Strength | Each strength attribute increases character's maximum hit points by 25 and hit point regeneration by 0,05 per second. Also it increases Phodom's attack damage by 1,5. |
Agility | Each agility attribute increases character's critical strike damage by 0,5%, evasion chance by 0,1% and steal percent by 0,4%. Also it increases Fradz's attack damage by 1,5. |
Intelligence | Each intelligence attribute increases character's maximum mana by 15, mana regeneration by 0,05 per second and magic damage by 3. Also it increases Galeoth's attack damage by 1,5. |
Hit Points | Hit Points determines how much maximum hit points you have. |
Mana | Mana Points determine how much mana you have to use abilities and spell book spells. |
Attack Damage | Physical Attack determines how much physical damage you can do. |
Attack Speed | Attack speed determines how fast your characters can hit. |
Critical Damage | Critical Damage represents how much your critical damage do compared to your basic damage. Each critical has 10% chance to hit. |
Magic Damage | Magical Damage determines how much damage you can do with specific abilities and spell book spells. |
Armor | Armor represents how much you are able to reduce the damage to your characters. |
Evade | Evasion increases your chance to evade incoming physical attacks. |
Movement | Movement determines how fast your characters can run. |
Steal Chance | Steal Chance determines your percent to steal from enemies. Some enemies might have resistance to steal making harder you to steal. The beginning steal chance without any bonuses is 25%. |
Gold Percent | Gold Percent determines how much extra gold is given when killing enemies. Some enemies doesn't give gold at all. |
Exp Percent | Exp Percent determines how much extra experience is given when killing enemies. |
Luck | Luck will give you better items while opening Lucky Boxes. Each chapter has one Lucky Box. |
Morality | While playing the campaign, your choices through the campaign effects Phodom's story and the ending. Phodom have two different endings. First ending will occur when your morality is negative and a second ending will happen if your morale is zero or over. |
Game Points | Game Points is like your game score. It will open interludes between chapters. Also if you have enough Game Points you are able to see the secret ending. |