Author Topic: Got an ability idea?  (Read 4176 times)

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #30 on: September 26, 2012, 09:04:14 am »
Well... Thanks for explaining the spell again, certainly got it wrong the first time.

The way you described it now reminds me of a certain IRL joke, I just can't remember the name of it (even in Finnish, duh), but it's pretty much what you described except for the bouncing part.

So I have to agree with hamza and suggest the ability without the spinning, and as far as I know, there could be another way to make it look like "charged", such as making Fradz play some certain animation and giving him a certain buff effect there etc...

Doomlord

  • Arzodius
  • *****
  • Posts: 847
  • Retired
  • Location: HCM City, Vietnam
    • View Profile
Re: Got an ability idea?
« Reply #31 on: September 26, 2012, 09:16:08 am »
Well... Thanks for explaining the spell again, certainly got it wrong the first time.

The way you described it now reminds me of a certain IRL joke, I just can't remember the name of it (even in Finnish, duh), but it's pretty much what you described except for the bouncing part.

So I have to agree with hamza and suggest the ability without the spinning, and as far as I know, there could be another way to make it look like "charged", such as making Fradz play some certain animation and giving him a certain buff effect there etc...

Oh c'mon without the spinning the ricochet part won't make any sense. Logic has to run on sth guys.

Anyway I will take into account your suggestions if you can find a suitable animation and state how it sync with the mechanics.

hamza_tm

  • Nadija
  • ****
  • Posts: 315
    • View Profile
Re: Got an ability idea?
« Reply #32 on: September 26, 2012, 09:57:02 am »
Lightning doesn't spin as it bounces about, no need to chase logic when there is no logic to chase :P

Doomlord

  • Arzodius
  • *****
  • Posts: 847
  • Retired
  • Location: HCM City, Vietnam
    • View Profile
Re: Got an ability idea?
« Reply #33 on: September 26, 2012, 10:07:32 am »
Lightning doesn't spin as it bounces about, no need to chase logic when there is no logic to chase :P

Who said anything about lightning? And yes there exists logic to chase.

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #34 on: September 26, 2012, 10:46:26 am »
Anyway I will take into account your suggestions if you can find a suitable animation and state how it sync with the mechanics.

Perhaps use this (just re-colored? I think it should be possible) with attack/spell animation before charging, bouncing and so forth.

Doomlord

  • Arzodius
  • *****
  • Posts: 847
  • Retired
  • Location: HCM City, Vietnam
    • View Profile
Re: Got an ability idea?
« Reply #35 on: September 26, 2012, 10:55:27 am »
Okay let's imagine that F is in a pinball game and he is the ball. Which animation do you think is more approriate than spinning?

I don't understand FE's idea very clear. Would you mind clarifying it?
« Last Edit: September 26, 2012, 10:57:50 am by Doomlord »

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #36 on: September 26, 2012, 11:25:13 am »
Okay let's imagine that F is in a pinball game and he is the ball. Which animation do you think is more approriate than spinning?

I don't understand FE's idea very clear. Would you mind clarifying it?

When the player chooses where he wants Fradz to charge into, Fradz plays either his attack/spell animation (I guess spell animation would suit better) and the above-linked buff effect (possibly re-colored to lightning or something?) applies while he so does. Then, after the 2s, he charges and bounces like you'd seen best. Savvy?

hamza_tm

  • Nadija
  • ****
  • Posts: 315
    • View Profile
Re: Got an ability idea?
« Reply #37 on: September 26, 2012, 01:55:42 pm »
What is fradz's theme? lightning and electricity
what did you name the skill? "electric" bladeworks

See where I'm coming from?

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #38 on: September 26, 2012, 02:07:08 pm »
What is fradz's theme? lightning and electricity
what did you name the skill? "electric" bladeworks

See where I'm coming from?

What are you replying to?

hamza_tm

  • Nadija
  • ****
  • Posts: 315
    • View Profile
Re: Got an ability idea?
« Reply #39 on: September 26, 2012, 02:20:15 pm »
Read the previous posts and make an educated guess :)

It isn't you btw

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #40 on: September 26, 2012, 02:28:17 pm »
Nice job with the trolling there.

Just a note thou, the quoting option is there to help people to track who you're talking to - especially when the post you're replying to is not the recent-most, hence people's IQ to comprehend such things.

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3358
  • Location: Helsinki, Finland
    • View Profile
Re: Got an ability idea?
« Reply #41 on: September 26, 2012, 03:16:06 pm »
"channel then charge to a target hitting everything inbetween"

So it's like a charge: you wait like 1-2 second then Fradz goes with great speed forward dealing damage and knocking back his enemies?

Yes it's possible to do, as I just created this kind of spell for a boss.
Actually this fits more to Phodom. Knockback and Phodom go hand in hand. Plus Phodom needs abilities where he moves and uses strength.

You guys seem to misunderstood my idea. I will present it all over again.

After casting, F will start spinning (slow at first then gradually speed up). Once 2s passed, he will start charging towards the target (still spinning) and damage all enemies in the path. Upon reaching the target, F will "bounce" to the nearest target  pinball-style (spinning like usual). Maximum 5-7 bounce. Primary targets (bounced units) take full spell dmg and get purged (optional debuff) and secondary targets (path units) take half of the dmg.

I picked the spin animation because it suits the spell best IMO. Without the spin the spell makes zero sense.
Sounds like an ultimate ability idea and very complicated one. I don't know if this will ever work.

Doomlord

  • Arzodius
  • *****
  • Posts: 847
  • Retired
  • Location: HCM City, Vietnam
    • View Profile
Re: Got an ability idea?
« Reply #42 on: September 27, 2012, 09:29:48 am »
Lightning doesn't spin as it bounces about, no need to
chase logic when there is no logic to chase

What is fradz's theme? lightning and electricity
what did you name the skill? "electric" bladeworks

See where I'm coming from?

Lightning does not spin when bounce true, but I'm talking solely about F's animation here. The lightning is just for additional eye candy.

Regarding FE's idea, I am sad to inform you that I can't change the color of that buff nor take a liking to it. It just doesn't match what I originally had in mind.

To all those who doubt my capability of creating this spell, just sit back and wait. I will show you what I'm made of.
« Last Edit: September 27, 2012, 09:35:24 am by Doomlord »

hamza_tm

  • Nadija
  • ****
  • Posts: 315
    • View Profile
Re: Got an ability idea?
« Reply #43 on: September 27, 2012, 01:53:09 pm »
Who doubts your capability lol?

Good luck, would love to see it in action whatever animation you choose.

Flecky

  • Iibrod
  • ***
  • Posts: 210
  • Jads... Such pests.
    • View Profile
Re: Got an ability idea?
« Reply #44 on: September 28, 2012, 02:21:54 am »
So, correct me if I got something wrong, but this is the "animation" the way I see it:

First up, Fradz spins around, only to daze himself so that he'll fumble around like a blind/drunk person, from time to time bouncing because of his unstable movement. What a boozer Fradz is to become. How tragegic.