Author Topic: Official Balance Thread  (Read 4109 times)

Archangel Anzelayne

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Re: Official Balance Thread
« Reply #45 on: November 17, 2014, 03:41:30 pm »
In my opinion, despite many annoying bugs the game is quite balanced. The bosses often require intelligent fights and challenging brainstorming instead of just hitting here and there. About game imbalance there are a few points i abused which probably isnt how Aero imagined them to work.
Firstly, Andenaj and Jewel of Health. In all previous versions that worked, i always had andenaj and 5 jewel of healths on phodom from level 1 every time he levels up, it gave me an extra 175 HP per level, which is a staggering 1750 HP boost every chapter, not to mention the 240 HP from Ruby Axe, by chapter 5 i often had a 8000 HP Phodom with a staggering attack damage from Tzitorin. I used this tactic on even Fradz and Galeoth, often playing parts of chapters playing solo with heroes just so i wouldnt split the XP and get all andenajs on the hero. I kept a inventory box dedicated to 5 regular Andenaj and a II or III whenever i could upgrade, and another box full of XP boost items to reach solo level up thresholds and item dance. I must say this made the game really enjoyable for me, getting an unkillable Phodom by chapter 8. With 38000HP and Dragon Buster and that single ability that makes him invulnerable for 5 seconds is a GG. I'm not sure if its against game balance, i had to work really hard to micromanage, solo and build OP tanks outta all heroes, even fragile galeoth.
Secondly, I must talk about the motivation to find and assemble cool items. I shouldnt need to look up the item list everytime i found a part of a set, coz thats really boring. it would be cool to have side quests which detail a legend behind a cool item and leave me a trail to sniff out the parts, makes the game more engaging and compels the player to have the item. A lot of the items are really unique and useful and lies underrated, like Poison Knife that stops regen, man cant tell you how many times i loaded that usually shitty knife on Galeoth and ended up a tough elite boss real quick. Or that Spiked Club from chapter 1 which is the only %based item stun in game, load it onto Fradz with Blades of haste and it freezes many tough cookies in place. But people still want only the flashy Red or Purple items, which is cool but a real drag to assemble. There should be more in-game motivation to obtain those items, and not just looking up online lists and 'where to find them walkthroughs'

I suggest you remove the health boost from Jewel of Health, and make sure we cant make multiple andenajs, i still wanna make mammoth HPs, but perhaps thats not in the best interests of the game.
Welcome to my nightmare!