I felt like I should give my opinion on this.
Gameplay - What do you think about the game play. For example, are the abilities, items and spells fine? Is there too much killing? Is the campaign too repetive?
The gameplay is rather fun at first, but can easily get boring, due to the numerous Give Ups required to get everything. Stealing with Phodom and Galeoth in chapters 1, 3 and 4 is also very annoying, due to your overestimation of their Agility.
Most RPGs don't (and can't) steer from 'too much killing', so I won't talk about that.
I liked the magnificent and well-made bosses, but most of the time I can't stand the numerous bugs.
Terrain - What do you think about the terrain? Is it eye candy or not? What you believe is the most beautiful place and what should be improved.
I can't comment on this, I rarely cared about graphics in games anyway.
Atmosphere - What do you think about the atmosphere of the campaign? Too funny? Too sad? And does the music make the atmosphere better?
I've got a feeling that you're trying to mix and match both a serious story and a funny atmosphere into the game (I'm looking at you Fradz), unfortunately I don't think it's done well enough.
Story - What do you think about the story. Is too simple or confusing? Is it mysterious and complicated enough? What is your favorite character?
Won't say about this yet, due to the incomplete story.
Just a (rather) serious issue: Fradz's overt immaturity has, like, totally ruined the atmosphere and the story for me.
Cinematics - What do you think about the cinematics. Tell what is the worst and the best cinematic and why.
I almost never bothered to watch cinematics, because the dialogues drag on for far too long and need to speed up (I can comprehend all the texts in, like, 30% the time which the dialogue shows, and I actually finished my entire homework while simultaneously watching the cinematic which is shown after defeating Talloon!)
Bosses - What do you think about the bosses at the campaign? Are they challenging, balanced, different and unique enough? What is your faforite boss and what boss could need some improvements?
Most bosses were nice and at the same time different from each other, but there are, well, exceptions:
- Zombie Hax. I don't know if it's a bug or not, but his carrion swarms hit too fast and hard, even on Easy difficulty. But the worse thing is that he continuously throws it at a blazing speed, and it can kill Fradz in a few seconds, so I always had to put him out of that battle. And, despite the harrowing fight, he didn't give me any item.
- Slurgal. The boss wasn't very hard on its own, but that's not the problem. Instead, it's because Prospero, Jinx and Amaranth were too frail. I know that you're supposed to keep healing them, but this is just ridiculous, as they can't drink potions, and Shield of Fire and Prospero's heal are not enough. This makes getting the Medal of Heroism a truly harrowing experience.
- Icy Berserk Troll. Hits hard like hell, and a rather nasty stun. At first glance, it doesn't look so bad. But the worst thing about him is the Ice Stone. Stealing it from him is very difficult and life-consuming, as he has a rather high steal resistance for Galeoth, and he's ranged, not to mention the stun, which can take out a large chunk of Galeoth's health by the time he reaches the boss. And yet, you can't just ignore the Ice Stone all along - it's the component of a set required for one of the best items in the game - Dragon Buster.
- Vampire Lord. I don't think I need to say much about him - other people have done so too well.
Diffculty - What is your opinion about the difficulties. Do you think the difficulties are balanced enough or do they need improvements?
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Would you recommend this campaign to your friends?
HELL NO. Simply put, it's still far too buggy to be enjoyable by the general audience.