we are:

BUGS OR SIMILAR TO THIS WORD THINGS

1. Phodoms spell Power Heal creates "Health Books", if you uses it on character under "Hex" ability.

2. Phodoms spell Ultimate Sacrifice... You know, disables him, if he stays alive after spell

3. Galeoth's spel Mesmerizing Ice Crystal work weakly - sometimes monster ignore him, even after Taunt ability, sometimes they just run away from noob Galeoth and his useless crystal

4. Chapter 1, Epic Boss: Sometimes his "Burning Ground" event doesn't work and he's just staying. As always, old version's bug.

5. Chapter 6: Aero, I don't think, that you want listen more about Demon's Eye item, you know already everything, that he can do :D

6. Chapter 6: 3/4 Fudo's tower don't destroying after his death automatically, only one of them. Not a hard bug, but I'll write it here anyway.

7. Chapter 7: Auction bug, already told about that. Just always getting some free stuff from there.

8. Chapter 7: Siluze's "many death coils" event still lags, coils are stucking at the borders of boss arena.

9. Chapter 8: Epic and Elite quests doesn't marked as Elite and Epic.

10. Chapter 8: The quest "Challenge" doubles in the quest list, after completing. You just have 2 completed "Challenge" quests.

11. Chapter 9: Elemental Staff's "Ice Rain" ability hits friendly units. Painfuly hits.

12. Chapter 9: Endless Greater Magic Balls from Igit!

13. It is Bugged Lord Yurgimar's bugs! In fact, he is nearly perfect, but there a bit:

- Phase 2 (Disabling phase): Room, that must disable Evasion, disables HP/MP regeneration. Room, that must disable HP/MP regen does it too. :D
- Other rooms actually disables what they say, but, maybe, no need to disable GAME OPTION panel? xD
- After defeating every room, there's always written things like "close southwest/open northeast". Not a "BUG", but I write it here anyway
- Also, when you using Espers, characters are still attacking, while they doesn't exist in the map. And when Yurgimar creates illusions, they kill your chars even when you use Esper.
- Also, illusion's reflect damage ignores "ice barrier", mana shield and other spells.
- I can speak about "The Healer" with Yurgimar now even without this on my characters (I mean, it's in boxes), but if you carry "Ogozoma" in boxes, it just write to me "You received Super Ogozoma" and does nothing, I'm still with just "Ogozoma".

Maybe I forgot something (I forgot something exactly, I'm sure :D), so I can add something in the list later, or remind in chat

BALANCE

I'm not expert in hero spell/item balancing, but, some ideas about most intersting thing for me in games (yeah, bosses of course, big bad guys)


Chapter 1 bosses are perfect: Easy, but not "afk autoattack" (except Shadow Golem :D). Just fix bug with one of Archmage's spell. And, also, the Fishtern's "Shaking" event isn't understandable (maybe I'm just stupid). Just luck (it hit, or not hit)

Chapter 2 bosses:

- Noc'toriah is good one, nothing to say (but hey, he is a creator of Dragon Slayer organization, and just lonely tomb in the desert, not hard defeating and no more mention in the whole campaign? :D)
- "Fradz copy" stage, the "lightning balls" spell can be avoided only in corner of  room, but if you staying there, you can go afk - this is too long event without any danger. Other things are good.
- Nothing to say about Centaur. Is there some event, that rewards you, if some of guards stay alive after fight? :D That will fit here, 'cause I did it only once of 5 tries.

Chapter 3 bosses:
- Anthanex always dying too fast, I can't say anything :D
- Spider dies too fast too
- You can reduce some time of epic boss area timer, to about 20 minutes o_O So, if player wants omega orb 6 - "do it fast, slowpoke". But if he wants to just pass this boss - anyway, "this is EPIC boss area, lol, do it a bit faster, slowpoke".

Chapter 4 bosses:
- A thing has good concept, just upgrade his "catch the wisp" stage (make some damage over time? or timer, when he explodes (not really timer, just explode him after 20 seconds, maybe) something like that)
- Dragon Spirit is weak. So...
Firstly, I don't know, you fixed the black-colored form, when he does oneshot after taking any damage, even from Fire Aura, and keeps you dead, when he teleports near in this form? I just was lucky to not meet this form and forgot to test it too.
Secondly, this "rotating cross" spell is weaker, even than Noc'Toriah's same spell. Just boring =/
Thirdly, "illusions" stage just saying "you can receive Andenaj bonuses here, bro" or "Don't worry, I'll die by Fire Aura anyway". Need to make something with this.
- Main boss is good. Once again, goal is keep other dragon slayers alive, and it's not so easy.

Chapter 5 bosses:
- ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄrimmäistä rakkautta! Good bosses here, maybe, the best chapter, about main/elite/epic bosses. But John has a damn high potential, you can make him hard and spectacular guy, just to qualify the "EPIC Boss" title.
I don't speak about 1 phase, it's just like trolling - the easy boss before ****. It fits.
Phase 2: again "cross" event. A little upgrade, that u can made: do it not only "+", that shoots few times, it's just making event some kind of "autoattack fighting with levers". REALLY, just no need to control characters, when he casts his "+ shooting", they just go autoattack levers, and AVOID YOUR SO DANGEROUS EVENT BY THIS.
Ideas, of what you can do here: make him shooting " + x + x + x", while some damaging thing will follow one of character, like in phase 3.
Also, in phase 2 John every ~10 seconds teleports in random point and shoots a line into the side of characters. Good thing, make a high damage, maybe oneshoting to this spell.
Phase 3: can't say anything, just make all skills oneshoting or higher damage, and the "following damagind thing" spell faster. Profit.

- Main boss good, one, but easy.

Chapter 6 bosses:

- Faerga is good one, nothing to say
- Jurxy, otherwise, isn't. Annoying "Obelisk" event, that really does nothing (just running out of damaging zone and killing every obelisk, while stay behind them). You can make alternating whing to this event, that will force player to running "in-out", this can solve the problem :D.
"Summon spiders" event, like previous, pointless, and unlike previous, too fast. With "death spike" (one of Kar'Gath generals stealed item) this spiders dying instanly.
Boss need full remake, but this is just my opinion.
- Main bosses is good, they don't need anything :D

Chapter 7 bosses
- A bit misunderstanding the Nyrxz' spell, when he drops your characters' HP to 1%. My Galeoth always die, when he does it :D
- Siluze is good one, but fix the problem with stucking death coils
- Main boss much easier, than previous 2nd one. =/ And again, the same "lightning balls" event, like chapter 2 epic, and with the same problem.

Chapter 8 bosses
- The Healer is good one
- Zhitenxa's "spawning 3 dragons" event is easy and "spamming frost things" event doesn't make anything dangerous too. About "three dragons" I don't know, but you can make less frost things and make them explodeable. I don't know, now this is more cinematic boss (yeah, there she's gorgeous ^^), than and epic fight.
- Main boss is good.
- Also I like fight with Tazefda, this fight is best mini-boss fight in game.

Chapter 9 bosses:
I will say nothing here, just only to fix rest bugs of Yurgimar and this will be awesome. :D



So, just waiting for chapter 10. This MUST be epic.



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