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Messages - Tommy

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1
News / Re: Version 1.9m
« on: August 23, 2014, 10:31:51 am »
Great. Thanks mate! Will keep writing here if I see anything wrong.

2
News / Re: Version 1.9m
« on: August 22, 2014, 05:04:55 pm »
Ch2, 8 luck, I got Lochom instead of Shinji. I saw in this guide that I was supposed to get Shinji: http://tcocampaign.createaforum.com/index.php?topic=1217.0

3
News / Re: Version 1.9m
« on: August 22, 2014, 09:35:51 am »
Got the Abrey in Ch1, (8 luck, lucky box). Mentions that it decreases the armor by 10, with each strike (lasts 5s).

It doesn't :)

4
News / Re: Version 1.9m
« on: August 20, 2014, 07:31:49 pm »
Chapter 6, Galeoth has only 5 boxes. 3rd box is missing.

5
News / Re: We're back again!
« on: July 31, 2014, 01:12:04 pm »
Did a re-install of the game, and everything works perfectly this time. No idea what the hell that was.

6
News / Re: We're back again!
« on: July 31, 2014, 10:35:17 am »
Yep, tried it again, to no avail. Happens over and over.

I have no clue what to do next. I'll try a re-install of War3.

7
News / Re: We're back again!
« on: July 30, 2014, 05:17:55 am »
I am using Windows 8.

I will try once more today and let you know. I'll be extra careful to pick different skills each try. Perhaps it's a skill that's causing the issue.

8
News / Re: We're back again!
« on: July 29, 2014, 07:20:56 am »
Don't get me wrong. I might be at fault here. It could be something I did, but I just don't see what.

I'm playing War3 version 1.26.0.6401
The campaign is downloaded directly from hive, version 1.9L, and put in my campaigns folder.

I start the Prologue, choose all skills, all packages (the +1 luck ones for each character), and that's it. And Phodom doesn't appear in the starting cutscenes or when the cutscene ends.

I also tried skipping the initial cutscene, and not skipping it. I remember that some months ago you said that skipping cutscenes can give some errors.

9
News / Re: We're back again!
« on: July 28, 2014, 06:25:09 pm »
I definitely did.

I completed this campaign so many times. It's not like I don't remember how to start it :p

10
News / Re: We're back again!
« on: July 27, 2014, 01:42:39 pm »
So I'm back too Aero :)

Downloaded the latest 1.9k from Hive, and I can't even start the game.

Phodom is nowhere. He doesn't appear in the starting cutscene, nor after it.

11
Idea Factory / Re: Campaign Improvement Ideas
« on: June 07, 2013, 05:24:06 am »
As a player of games for at least 15 years now, I am 98% for extra content (more maps) and bug fixing.

That's all, tbh. There are enough items, spells, animations, cinematics, and so on.

Too many bugs, too few maps :)

12
Bug & Balance / Re: 1.9d Bug Masterthread
« on: June 07, 2013, 12:50:52 am »
In chapter 6, in the room with the purple key, one of Fradz boxes dissapears and never comes back.

Either when I leave that room, or move, or when I pick up the purple key, can't really remember of discern when exactly.

1st box of Fradz (middle-right).

It's definitely something related to the Unholy Cloak. When I put it in the box, the box slowly starts to fade away, almost like an invisibility thing, and then dissapears. And no matter what I do, I can't bring it back.

This never happened in previous versions.

13
News / Re: The future of Oelivert
« on: June 06, 2013, 03:14:08 pm »
Man, you are a forum-guru and for sure you are a valuable person for this site.

I agree DoomLord. I've been in the shadows, haven't posted much, yet, I recognize your tribute to this campaign.

14
Bug & Balance / Re: 1.9d Bug Masterthread
« on: June 05, 2013, 08:06:14 pm »
I get the same issue with the spells/skills sometimes healing enemies instead of damaging them. it's pretty random.

Also, Fradz's boxes, in chapter 5. I can't continue further tbh.

Also, 3rd puzzle in Epic boss fight, I can again cofirm, that ORB is unobtainable. I have killed the Golems (at the same time) at least 15 times. No Orb.

15
Bug & Balance / Re: 1.9d Bug Masterthread
« on: June 04, 2013, 04:56:34 pm »
In map version 1.9F (latest on Hive):

Chapter 1

1) Andenaj I, indeed, doesn't apply the correct (+50) HP bonus. It applies just +25 HP per level (just like the Jewel of Health).

2) Since Aero fixed the items that give their bonuses whilst in the boxes, please note that set items won't combine in the boxes anymore, and +1 Luck clovers do NOT count anymore, unless they are equipped on your character.

3) When I am at 5/5 with a Combat king (Had 5/5 Life steal, and stole another one from the Assasin in Chapter 1), and use another, it gets used and lost. There should be a warning, or not letting users use it at all.

4) I tried to sell the Spiked Club in Chapter 1, straight from the box (like I used to sell pretty much everything else before 1.9E or 1.9F) to one of the Synthesis shop owners, and the "Please do not cheat" window appeared, lol. Apparently, again, an aftermath of the boxes fix. So always sell from the Hero inventory now (might be bad otherwise, since you have to load after the Cheat window, and if you do not have a save, or forgot, you might lose progress).

5) The Power Hammer still doesn't apply it's damage bonus after a game load. Has to be dropped and re-equipped. I am currently at 166 charges.

6) When I use Maragath's or Miraga's (or other builds, like Topaz Axe) to see the gained stats, one orb from the Fire Power skill disappears. It counts as a spell cast. Not a biggie, tbh, but it's worth mentioning it. Also, on the same Fire Power skill, at level 10, in the Multiboard, the skill states 515 (at level 10, with 90 magic damage and 490 Meltdown damage). What's 515 supposed to mean ? I think the number there should've been the X% (10/20/30) bonus (eg. for 90 Magic damage, 9/18/27) that's added to my current Magic Damage, right ?

7) I used to have +5% gold for both riddle questions. Now I have +5000 Gold everytime. How come ? :)

Chapter 3

1) One of the Ghost Shops (rightmost one) is unaccessible (neutral, no item list). It was always accessible before. Can't remember if it had the exact same items as the other Ghost shop, but I think there were a few differences.

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