Author Topic: combat king changes  (Read 1031 times)

Blackdoom59

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Re: combat king changes
« on: November 05, 2011, 12:39:11 pm »
I make a threat for everyone care about combat kings (CKs) in TCO. I have an idea so i want to make some changes.
In my opinion, each character should have only 6 combat kings(5 standard and 1 special), so each player should make a choice to build your own character. And in shop you can buy normal CKs with honor points, Ck now max level is 4, but we upgrade CKs by level. Max lv is 100, so each 4 level we can have 1 point to upgrade the level of standard CKs, that means when you up to level 80, your all CKs levels are max if i'm not wrong  :).
Ok, what is about the special one? It must be a very, very strong CK which only lucky man can have. Everyone have 30% chances to own this one from epic boss. Because it is very strong, it has no level up.
Now there are 11 CKs, I will classify those as follow:
Standard: force blow, enchanted skin, parry, counter attack, trance, magic resistance, resurrection
Special: Siphon life, rage, magic torment and berserk ( change to balance with name special)
If you agree with me, so put some more CKs idea. Because we can choose the best from diversity of source.
If someone is afraid of missing special one, it won't when you have time. In addition, you can have 5 standard that are enough and we still have 4 version left.
This is my opinion, thanks for paying attention

Dude , it's pointless , trust me.

A lot of tco players are creating difrent kind of charcacters from the main three , because EACH char has the most potential of having 1 of three stats(not only his)


For example you can cr8 a INT FRADZ or a AGI PHODOM and a STR GALEOTH , no one stops you.