Magic Torment
This issue of the combat king teaches ...
How this works ?
- Every magic casted by the user will make a buffer increase
- The buffer increases until x.
- Each charge increases the magical power of the user by y%.
- When the buffer reaches it's maximum charges +1, the magic flux becomes too unstable, and it's energies are released to the nearest enemy in a 1000 area, causing z damage. The effect ends here.
- If no magic is casted in 15 seconds, the effect ends.
- If there's no enemy within the area, the torment is released in the user, damaging him.
X = Combat king level x 2
Y = Combat King level
Z = Combat king level x 40
SIDE NOTES
- It would be nice if numbers appeared in a purple color near to the user head when the buffer is increased (similar to the npc's texts), in a "current stack/max stack" format.
- A purple glow/aura around the user when the buff is active, and also a purple wave/ray/hadouken or something to show the torment release.
- I choose purple 'cause i like purple.
- The maths are just for demonstration.