Author Topic: Campaign Improvement Ideas  (Read 696 times)

Ancient Mob

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Campaign Improvement Ideas
« on: June 04, 2013, 06:30:50 am »
Ok so this topic is for ideas to improve the campaign

So following are some things which will improve the game play imo

1. Life steal animation should be there.
2. Cinematic for the chapter 4 morality quest, i.e why phodom decides to keep the sword(may be because it was favorite of his wife or something like that)
3. More strength items should be introduced
4. Two new heal abilities for galeoth
5. Fradz one ultimate ability should be removed
6. New element based skills should be there
7. Excalibur item should be improved.
8. Animation for phodom's ''shield of fire'' is required

Lots of more things were in my mind, but now i just can't remember them.  :-\

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Aeroblyctos

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Re: Campaign Improvement Ideas
« Reply #1 on: June 07, 2013, 03:16:23 am »
Ok so this topic is for ideas to improve the campaign

So following are some things which will improve the game play imo

1. Life steal animation should be there.
2. Cinematic for the chapter 4 morality quest, i.e why phodom decides to keep the sword(may be because it was favorite of his wife or something like that)
3. More strength items should be introduced
4. Two new heal abilities for galeoth
5. Fradz one ultimate ability should be removed
6. New element based skills should be there
7. Excalibur item should be improved.
8. Animation for phodom's ''shield of fire'' is required

Lots of more things were in my mind, but now i just can't remember them.  :-\

1. Why? I know it's in wc3, but for example there isn't an effect in Diablo 2 for example. Why more spam effects?
2. Well, it's player's choice...
3. Where?
4. Yeah. Ideas?
5. Which one? Why?
6. Yeah.
7. What's wrong with it?
8. What animation he does now?

Flecky

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Re: Campaign Improvement Ideas
« Reply #2 on: June 07, 2013, 04:13:12 am »
Quote
... but for example there isn't an effect in Diablo 2 for example.

Yes there is, actually. Remember that red, quickly circling effect when your hit lands? That's it.

Aeroblyctos

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Re: Campaign Improvement Ideas
« Reply #3 on: June 07, 2013, 04:52:44 am »
Oh yea but anyway I don't think that's needed. I mean soon we have special effects for all kind nonsense. The campaign has already too many effects. I don't see this being that important. Also I fear that if this would be added, too many special effects would occur. If the maximum amount is reached per game(chapter), no more special effects will come. Any kind of.

Tommy

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Re: Campaign Improvement Ideas
« Reply #4 on: June 07, 2013, 05:24:06 am »
As a player of games for at least 15 years now, I am 98% for extra content (more maps) and bug fixing.

That's all, tbh. There are enough items, spells, animations, cinematics, and so on.

Too many bugs, too few maps :)