The Chosen Ones

Bugs, Help & Suggestions => Idea Factory => Simple Questions => Topic started by: Aeroblyctos on March 28, 2012, 08:05:15 am


Title: If health full should Meditate automatically canceled?
Post by: Aeroblyctos on March 28, 2012, 08:05:15 am
If health full should Meditate automatically canceled?

Answer, please.
Title: Re: If health full should Meditate automatically canceled?
Post by: Doomlord on March 28, 2012, 08:22:26 am
Of course it shoud be cancelled.

Voted for yes.
Title: Re: If health full should Meditate automatically canceled?
Post by: Aeroblyctos on March 28, 2012, 09:04:40 am
Right now it isn't and no complains so far.
Title: Re: If health full should Meditate automatically canceled?
Post by: Aeroblyctos on March 28, 2012, 09:35:25 am
Any damage you receive will cancel Meditation.
Title: Re: If health full should Meditate automatically canceled?
Post by: Pourquoi on March 28, 2012, 09:47:14 am
Of course!
Title: Re: If health full should Meditate automatically canceled?
Post by: Shinokyofu on March 28, 2012, 11:56:50 am
Yeah, of course...why not?
Title: Re: If health full should Meditate automatically canceled?
Post by: LucasMapurunga on March 28, 2012, 12:05:13 pm
Don't know. Meditation is nice.

Oh, while I'm here:

- Fradz Meditation has no visual effect.


And I think Meditation is highly expoitable. I have beaten a series of bosses only with it.
Title: Re: If health full should Meditate automatically canceled?
Post by: Aeroblyctos on March 28, 2012, 01:03:31 pm
That is what I'm asking here.

I don't have an opinion myself, I just came to see what you guys think.
Title: Re: If health full should Meditate automatically canceled?
Post by: LucasMapurunga on March 28, 2012, 01:19:03 pm
Sincerely, just keep it this way. Meditation is fine the way it is, imo.
Title: Re: If health full should Meditate automatically canceled?
Post by: Killa on March 28, 2012, 02:37:07 pm
An unnecessary change. What do you gain from this change? Nothing. If you're done meditating....move. If you aren't, don't move. If you really need it to stop by itself then maybe you aren't fit for games.

Just my opinion. Really, it's just a pointless feature, like a gold-plated gun. Except gold-plated guns actually look nice, this would be just completely useless though. Don't even know why it was brought up.
Title: Re: If health full should Meditate automatically canceled?
Post by: Aeroblyctos on March 28, 2012, 03:17:31 pm
Well, if you're on a battle and character is fully healed he would automatically then enter the fight. Now he just stands there healing forever. So I was thinking that would help the player a bit if after healing he would enter the fight again.
Title: Re: If health full should Meditate automatically canceled?
Post by: Doomlord on March 28, 2012, 06:41:53 pm
We are working towards buiding a better TCO. Many rpgs often have a Meditation-like skill and they stop automatically if fully regenerated. It isn't a big change or anything, just some minor tweak requiring 2 lines of code.
Title: Re: If health full should Meditate automatically canceled?
Post by: Killa on March 29, 2012, 03:28:14 pm
If you want, go ahead and make the change. My opinion stays the same as a "useless addon". If you want to stop healing and enter the battle again, you can easily and simply do that. I don't know what player doesn't have the 2 seconds to actually just move the character.

Second, I would certainly want my character that is using meditate to stay where I put it, not go wandering off on it's own. This will happen because of WC3s built in aggro system. I like to have control of my characters and this doesn't really change, add, or make anything better. However, if everyone else is keen on the change, I won't cry about it. It's just a small and insignificant change anyway.
Title: Re: If health full should Meditate automatically canceled?
Post by: Blackdoom59 on April 06, 2012, 12:35:22 pm
Warrning:Very short answer that refuses argues.May cause damage to the pathetic vanity of some fools.

Yeah , why not?
Title: Re: If health full should Meditate automatically canceled?
Post by: CoNteMpT on March 28, 2013, 11:04:02 am
its funny how more people voted "yes" but it wasnt changed.

now that i voted "no", its 6/6, even!

let me give my thoughts on it: meditate not only heals, it also makes the character take no actions on his own much like "hold position", only that it also prevents auto attacking. this is a very good feature to have and there is zero reason why you should take it away. re entering the fight? cmon, every player above 18 apm should be able to do it himself.

also, there are two other reasons.
1. canceling medidate at full health often means you are not at full mana
2. you can actually use fradz windwalk ability while meditating to meditate while invisible. i often use that in chapter 2 and in the arena so i can save the mana for windwalk.

leave it the way it is.

also i dont understand why people say "yeah, why not?". i say "no, why?". if something is good, there is no need to change it. like in league of legends they now stole the multi-ping-wheel from dota 2 and are uber proud of it while it actually is just a bother and completely worthless. everybody wants their old pings back.


PS 1: i agree with killa btw, you sound good man.

PS 2: if you want to make a minor change that still improves TCO alot, make the heroes accessible with F1, F2 and F3 again instead of the stupid spellbook etc.
Title: Re: If health full should Meditate automatically canceled?
Post by: liauyuancheng on March 28, 2013, 11:20:07 am
Well I feel that mediation should be cancelled automatically once a hero has full mana and hp - why is there a need to stay in mediation for long periods of time? And by doing so, it makes gameplay smoother.