Author Topic: [Bug Thread] Version 1.0  (Read 934 times)

Haruka

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[Bug Thread] Version 1.0
« on: August 28, 2015, 04:23:05 am »
Post 1/2 (I cant add anything to the first post anymore cuz it extended 20000 characters.)
Post 2/2 further down the thread.

A list with all bugs in the game i could find on Extreme and Hard-Core
(I wanna mention that i played with highest settings all the time.
Some of the bugs can ruin the game for beginners, but most of them can be avoided if you know them.

I will include who told me the bug, that i write down here.

Last time updated: 21.05.2017

Red: The bug exist in this Version.

Yellow: The bug should be fixed in the next Version.

p.s Aero if you look into the bugs and fixed some you can write me what, so i can change the Color.
p.s Best game 2017 lg ; )

Bugs in all or almost all Chapters:

Major Bugs:

- Unstack items does not work (and you need the exact stack too create most of the recipe items).

- Galaxy Orb(Universe Orb): You wont get any exp from killing enemies with it.

- Did you know?: Is missing.

- Phodom, Fradz and Galeoth cannot crittial strike at all. (tested Chapter 1-5, i saw only Galeoth crit in Chapter 9-10, nevermind it was just omega weapon)

- (Mannoroht) Permanent attack speed loose: Some Abilitys like Flash Strike and Teleport Strike from Fradz will permanent reduce his attack speed if used while he has a attack speed drop via a debuff(like skorpions poison chapter 2).

- If Galeoth dies and is revived his line of sight will be extremey crippled for the entire chapter, in Chapter 3 he can see like 2 feet away.

- (Zaerth) Switch items with boxes and heroes may erase some item when it has to switch position with empty case.
- Also Switch items will decrease the number of Stacks back to 1 (example 4x Lesser Magic Balls or 234x Sword of Haste Stacks
will go back to 1x)


  Items:
- Recipe - Rune Cloak: it does not tell (like Magma Cloak) that it is a set of Galeoth in the Recipe.
- Summonerīs Amulet (Chapter 7 Auction) will also buff every enemie around and bosses.
- Mana Earring: does only stack too 48/50 and not 50/50
- Angelīs Wing (Chapter 7 Lucky Box): The Item does not work at all

 Leader Board:
- Total Campaign Played (displays the Current Campaign time played) and Current  Campaign Played (displays the Total Campaign time played), and Current or Total* Campaign played does not reset after loaded endgame (maybe doesnt even reset at all)
- Sometimes a part of the Text from page 3 will overwrite Text from page 1-2 if you change to Leaderboard 3 and back too 1 or 2 and close the Leaderboard, wait some time and open it again.
 
Combat Kings:
- Combat King - Retaliation: does damage, but does not decrease enemies armor(doenst matter if the enemie got already - armor buff or not).
- Combat King - Enchanted Skin: does healing, but the Armor part does not work (you will get no Armor increase)
-(Galeoth only) Combat King - Force Blow: does not work and it will apply on auto attacks Venom Level 1-5 on some enemies(the Venom seems to do nothing at all)

 Abilitys:
- Galeoth: Magical Hammer: It will permanent reveal the area it cast on, but the problem that make this ability unplayable, it will extremy lag the Campaign, specialy in later Chapters where you use the ability in boss fight more often, its almost impossible to defeat Yurgimar or enjoy the Campaign with this bug.

- Galeoth: Magical Fog: The spell can go into the wrong spell slot (2 instead of 3) if you start the game or load a Game. Tooltip error: The spell said it last 30 sec, but the spell will last 45 sec or more.
Magical Fog got child icon armor and somehow i was able to control the Fog after a cutscene.



- Fradz: Lightning Element: Level 12 Might Spell is displayed as Inner Fire if you click your Elemantal, also even if you set it on auto cast the Element will never cast it on his own(also the tooltip is missleading, i had in mind it would be an awesome aura)

- Fradz: Lightning Orb: The Lightning Orb hitbox is just too big, many times if you wanna move a Hero near the Orb, they go straight to the Orb and not the location you want to.

- Fradz: Energy Ball: After you cast the spell, Fradz movement gets weird for a few minutes if you controle him together with an other unit like Phodom + Fradz, Fradz will move later than the other unit(s).

- Fradz: Blessing of Lightning: If you level up the spell, while you got still the buff from it, you will permanent loose stats (example lvl.1 gives 10 stats , you use it, got the buff and +10 stats, you level the spell too lvl.2, when the buff wears of you loose instead of the 10 stats, 20 stats).

 Spells:

- Phodom: Fire Ward,Upgrade: Strong Heal: does not increase the duration from 5 to 10(it will still stay only 5 sec)


Minor Bugs:

- Leader Board: Current Camapign Played: Campaign misspelled.
- (Zaerth) Leader Boards: The damage of hight strike of fradz isn't display.

- You can Craft Aero Shoes with more than 1x Lesser Magic Ball and the number of Balls you Craft the Shoes with is displayed in the item.

- Game Panel: Damage done activated: Does not show Numbers on Boss and some other enemies
- Game Panel: Heroic Archievements, nothing is shown there even if you got Heroic Archievements.

- Galeoth: Crystal Field, Upgrade: Exploding Crystals: Error in the Spellbook tooltip it says 2 sec stun but it is 6 seconds(the recipe also says 6 secs).

- Restore Panel: Restoration Potions: the tooltip does not update it shows 0 potions all the time.

- If you finished the Campaign and go too the Chapter selection, after Chapter 8, Chapter 10 is displayed and then Chapter 9.



- In the Game Panel the option for "Show Exp" is not there also the Exp shown is always active.


- Dragon Orb: The Dragons have the voice of a soldier.

 Items without cooldown sweep animations:
- Mask of Illusion
- Ardenaj II
- Ardenaj III

Chapter 1:

Major Bugs:

- Epic Boss: Sometimes the Archmage goes invulnerable and start casting, but nothing happens for 5-10 seconds then the fight continues.

Minor Bugs:

- The Village Music plays around the Village Walls, along with the normal Music.

- After defeating the Archmage the normal music wont play anymore.

- Jailor Kassan, Priest, Guards Max, Drunken 1, Drunken2, Lucky Box and Guard got child icon attack, armor.

Chapter 2:

Major Bugs:

- Epic Boss: It can happen that,if you use Fradz ability: Energy Ball and triggers the Boss where he will port you and creates a copy of Fradz, while in Energy Ball, Fradz will not port and instead will be complete gone, even Fradz icon is gone.

- Cant watch the Interlude, required 7500 Points (i had 14471 Points)

Minor Bugs:

- You can kill the *Crossbowman* Hunter with a Illusion or Elemental before you trigger the Cutscene.(its kinda funny if you kill him and trigger the Cutscene, it seems like Fradz is talking to himself).

Chapter 3:

Major Bugs:

- Cant watch the Interlude, required 10000 Points (i had 14891 Points)

Minor Bugs:

- If you have in Game Panel: Damage done activated. In the bottom left corner of the map you will see continues numbers from 15-20

- Leader Boards: Characters: Espers: Anthanex abilitys damage is displayed as 0.

- In the End after the Riddle Questions, you can rapidly click on Xvareon and see his informations, hes Level 4 and got child armor and attack ^^

- Leaderboard: Optional Quest displays 0/0 (should be 2/2 in the end, Anthanex and Another Realmn does not count)

Chapter 4:

Major Bugs:

- Plagued Fishthern Boss: I got 3x crit errors in a row while fighting him (dont know why)

Minor Bugs:

- Prospero, Jinx, Amaranth, Merchantīs Wife, (The Horses at the Merchant) and Dragon Spirit got child icon attack,armor.

- Final Boss: After the Boss if you click one of the 3 Dragon Slayers, it will show 2 text who overlap. (all of them survived)

- Leader Boards: Miniboss: 5/4 (should show 5/5, 2x Plants,Fish,Miniolol,Spider)
- In the end Chapter Statistic: Game Points: show the Chapter Gamepoints + Campaign Game Points(should show just Chapter Game Points)

- Elite Boss: If you kill him while the screen goes Green, after the cutscene the green Essence will be there until you kill it.

Chapter 5:

Major Bugs:

- (Zaerth) You can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

- If you have in Game Panel: Damage done activated. In the bottom left corner of the map you will see continues numbers from 15-20

Leaderboard:
- Mini-Boss: Zombie Jack does not count, Pumpkin does not count and give no honor(if you kill all Miniboss the Leaderboard will display 6/8)
- Campaign Statistic: Game Points are displayed as 0, Chapter Statistic: Game Points displays all my Gamepoints(old+this chapter).

-The Girl childs got child icon armor, the Road Guards and Commander got child icon attack and armor, Kaza Merchant got child icon attack and he got a passive spell in his stock of items(which you cant buy cuz its a passive skill).
The Villagers on the bottom side of the map got Child icon attack, armor.


Chapter 6:

Major Bugs:

- Epic Boss: Jurxy can Mindcontrolle the Espers and you cant continue the fight cuz your stuck.

- Puzzle: If you kill the wrong colored Deathless enemies in short time over and over, you will get a crit error after a few minutes.

Minor Bugs:

- Resident, Resident 2 *Villagers* and Lord of KarīGath got child icon attack and armor.
The Circle of Power in the Forgotten one room got child icon armor.

- Xada(demon form) turns the ground texture he walks on black.

- After you got Galeoth, Uummut will still be there at Galeoth Cage and will tell us he that he will never let us enter, but we can enter without a problem.

- Quest: The Forgotten Ones: The second cutscene with the Ghost, the dialog in the end got an error, he told us to get a Magic Staff(should be Adeptīs Mage Staff), one Greater Magic Ball, one Topaz, one Potion of Mana(should be Potion of Intellect) and one Elixier(should be erased).(in the Questlog, the right items are displayed)

- If you finished the Chapter, the end screen, Chapter Statistics: Main will be 5/6 (should be 5/5 i gues) and Optional Quest shows 3/4 (there are 6 Optional Quest), Cage, Elite quest and the Epic quest do not count, also the Epic quest is in the Questlog stated as: Undiscovert Quest.
Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 7:

Major Bugs:

- If you Level a Hero to 61-65 in Chapter 6 and Level up in Chapter 7 without the Level Ring equiped, you will get forced back too Level 60 and will loose for every Level one skillpoint.

- You can trigger the Auction House with any unit (boxes, Elemental, Illusions) and if the unit dies you will not get the item you bit on.

- Epic Boss: Siluze: If he goes in the middle invulnerable and start spawning Death Bolts, most of spawn outside of the Boss area and they cant enter it.

- If you summon your Boxes in the Arena, you cant summon them to you anymore outside and you need to reload an older save.

Minor Bugs:

- Terdoom Castle Guards, City Resident, Mine Workers, Student, Kaddamn, Magic Guild Wizard, Orc Magician, Magic Stone, Spider Mother, Spider Child, Lizard Child, Lizard Adult, Salamander Child, Salamander Adult, Slimes in the Zoo* (dont know the english names for them), Lightning Ball, Boda, Synthesis Hacker, the Kazas at the Magic guild*, Dragon Seacher, Canontower and Childs got child icon attack, armor. Also 2 Mine Workers are floating over the ground.

Barretīs Book Store: Life Earring is 2 times in the store.

- The Flowers in Magic Garden will grow as big as trees.

- You can walk inside the big building under the Magic Garden.

- Leaderboard: Optional Quest 3/9 (should be 9/9): Holgro, The Mystery Portal, A Medicine, Magic Garden,Maximillian and Giant Statue does not count towards Optional Quest.
- In the end, Leaderboards Main Quest displays 1/2 (should be 3/3).
- Leaderboards Puzzle displays 3/5 instead of 5/5, 2 of the Mini games do not count.

- Questlog: Elite and Epic Quest Complete shows the same text.

- End Statistics: Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 8:

Major Bugs:

- If you Level a Hero to 71-75 in Chapter 7 and Level up in Chapter 8 without the Level Ring equiped, you will get forced back too Level 70 and will loose for every Level one skillpoint.

Minor Bugs:

- Troll Warrior, Troll Worker, Troll Hunter, Troll Magician, Speaking Pinguin, Zhitenxa got child icon attack, armor

- in the end Leaderboard: Main and Optional Quest 3/3 and 5/5, but there are 4 Main quest and 7 Optional Quest the tracking in Chapter 8 is a mess some Main Quest count as Optional and some Optional Quest doesnt count at all.
- End Statistics: Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

Chapter 9:

Major Bugs:

- If you Level a Hero to 81-85 in Chapter 8 and Level up in Chapter 9 without the Level Ring equiped, you will get forced back too Level 80 and will loose for every Level one skillpoint.

Minor Bugs:

- Elite Boss: The Boss Battle Music disappears after the fist video sequence in fight, reappears in the second sequence for 1 sec and reappears in the third sequence for 1 sec.

- In the end, Leaderboard: Chapter Statistics: Main Quest 0/3 (should be 7/7), Optional Quest 4/5 (should be 6/6)
- Chapter Statistics: Game Points displays all my Gamepoints. (old+this chapter)

- After deafeating Yurgimar Galeoth,Fradz and Phodom got in the second spell slot a new passive ability that looks like Evade from Illidan (43,95 and 52) this fixed itself in the next Chapter. (only happened too me on Hard.core)

Chapter 10:

Major Bugs:

- Boxes can freely use any item, like summons, Luck items work in them + and -, most aura items work in box.

- Cave Puzzle: Its impossible too  test 4 long combinations, the Puzzle resets when walking into the wrong cave, but you never knew when it resets, so you never knew when your combinations starts,the only way too test combination if you never walked into a cave, test a combination and reload a save file.

- Epic Boss: Somehow i skipped Uummut,  i killed most death knight than Uummut came, there where like 3 death knight left, i killed them, then a cutscene started and i was fighting vs the Demon, after that Zylcious (Drake). (happened for me only once in Hard.core
- Epic Boss: When the screen flashes in the last phase vs. Zylcious some items on my chars are gone(i would gues droped onto the ground but instand portet to the first stage of the fight) the first time i encountert Zylcious, i lost like 12 items. (also the stacks of items are resettet)
- Some crit errors (happened to me on Extreme often and none on Hard.core( i gues i killed him just to fast on Hard.Core)

- Fradz Ability: Lightnings Storm: can throw the Angel and Zycious (Drake) around Fradz.


- Optional Quest: Libot: Maybe im just too stupid but i did not find him once in 1 hour.

Minor Bugs:

- Restore Panel: The Restoration Potion buttom for Fradz is gone, but appears if you use a Restoration Potion from Galeoth, Phodom.

- Quest: Qwertyīs Messages: I collected 5 letters and loaded next day the game, the 6 letter was emty, but i collected 2 more and they were fine and i completed the Quest

- You can kill Malkoga

- Epic Boss: Sometimes instead of flying in the air he flys in the ground.

- Boss Xvareon: If you fight him in the dark Boss room, the Mines from the Epic boss will be still there if you fighted the Epic Boss.

- In the end Leaderboard: Chapter Statistics: Main Quest 0/2 (both mainquest doesnt count), Optional Quest displays 2/0 ( i did not all quest, but Mystery Box and Ultimate Battle does not count) Mini-Boss: 0/1 ( should be 1/1 Mother Mini-Boss) Boss 0/6 ( should be 1/1 i gues Xvareon).
- Campaign Statistics: Heroic Achievements: Went dont to 1/7

- In the end the Dialog box: What do you want to do next: Instead of Save and Start over, there should be just: Start over. (the game saved after you pressed esc for before the box appeared, its a bit confusing that the second option is the only option to save)

Epilogue:

- In Phodoms Familie cutscene: It displayed in the middle of the cutscene, Bad Ending, even when it says Good Endings in the Beginning,

- You can hear almost over the entire Epilogue a Lightning song(maybe its Fradz attacking something with his set).

- In the end at the beautiful song and animation, one of the circles bottom left are missing and in this spot there are no animations

- Credits: Some of the longer names overlap other names.

Bugs that (i gues) cant be fixed:

- The lags, freezes when Illusions of any kind spawn (Fradz Illusion, Galeoth, Items) in later Chapters(you can turn them off with a command but that would make the skill useless).

- Some lags in the Campaign or some crit errors that happen sometimes. (but maybe some lags can be fixed, like some spell dummys are not probably deleted)
« Last Edit: May 21, 2017, 01:19:31 pm by Haruka »

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Zaerth

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Re: [Bug Thread] Version 1.0
« Reply #1 on: August 30, 2015, 05:31:48 pm »
Hi, i'm new, currently playing the campaign, and i'm on a third run with 40 hours played.

As i love your work all, there is my little help for the bug :)

Major Bugs:

- Switch items with boxes and heroe may erase some item when it has to switch position with empty case.

- The item francesca just disappear when it's laying on the ground

Minor Bugs:

- On the leaderboard, the esper of ice doesn't have his spell display, there just nothing or 0. But i seems to bug at chapter 4 and 5, after reloading a save, it can be back

- On the leaderboard, the damage of hight strike of fradz isn't display.


Chapter 5:

Major Bugs:

- As said before somewhere else, you can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

-

Chapter 6:

Major Bugs:

- A miniboss is missing, the one who drop the jade blade, after the ice general.

- When killing xada, if you stole the armor and leave it on the ground, it isn't teleported on your caracter, so it may be lost if you kill the second boss without picking it up (as coming back trigger the boss fight, but idk if it's so bad, cauz you can buy it in the next chapter).

Minor Bugs:

-

Chapter 7:

Major Bugs:

- updated soon

Minor Bugs:

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

- Box can activate the auction house.

-The auction house said "!" and present any items, dunno if it's a bug or not, but it seems to appear after leaving while buying a item.


Haruka

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Re: [Bug Thread] Version 1.0
« Reply #2 on: September 01, 2015, 03:22:25 am »
Hi, i'm new, currently playing the campaign, and i'm on a third run with 40 hours played.

As i love your work all, there is my little help for the bug :)

Major Bugs:

- Switch items with boxes and heroe may erase some item when it has to switch position with empty case.

- The item francesca just disappear when it's laying on the ground

Minor Bugs:

- On the leaderboard, the esper of ice doesn't have his spell display, there just nothing or 0. But i seems to bug at chapter 4 and 5, after reloading a save, it can be back

- On the leaderboard, the damage of hight strike of fradz isn't display.


Chapter 5:

Major Bugs:

- As said before somewhere else, you can cross the river, near phodom spawn, by walking underwater.

Minor Bugs:

-

Chapter 6:

Major Bugs:

- A miniboss is missing, the one who drop the jade blade, after the ice general.

- When killing xada, if you stole the armor and leave it on the ground, it isn't teleported on your caracter, so it may be lost if you kill the second boss without picking it up (as coming back trigger the boss fight, but idk if it's so bad, cauz you can buy it in the next chapter).

Minor Bugs:

-

Chapter 7:

Major Bugs:

- updated soon

Minor Bugs:

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

- Box can activate the auction house.

-The auction house said "!" and present any items, dunno if it's a bug or not, but it seems to appear after leaving while buying a item.



Thanks Zaerth,

its helpful that some people write bugs down i didnt find,
i will include them soon, just wanted to test them and make sure they are bugs.

also i have some major/minor bugs i didnt include yet, cuz i wanted to test them more.
I just need to continue the Campaign ^^.

p.s - A miniboss is missing, the one who drop the jade blade, after the ice general.

Did you go there, when you had Galeoth with you or before.

I never had that bug, i delay Galeoth until the end of the Chapter, cuz you cant finish a few Quest if you already have him in the Party.

Zaerth

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Re: [Bug Thread] Version 1.0
« Reply #3 on: September 01, 2015, 11:44:38 am »
Ho, i think you're right, i think i got galeoth before doing the mini-boss.

By the way, "

- Puzzle of bota : When you leave a heroe on a circle, sometimes, when another caracter move on another circle, it also change the first one. It also can change a box into a circle if you complete a puzzle with box on circle.

"

The bug is corrected by the game (idk how), the circle get back their right color after a couple of second, but leaving a heroe on circle will change it periodically, and without being corrected, but dunno if it's a bug or wanted.


Couple of more minor bug :

The item angel's wing doesn't work in box, it have to revive your heroe from anywere and has 3 stacks, but do nothing, gonna try with it in inventory.

Every units who get invulnerable armor get a child incon for both attack and armor.

I noticed two error in text but i'll need to do the campaign again, i remember seeing one on chapter 4, and one at chapter 8 with a troll who said " blablabla some some blablablabla" I think it's the troll chief when congratulate you for get ride of the golem.

« Last Edit: September 01, 2015, 11:47:27 am by Zaerth »

Mannoroht

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Re: [Bug Thread] Version 1.0
« Reply #4 on: September 22, 2015, 08:35:06 am »
I found a very strange and annoying bug. If you use Fradz's Flash Strike and Teleport Strike plenty of times then your Attackspeed gets really low. I noticed this after leveling in Chapter 2. I was literally attacking in slow motion.

Haruka

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Re: [Bug Thread] Version 1.0
« Reply #5 on: September 28, 2015, 11:46:33 am »
I found a very strange and annoying bug. If you use Fradz's Flash Strike and Teleport Strike plenty of times then your Attackspeed gets really low. I noticed this after leveling in Chapter 2. I was literally attacking in slow motion.

Does it only happen in Chapter 2 ? I never encounter that with Flash Strike in later Chapters or even 2. Maybe its just a Teleport Strike thing or you unequip some attack speed items ?

Mannoroht

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Re: [Bug Thread] Version 1.0
« Reply #6 on: October 10, 2015, 11:37:56 pm »

Does it only happen in Chapter 2 ? I never encounter that with Flash Strike in later Chapters or even 2. Maybe its just a Teleport Strike thing or you unequip some attack speed items ?

I think I found out how to reproduce the bug and what's causing it. Basically if you get any type of attackspeed slow (for example Chapter 2 Scorpions and Ghosts in the mausoleum) and then use ANY kind of attackspeed increase spell, item or even level up then your attackspeed resets not to normal but rather lowers it resulting in having a lower attackspeed. Teleport Strike is the best spell to try it in Chapter 2 while having an attackspeed reducing debuff.

Hope you can reproduce it now.

Haruka

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Re: [Bug Thread] Version 1.0
« Reply #7 on: October 11, 2015, 03:28:25 am »
Quote
I think I found out how to reproduce the bug and what's causing it. Basically if you get any type of attackspeed slow (for example Chapter 2 Scorpions and Ghosts in the mausoleum) and then use ANY kind of attackspeed increase spell, item or even level up then your attackspeed resets not to normal but rather lowers it resulting in having a lower attackspeed. Teleport Strike is the best spell to try it in Chapter 2 while having an attackspeed reducing debuff.

Hope you can reproduce it now.

Yes i tested it with Fradz Chapter 2 and scorpions, your right, it seems like the attack speed gets lower and lower.

Good find  Mannoroht, i added it to Major bugs. (maybe thast why Fradz is so weak ^^)

Mannoroht

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Re: [Bug Thread] Version 1.0
« Reply #8 on: October 13, 2015, 03:36:45 pm »
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).

Haruka

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Re: [Bug Thread] Version 1.0
« Reply #9 on: October 14, 2015, 04:42:44 am »
Another bug would be that the item Francesca does not add the extra 18 str, int and agi even if it says you have 18 out of 18 stacks, also counts for the recipes of Francesca like the str ring which gives 6 extra strenght (forgot the name).

The items permanent increase the int,agi, str stat on the character that weird the item when it got 1 stack higher.
If you wanna test it just equip Francesca with 0-17 stacks and attack with the char some monster, if it stacks, your char stats get permanent 1 point higher and they stay when you unequip the item.
« Last Edit: October 14, 2015, 04:48:24 am by Haruka »

Haruka

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Re: [Bug Thread] Version 1.0
« Reply #10 on: October 27, 2015, 12:17:01 pm »
Post 2/2

- last time edited: 21.05.2017

All or almost all Chapters:


- If the game gets paused of any kind (like teleporters) there is a change you will be unable too move after it and be stuck, the only
solution is too load a older savestate (this bug is quite random, in my first playtrought it never happened,
 but in others, specialy in chapter 2 it happened often and in the chapters after that some time, not sure but it could be that it happens often when you cansel the dialogue too quick)

- Some abilitys/buffs/debuff overright each other, like (Phodom) Heavenīs Bless and (Galeoth) Seal of Resurrection and some posion debuffs.

Abilitys:

- Fradz: Lightning Storm: Most buffs on Fradz get removed when he uses the spell. Also the magic damage scaling seems of from 60 magic damage the spell only deals 12 more damage + the damage is rly low. (maybe add it the the tooltip or change the spell)
- Fradz: Lightning Charge: It does not Link units together and distrubute their damage taken amongst each other.(but health regen is applyd)

- Phodom: Rallying Shout: Some spells, abilitys will still do damage too Phodom.

Chapter 1:

-(bezdak) Epic Boss: The boss heals himself after every golem back too 10k HP if he had less, so if you cant dps him down in between, you cant beat him.

Chapter 7:

Major Bugs:

-

Minor Bugs:

- Canon Puzzle: The Hotkeys of the Canon abilitys are in the wrong order:(left to right) Pool of Flame(E), Attack Boost(Q), Seismic Shock(R), Power Blast(W). (should be Q,W,E,R)


Stuff reported from other people and mostly stuff i did not test myself:

-(Andrewski) Galeoth's "Icy barrage" passive skill changes to a slow poison and also a scythe poison.
Due to this, it doesn't stack with the poison from the demon set.
(I gave the demon set to Fradz because I wanted ultra slow poison/cold)


-(Zaerth) Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"
-(Zaerth) I can't find the ilbod too
-(Zaerth) Where yurgimar is defeat, at the cutscene, Fradz said to "face reaility", instead of reality.

-(bebaxt) Slimes and attacking flowers in chapter 4 do not give any gold. They are not re-spawning units.
-(bebaxt) In chapter 9, after Yurgimar fight few of tentacles casting impale kept casting that spell during the cinematics. That costed me at least 10 lives.
-(bebaxt) In chapter 10 Libot gets lost, nowhere to be found after the mission(seems like bebaxt found him).
-(bebaxt) In chapter 9, I wanted to restart the Yurgimar fight and loaded the saved game at the start of the fight; game crushed at the end of the loading.
So, I loaded a saved game at the start of the chapter 9. That one also crushed at the same point.


-(crazyshort) In chapter 5 I cannot craft greater magic ball.
« Last Edit: May 21, 2017, 12:48:06 pm by Haruka »

Zaerth

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Re: [Bug Thread] Version 1.0
« Reply #11 on: October 28, 2015, 05:28:39 pm »
Wooh, you found so many bug haruka

Nice job !

Aeroblyctos

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Re: [Bug Thread] Version 1.0
« Reply #12 on: November 25, 2015, 03:35:54 am »
Soon vacation and then I will create a new version.

I try fix as many bugs as possible. Here are some, thanks!

Haruka

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Re: [Bug Thread] Version 1.0
« Reply #13 on: November 29, 2015, 05:04:13 am »
Soon vacation and then I will create a new version.

I try fix as many bugs as possible. Here are some, thanks!

Thats nice to hear from you ; ).

There are a few bugs not listed yet from other forums and im sorry that i added many conclusions on the bugs,
i never did something like this before.

If you dont know what i meant at some bugs you can ask me.

btw. An Forum bug, if you click on Bugs, Help & Suggestions you will always be send to the 1.9 Bug Masterthread, but if you post something there and send it, you will be send to the Bugs, Help & Suggestions section you normaly cant acces, thats why i posted the stuff here.

(My English is not the best.)
« Last Edit: November 29, 2015, 05:09:23 am by Haruka »

Zaerth

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Re: [Bug Thread] Version 1.0
« Reply #14 on: January 18, 2016, 10:50:43 am »
Hi, some items that does not have the right description :

Major Bugs:

- The craft runed cloack doesn't say that it a part of the galeoth item set, but the item does.

Minor Bugs:

- Legendary animal set got a hudge "E" before saying it damage, like "E-200 damage"