I wonder if it is possible, but maybe we can have a profession of skinning. After killing a creep, one can quickly skin it using a knife (smthing like shovel too) to get different types of cloth, from wool to linen to leather etc. These materials are then needed to craft certain items in the game. Of course, I think one can only skin from normal creeps and not any minibosses, bosses, elite or epic bosses, nor summons or creeps that respawn.
Oh this links to my next idea, not a profession, but a new class of items. Currently, our items are stored in our inventory, up to 6 items. I wonder if we can have an item system to customise what our heroes can wear, from hats, armours to earrings, belts etc. Then, there can be specific clothing items each hero can wear, which are obtainable from shops, monsters, crafting (especailly from skinning)etc. Each hero can wear one belt, one armour, two earrings etc. These items can provide further bonuses and passive skills for each hero and allow us to customise how each hero looks. However, these items shouldnt have active skills or it will be too OP. What do you think?