Author Topic: Official Balance Thread  (Read 3454 times)

Archangel Anzelayne

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Re: Official Balance Thread
« Reply #45 on: November 17, 2014, 03:41:30 pm »
In my opinion, despite many annoying bugs the game is quite balanced. The bosses often require intelligent fights and challenging brainstorming instead of just hitting here and there. About game imbalance there are a few points i abused which probably isnt how Aero imagined them to work.
Firstly, Andenaj and Jewel of Health. In all previous versions that worked, i always had andenaj and 5 jewel of healths on phodom from level 1 every time he levels up, it gave me an extra 175 HP per level, which is a staggering 1750 HP boost every chapter, not to mention the 240 HP from Ruby Axe, by chapter 5 i often had a 8000 HP Phodom with a staggering attack damage from Tzitorin. I used this tactic on even Fradz and Galeoth, often playing parts of chapters playing solo with heroes just so i wouldnt split the XP and get all andenajs on the hero. I kept a inventory box dedicated to 5 regular Andenaj and a II or III whenever i could upgrade, and another box full of XP boost items to reach solo level up thresholds and item dance. I must say this made the game really enjoyable for me, getting an unkillable Phodom by chapter 8. With 38000HP and Dragon Buster and that single ability that makes him invulnerable for 5 seconds is a GG. I'm not sure if its against game balance, i had to work really hard to micromanage, solo and build OP tanks outta all heroes, even fragile galeoth.
Secondly, I must talk about the motivation to find and assemble cool items. I shouldnt need to look up the item list everytime i found a part of a set, coz thats really boring. it would be cool to have side quests which detail a legend behind a cool item and leave me a trail to sniff out the parts, makes the game more engaging and compels the player to have the item. A lot of the items are really unique and useful and lies underrated, like Poison Knife that stops regen, man cant tell you how many times i loaded that usually shitty knife on Galeoth and ended up a tough elite boss real quick. Or that Spiked Club from chapter 1 which is the only %based item stun in game, load it onto Fradz with Blades of haste and it freezes many tough cookies in place. But people still want only the flashy Red or Purple items, which is cool but a real drag to assemble. There should be more in-game motivation to obtain those items, and not just looking up online lists and 'where to find them walkthroughs'

I suggest you remove the health boost from Jewel of Health, and make sure we cant make multiple andenajs, i still wanna make mammoth HPs, but perhaps thats not in the best interests of the game.
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Aeroblyctos

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Re: Official Balance Thread
« Reply #46 on: November 18, 2014, 04:37:02 am »
Quote
Firstly, Andenaj and Jewel of Health

I remade the systems and now they work.

Quote
Secondly, I must talk about the motivation to find and assemble cool items. I shouldnt need to look up the item list everytime i found a part of a set, coz thats really boring. it would be cool to have side quests which detail a legend behind a cool item and leave me a trail to sniff out the parts, makes the game more engaging and compels the player to have the item. A lot of the items are really unique and useful and lies underrated, like Poison Knife that stops regen, man cant tell you how many times i loaded that usually shitty knife on Galeoth and ended up a tough elite boss real quick. Or that Spiked Club from chapter 1 which is the only %based item stun in game, load it onto Fradz with Blades of haste and it freezes many tough cookies in place. But people still want only the flashy Red or Purple items, which is cool but a real drag to assemble. There should be more in-game motivation to obtain those items, and not just looking up online lists and 'where to find them walkthroughs'

Well that's up to the player in the end...

Quote
I suggest you remove the health boost from Jewel of Health, and make sure we cant make multiple andenajs, i still wanna make mammoth HPs, but perhaps thats not in the best interests of the game.

In the next version it's like Fransisca: 5% chance when attacked to permanently increase Max Health by 50 up to 500.


Shinokyofu

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Re: Official Balance Thread
« Reply #47 on: November 18, 2014, 10:20:45 am »
Quote
I suggest you remove the health boost from Jewel of Health, and make sure we cant make multiple andenajs, i still wanna make mammoth HPs, but perhaps thats not in the best interests of the game.

In the next version it's like Fransisca: 5% chance when attacked to permanently increase Max Health by 50 up to 500.
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Archangel Anzelayne

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Re: Official Balance Thread
« Reply #48 on: November 19, 2014, 06:00:31 pm »
There is a certain problem i see with that mechanic. In that case, as soon as the Andenaj or Jewel fulfills its quota of 500 HP, i'll sell it and use another virgin Andenaj untill I gain another 500. I once made 18 Andenajs plus an Andenaj upgraded version. If you're going this direction, you must limit Branches and make Jewels a rare obtainable item instead of a shop item.
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Re: Official Balance Thread
« Reply #49 on: November 20, 2014, 01:26:20 pm »
There is a certain problem i see with that mechanic. In that case, as soon as the Andenaj or Jewel fulfills its quota of 500 HP, i'll sell it and use another virgin Andenaj untill I gain another 500. I once made 18 Andenajs plus an Andenaj upgraded version. If you're going this direction, you must limit Branches and make Jewels a rare obtainable item instead of a shop item.

And I see a problem with your problem (Deal with it [-)). If Aero can make Andenaj to be exactly like Franscisca, then the problem you mentioned won't happen, because the system is not something connected with the item itself. What I mean is, even if you did make another Franscisca, you couldn't gain the stats over and over because the system already registered the stats you've gained and a new item would not "rewrite" it.

But of course, if Aero can't do this, the problem will exist, but your sollution sounds plausible enough to me, so... no problem ::)?
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Aeroblyctos

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Re: Official Balance Thread
« Reply #50 on: November 20, 2014, 11:46:20 pm »
There is a certain problem i see with that mechanic. In that case, as soon as the Andenaj or Jewel fulfills its quota of 500 HP, i'll sell it and use another virgin Andenaj untill I gain another 500. I once made 18 Andenajs plus an Andenaj upgraded version. If you're going this direction, you must limit Branches and make Jewels a rare obtainable item instead of a shop item.
You shouldn't have more than 1x Andenaj...

Yes indeed Shino. It should be like that.

Archangel Anzelayne

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Re: Official Balance Thread
« Reply #51 on: November 21, 2014, 01:37:29 am »
Since there is no way i can make 2 Francisca, i cannot test if it will be so. Having only 1 Andenaj is good enough I guess, when can we expect the next version?
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Aeroblyctos

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Re: Official Balance Thread
« Reply #52 on: November 23, 2014, 03:14:36 am »
I could do another minor version today or tomorrow or keep testing until everything is fine to release the next major. Not sure how much time this needs but here's the progress anyway: http://www.hiveworkshop.com/forums/pastebin.php?id=ytyeiv

Maybe a week - or two.

Archangel Anzelayne

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Re: Official Balance Thread
« Reply #53 on: November 23, 2014, 09:36:37 am »
If you could release a minor version with the Andenaj and Esper fixes, that'd be real cool coz ive got a free week and would be nice to have a good playthrough, ive never gone beyond chapter 7 as of yet.
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Aeroblyctos

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Re: Official Balance Thread
« Reply #54 on: November 23, 2014, 12:31:49 pm »
Hmm. Today I finished remade version of Yurgimar. I've to test it enough until I'm ready to release it in whatever version I'm going to release next. Also I'm now at my friend's home so we'll be playing - evening is not for the campaign.

But Monday evening I will be home back doing the game. I try then to finish the next minor version without chapter 10.

Today I've mostly used my time doing chapter 10 until I went to my friend.
« Last Edit: November 23, 2014, 12:36:21 pm by Aeroblyctos »