Author Topic: The Help Masterthread  (Read 60232 times)

WsawW

  • Damanthe
  • ***
  • Posts: 136
    • View Profile
Re: 1.6e Help Masterthread
« Reply #120 on: November 07, 2011, 10:15:39 am »
yeah. sorry for my stupidity.
Oh yeah please let my pictures to be in official ^^ thx

Blackdoom59

  • Global Moderator
  • Arzodius
  • *****
  • Posts: 817
  • Posts: 9999999999
  • Location: .....:::::Romania:::::.....
    • View Profile
Re: 1.6e Help Masterthread
« Reply #121 on: November 07, 2011, 11:09:30 am »
Hello,

And guys, please keep the amount of conversation in this thread to a minimum :)

Haven't you ever felt like to dally about things?
Imagine: Christmas, a chat, a warm bread... But wait, there's more; Imaginaerum!
Hm-hm-hmm...

Fradz-Fail

tcofeeder

  • Dart
  • *
  • Posts: 8
    • View Profile
Re: 1.6e Help Masterthread
« Reply #122 on: November 08, 2011, 11:07:27 am »
May i ask how to split the stacked less magic orb ? Cause when i doing the zwill blade it 1 time used all @@

Skasian

  • Fradz
  • ***
  • Posts: 111
  • Location: Australia
    • View Profile
Re: 1.6e Help Masterthread
« Reply #123 on: November 08, 2011, 11:05:34 pm »
May i ask how to split the stacked less magic orb ? Cause when i doing the zwill blade it 1 time used all @@


DDcanada he means lesser magic ball which is used to make zwillblade.

tcofeeder, please refer to the 'Bug Masterthread', you will see this is a bug that has already been listed. You cannot split items, it normally only consumes 1 of that item even if it is stacked.

Archangel Anzelayne

  • Xada
  • **
  • Posts: 70
  • Location: Mumbai, India
    • View Profile
Re: 1.6e Help Masterthread
« Reply #124 on: November 09, 2011, 03:27:58 am »
You can split the magic ball very well....just clear a six slot inventory and have just the stacked magic balls. Then right click on the magic ball stack and place it on an empty inventory slot. You'll see that the stack number is now halvened. Continue this untill you have a stack of 1 magic ball. Now you have split all! Im astonished nobody discovered this yet!
Welcome to my nightmare!

tcofeeder

  • Dart
  • *
  • Posts: 8
    • View Profile
Re: 1.6e Help Masterthread
« Reply #125 on: November 09, 2011, 09:15:42 am »
Thank you Archangel Anzelayne! It really working.

Blackdoom59

  • Global Moderator
  • Arzodius
  • *****
  • Posts: 817
  • Posts: 9999999999
  • Location: .....:::::Romania:::::.....
    • View Profile
Re: 1.6e Help Masterthread
« Reply #126 on: November 09, 2011, 10:07:14 am »
Tcofeeder , why do you have such a name?

Blackdoom59

  • Global Moderator
  • Arzodius
  • *****
  • Posts: 817
  • Posts: 9999999999
  • Location: .....:::::Romania:::::.....
    • View Profile
Re: 1.6e Help Masterthread
« Reply #127 on: November 09, 2011, 10:22:30 am »
Hello,

Tcofeeder , why do you have such a name?

Raised the font size.


[size=100
pt]DD_Canada[/size]

Skasian

  • Fradz
  • ***
  • Posts: 111
  • Location: Australia
    • View Profile
Re: 1.6e Help Masterthread
« Reply #128 on: November 10, 2011, 03:07:20 am »
Apologies DD I misread.

Also, I've now learnt that you can split items, thanks :D

icallhimtest

  • Dart
  • *
  • Posts: 1
    • View Profile
Re: 1.6e Help Masterthread
« Reply #129 on: November 10, 2011, 07:52:45 am »
Hello,

First of, as it's my first post on this forum so I'd like to give you my thanks for making this great campaign, I really liked it so far and I'm looking forward to the next updates/chapters. I realize it's a huge project and would like to say great job!

So, I'm having difficulties understanding and beating the mini-boss Ruy [something], the lich character from the archbishop's graveyard in Chapter 7

I have the impression that every time one of his black fellhounds enters through one of the portal he open he fully regenerates his health. I understand you need to hit a portal about three times (or is it a certain amount of hp?) to close it.
It seems too hard to manage to close every portal before any fellhound comes out, so I tried focussing on killing one of the 100k hit points portals. After I did that there was no more portal that appeared but fellhounds still spawned.

Am I missing something? I could really use a hint as to how I'm supposed beat him.

Thanks

AirVault

  • Dart
  • *
  • Posts: 3
    • View Profile
Re: 1.6e Help Masterthread
« Reply #130 on: November 11, 2011, 07:22:18 pm »
hello, i am in chap 5, am i stuck in the basement? i killed the vamp lords and i cant leave... any ideas?

Skasian

  • Fradz
  • ***
  • Posts: 111
  • Location: Australia
    • View Profile
Re: 1.6e Help Masterthread
« Reply #131 on: November 12, 2011, 12:30:56 am »
hello, i am in chap 5, am i stuck in the basement? i killed the vamp lords and i cant leave... any ideas?

Please refer to the BUGs Masterthread.

This is currently a bug and has already been reported. If you enter the basement you cannot leave. Avoid it like the plague :P

Archangel Anzelayne

  • Xada
  • **
  • Posts: 70
  • Location: Mumbai, India
    • View Profile
Re: 1.6e Help Masterthread
« Reply #132 on: November 12, 2011, 02:33:12 am »
Hello,

Archangel, does it really? I tried that, except that I didn't have all other inventory slots empty, just a couple.



Umm...is it too difficult to clear the inventory spaces?! Dont tell me you havent even figured out how to do that little!
Welcome to my nightmare!

Doomlord

  • Arzodius
  • *****
  • Posts: 847
  • Retired
  • Location: HCM City, Vietnam
    • View Profile
Re: 1.6e Help Masterthread
« Reply #133 on: November 14, 2011, 06:52:18 am »
@ icallhimtest: The boss Ruy'Arvoz in chapter 7 you're talking about is really hard to fight if your heroes aren't equipped well enough. The life restoration spell he casts is a triggered periodical event and I think it doesn't depend on the helhounds. The best way to fight him may be striking as hard and fast as you can and try to perma-disable him. Enough damage should be able to bring him down.

WsawW

  • Damanthe
  • ***
  • Posts: 136
    • View Profile
Re: 1.6e Help Masterthread
« Reply #134 on: November 14, 2011, 08:15:53 am »
@ icallhimtest: The boss Ruy'Arvoz in chapter 7 you're talking about is really hard to fight if your heroes aren't equipped well enough. The life restoration spell he casts is a triggered periodical event and I think it doesn't depend on the helhounds. The best way to fight him may be striking as hard and fast as you can and try to perma-disable him. Enough damage should be able to bring him down.

I fought that boss like 10 retries.. and yet i fail.. so i skip him  :P