Author Topic: Version 2.1, 2.1a, 2.1b, 2.1c, 2.1d  (Read 2351 times)

Aeroblyctos

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Re: Version 2.1, 2.1a, 2.1b, 2.1c
« Reply #30 on: January 25, 2015, 07:12:02 am »
You guys seems so much worry about destroying Zylcious' mana. Well there's, that Mana Rod. I like the simplicity of Mana Rod. I don't wanna create any sets from it... You can have as many Mana Rods too so it doesn't matter if the dragon steals one or two!

There are also some other items that can steal mana. I can balance those if needed. Creating new items... I don't have much motivation for that right now.

Like Pour said it's not wise to combine big item sets. There's that 500 letter cap.

Aero, so you mean that if I got a magic rod on Fradz and on Phodom - only one would work?????
Yep, yep. One just works.  :-*


Aero, could you please explain how the Magic Torment was rebalanced?

Magic Convert: ( ( Spell Damage x Spell Damage % ) + Current Mana ) x 0,33 ) x ( ability level x 0,05)

Level 1 Ability +1000 Mana 1000 Magic Damage: ((1000 + 1000 ) x 0,33) x 0,05 = 33
Level 5 Ability +1000 Mana 1000 Magic Damage: ((1000 + 1000 ) x 0,33) x 0,25 = 165
Level 10 Ability +5000 Mana 5000 Magic Damage: ((5000 + 5000 ) x 0,33) x 0,5 = 1650
Level 20 Ability +10000 Mana 10000 Magic Damage: ((10000 + 10000 ) x 0,33) x 1,0 = 6600
Level 20 Ability +10000 Mana 20000 Magic Damage: ((10000 + 20000 ) x 0,33) x 1,0 = 9900

Hmm, I like how it is currently; based on current mana. More tactical! Also we don't balance abilities just for 1 fight...
« Last Edit: January 25, 2015, 07:19:06 am by Aeroblyctos »