Hello.
I'm probably going to a little improvement to abilities if everything goes well. When ability hits lvl 10 and 20(lvl 20 is maximum) a special bonus will be given for the ability(ultimate abilities doesn't have this bonus?). The bonus is different in every ability.
What do you think of this idea?
PHODOM
Impact FlareMaster Bonus - Reduces the mana cost by 150 and the cooldown by 2 second.
Grandmaster Bonus - The stun lasts 1 second more and the mana cost is reduced by another 150.
MeltdownMaster Bonus - Armor reduction is increased by 10 and and it lasts 5 seconds longer.
Grandmaster Bonus - Armor reduction is increased by another 10 and the armor reduction lasts 10 second more.
Aura Of FireMaster Bonus - Increases the damage done by 25% and the chance to hit back by 10%.
Grandmaster Bonus - Increases the chance to hit back by 10% the effect stuns for 1 second and deals bonus damage based on strength: strx3.
Fire MasteryMaster Bonus -
Grandmaster Bonus -
Summon Fire ElementMaster Bonus - Reduced cast time by 1 second.
Grandmaster Bonus - No cast time.
Flame ExplosionMaster Bonus - The enemies continue to burn for 3 seconds dealing 10% of the damage done per seond and their attack damages are reduced by 15%.
Grandmaster Bonus - The enemies continue to burn for 6 seconds dealing 10% of the damage done per seond and their attack damages are reduced by 30.
Ground ZeroMaster Bonus - While burning, enemies will receive additional 15% damage from basic attacks.
Grandmaster Bonus - While burning, enemies will receive additional 30% damage from basic attacks.
Shield Of FireMaster Bonus - First two seconds the shield gives plus 1000 armor.
Grandmaster Bonus - First four seconds the shield gives plus 1000 armor.
Heaven's BlessChaotic RiftPhoenix ComboMaster Bonus - After landing Phodom deals additional damage(strx5), the enemies are knock backed and stunned for 3 seconds.
FRADZ
DischargeThunderMaster Bonus - Also stuns for 0,5 sec and the attack and movement speed are reduced by 5 more.
Grandmaster Bonus - Also stuns for 1 sec and the attack and movement speed are reduced by 5 more.
ShockMaster Bonus - Cooldown is reduced by 2 seconds.
Grandmaster Bonus - Cooldown is reduced by another 2 seconds.
Lightning Attack -
Master Bonus - Increases the chance to hit by 5%.
Grandmaster Bonus - Increases the chance to hit by 5%.
Invisible StrikeMaster Bonus - Every 1 level under Fradz's level gives 5% chances to instantly kill an enemy unit.
Grandmaster Bonus - Deals 15 extra damage per level of Fradz.
Lightning Mastery MasteryFlash StrikeLightning StormMaster Bonus[/u] - Increases the area of effect by 150 and the damage by 15%.
Grandmaster Bonus[/u] - Increases the area of effect by another 150 and the damage by another 15%.
Flash StrikeMaster Bonus[/u] - Increases the hits from 4 to 5 and decreases the cooldown from 20 to 18 seconds
Grandmaster Bonus[/u] - Increases the hits from 6 to 7 and decreases the cooldown from 18 to 16 seconds
Energy BallMaster Bonus - Heals now 66% of the maximum hit points.
Grandmaster Bonus - Fully heals Fradz.
Hydro ShieldMaster Bonus - Decreases the cooldown by 2 sec and gives 25% additional damage.
Grandmaster Bonus -
Blessing of LightningSpeedy BoostLightning OrbTeleport StrikeMaster Bonus - No more mana cost, gives 3 additional hits and Fradz's hit points and mana are fully restored after the ability is used.
GALEOTH
Ice BoltMaster Bonus - Decreases cooldown by 2 seconds and extra damage deals 25% bonus.
Grandmaster Bonus -
Magical HammerMaster Bonus - Every 1 level under Galeoth's level givess 5% chance to instantly kill an enemy unit.
Grandmaster Bonus -
Piercing shardMaster Bonus - Maximum range bonus increased by 25%.
Grandmaster Bonus - Maximum range bonus increased by another 25%.
Ice MasterySummon Ice Element
Master Bonus -
Grandmaster Bonus - 25% chance that instead of one two Ice Elements are summoned.
Mesmerizing ice crystalMaster Bonus - Gains plus 10 armor.
Grandmaster Bonus -
Frozen FangMaster Bonus - The stun lasts 0,5 second longer and deals 15% more damage.
Grandmaster Bonus - The stun lasts another 0,5 second longer and deals another 15% more damage.
Glacial BallMaster Bonus - When the ball explodes also stuns enemies for 1 second.
Grandmaster Bonus - When the ball explodes also stuns enemies for 2 seconds.
Glacial ArmorMaster Bonus - Additionally increases the armor by 5.
Grandmaster Bonus - Additionally increases the armor by another 5.
Frozen Paradise25% extra damage.
Northrend WindsMaster Bonus - Heals nearby friendly units as well.