Nice discussion indeed. The forums needs some serious business like this. Anyway I'm here first to lurk and then asking about few things:
- Should I make Flash Strike like Teleport Strike when you have 100% evasion(so it would be that useless ability)?
Here are some abilities I'm gonna add to 1.6a or 1.6b to give you more pleasant abilities you desire:
Instant Slash
Fradz teleports behind a target enemy unit dealing damage and giving it Stagger for 5 seconds. If the target is under the effect of Bleed, the ability deals 25% extra damage. |n|c00FEBA0EHotkey: Z. |nType: Target. |nCast time: 0. |nCooldown: 8 seconds. |nEffect increases with level and agility. |nCalc: (abilvlx75)+(agix5)
Whirlwind
With swords and stubbornness, Fradz spins around rapidly dealing damage to enemies in a narrow area. While spinning, gives enemies Bleed for 3 seconds. Fradz can spin for 5 seconds until he is exhausted. |n|c00FEBA0EHotkey: C. |nType: Activate. |nCast time: 0. |nCooldown: 20 seconds. |nEffect increases with level, agility and strength. |nCalc: ((abilvlx100)+(agix5)+(strx5))/5