Poll

How should we balance Gold in TCO?

It's fine, no balance needed. Keep it the way it is.
50% of the synthesis recipe cost should be added to the selling value.
Reduce the price of synthesis recipes.
Constant trickle of gold income: (i.e. 10gold/min).  [Not supported by Aero :P  ]
Creep/Monster kills should reward more gold.
Options 2 and 3.
I have a better idea and I posted it below.

Author Topic: Gold Balance  (Read 3388 times)

Blackdoom59

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Re: Gold Balance
« Reply #30 on: December 14, 2011, 02:41:25 pm »
Hello,

Hey I hav another ideea.What about proffesions give money?

Like digger  , everytime the user digs he gains x gold(x means how manny time has the user digged before and how much dig power he has)

Too late, it already exists in the form of some digging sites containing gold coins.

Then we can just remove coins?Is that so hard?
And I only gave the example of digging.

It could work with every steal gives gold and every potion gives gold.