Author Topic: Puzzle Riddles (as clues)  (Read 874 times)

Skasian

  • Fradz
  • ***
  • Posts: 111
  • Location: Australia
    • View Profile
Puzzle Riddles (as clues)
« on: November 11, 2011, 03:38:03 am »
Right now many of the puzzles have no real 'instruction' to them and it makes it difficult for new players to even attempt to solve them without having to refer to the forums. They need some sort of text hint.

I'm proposing a riddle based (something like a poem) to pop up and give the play some hit at what might solve the puzzle. As an example for the first box puzzle in chapter 1, something like a short riddle:

Quote
Levers here do I see,
Roman numerals 1,2,3.

The boxed is locked not with a key,
The number 8 will open me.

Or for the Mortal/Deathless puzzle e.g.

Quote
A maze of gods meets the eye,
for none of them appear to die.
Each is coloured like another,
Kill him and kill his brother.

Do you like this idea?
.
.
.

The second problem with puzzles is the hint text which appears currently only shows up once. It's very easy to miss especially if something else happens at the same time (battle/other dialogue). Therefore there needs to be a repeatable display of hints upon reentering but not such that standing on the border of the puzzle will cause your screen to FILL with repeating text.

Do you like this idea?

An example of the code I would use for this sort function (I'm sure Aero can do this as I've seen many of his previous work - quite impressive).

Spoiler (hover to show)
« Last Edit: November 11, 2011, 03:42:03 am by Skasian »

Share on Facebook Share on Twitter


Blackdoom59

  • Global Moderator
  • Arzodius
  • *****
  • Posts: 817
  • Posts: 9999999999
  • Location: .....:::::Romania:::::.....
    • View Profile
Re: Puzzle Riddles (as clues)
« Reply #1 on: November 13, 2011, 03:44:10 am »
Excelent ideea!
I'm with you!