Author Topic: Competition #17  (Read 1143 times)

LucasMapurunga

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Re: Competition #17
« on: December 25, 2010, 06:08:18 pm »
Magic Torment


This issue of the combat king teaches ...



How this works ?


- Every magic casted by the user will make a buffer increase

- The buffer increases until x.

- Each charge increases the magical power of the user by y%.

- When the buffer reaches it's maximum charges +1, the magic flux becomes too unstable, and it's energies are released to the nearest enemy in a 1000 area, causing z damage. The effect ends here.

- If no magic is casted in 15 seconds, the effect ends.

- If there's no enemy within the area, the torment is released in the user, damaging him.

 

X = Combat king level x 2

Y = Combat King level

Z = Combat king level x 40




SIDE NOTES



- It would be nice if numbers appeared in a purple color near to the user head when the buffer is increased (similar to the npc's texts), in a "current stack/max stack" format.

- A purple glow/aura around the user when the buff is active, and also a purple wave/ray/hadouken or something to show the torment release.

- I choose purple 'cause i like purple.

- The maths are just for demonstration.
« Last Edit: December 25, 2010, 06:10:00 pm by LucasMapurunga »
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