Poll

How should we balance Gold in TCO?

It's fine, no balance needed. Keep it the way it is.
50% of the synthesis recipe cost should be added to the selling value.
Reduce the price of synthesis recipes.
Constant trickle of gold income: (i.e. 10gold/min).  [Not supported by Aero :P  ]
Creep/Monster kills should reward more gold.
Options 2 and 3.
I have a better idea and I posted it below.

Author Topic: Gold Balance  (Read 3397 times)

Skasian

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Re: Gold Balance
« Reply #15 on: November 03, 2011, 01:22:11 pm »
Black

I did retract my comment about implementing a gold system as I understand the flaw in it.

However if you did bother to read my post you would also understand why I suggested it in the first place, it's a business model for games and I merely suggested it based on principles of what works in the gaming industry for small scale games.