Author Topic: Goodbye People!  (Read 1892 times)

Kirbopher18

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Re: Hello People!
« Reply #15 on: November 25, 2010, 04:46:49 pm »
What are you taking about?
My friend compact flushed!
We compared loading time and he was a tad faster!
That and he had bugs on cinematics!
I think he messed with some triggers, so i did'n wanted to try it.

Aeroblyctos

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Re: Hello People!
« Reply #16 on: November 26, 2010, 05:10:40 am »
Map = a single map
Campaign = many maps inside one file

There's no program that can make campaign faster. There's a program for maps however...

Kirbopher18

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Re: Hello People!
« Reply #17 on: November 26, 2010, 07:07:06 am »
My friend asked me to post this.Might be useful , i don't know.
What he did was,
Using a Editor, take out all 16 files from the campaign itself,
11 chapters,4 interludes, 1 test map called Mystery of Friza. 
Then use a program to make all 16 maps smaller ! Then put them all back together
11 chapters were all w3x files ,3 interludes were also w3x files. 1 interlude (interlude 4) and 1 test map were w3m files.
This is without proof whether it works ( There is visible change in loading time though ) so i am sorry if i am wasting your time  :(
Oh and he did this on Beta 1.3a
« Last Edit: November 26, 2010, 07:11:31 am by Kirbopher18 »

Aeroblyctos

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Re: Hello People!
« Reply #18 on: November 27, 2010, 05:25:00 am »
But it takes like hours time to make that and I have to do it like before every version? Also does it make the campaign bug after exporting and then importing the map back again to the campaign?

Kirbopher18

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Re: Hello People!
« Reply #19 on: December 01, 2010, 04:35:01 am »
Taking out and putting in is fast and bug free but optimizing it takes time haha.
Anyways this is unimportant!
What's more important is the multiboard damage result 0 bug you are fixing!I wish you success!