Blunt-75% to medium . 100% to heavy . 125% to light , 5% to divine
Slashing-125% to medium, 75% to heavy 100% to light , 5% to divine
Magical-100% to medium , 125% to heavy 75% to light , 5% to divine
Chaos-100% to all armor types
Spells-100% to medium , 105% to heavy , 95% to light , 80% to divine and bonuses depending on the specified element.
Medium-75% from blunt , 125% from slashing , 100% from magical , 100% from chaos
Heavy-100% from blunt , 75% from slashing , 125% from magical , 100% from chaos
Light-125% from blunt , 100% from slashing , 75% from magical , 100% from chaos
Divine-5% from blunt , slashing , magical.150% from chaos
Fire-10% bonus against heavy , 20% bonus against medium , 30% bonus against light
Ice-20% bonus against heavy , 30% bonus against medium , 10% bonus against light
Lightning-30% bonus against heavy , 10% bonus against medium , 20% bonus against light
Darkness-50% bonus against heavy , 0% bonus against medium ,15% bonus against light
Holy- 25% bonus against heavy , 0% bonus against medium ,50% bonus against light
Arcane(non elemental)-0% bonus against heavy , medium , light , 60% bonus against divine
Sounds good?