How should we balance Gold in TCO?

It's fine, no balance needed. Keep it the way it is.
50% of the synthesis recipe cost should be added to the selling value.
Reduce the price of synthesis recipes.
Constant trickle of gold income: (i.e. 10gold/min).  [Not supported by Aero :P  ]
Creep/Monster kills should reward more gold.
Options 2 and 3.
I have a better idea and I posted it below.

Author Topic: Gold Balance  (Read 2950 times)


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  • Xyrzious
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Re: Gold Balance
« on: November 01, 2011, 01:19:15 pm »
Before we go even further I'll not make "constant gold income". It's unrealistic and it doesn't work with RPGs. I like the way that player is unable to "farm" gold in a single chapter. If you want to "farm" use that "give up".