IMPACT FLARE
Phodom charges his weapon with the element of fire, damaging and stunning the target enemy for 3 seconds and giving it Stagger for 6 seconds. |n|c00FEBA0EHotkey: Z. |nType: Target. |nCast time: 0. |nCooldown: 12 seconds. |nEffect increased by level and strength. |nCalc: (abilvlx100)+(strx5)
CHAOTIC RIFT
Opens a Chaotic Rift causing gigantic damage around Phodom, burning his foes alive. If any unfortunate creatures survive this devastating explosion, their attack damage is minimized to nearly zero for 10 seconds |n|c00FEBA0EHotkey: D. |nType: Instant. |nCast time: 0. |nCooldown: 120 seconds. |nEffect increased by level, intelligence and other magic bonuses. |nCalc: (magbonus%+100%)x((abilvlx500)+(intx3)+magbonus)
FLAME EXPLOSION
Phodom exhibits a maelstrom of flame around him damaging and stunning nearby enemies for 2 seconds. If any of the enemies are under the effect of Brittle, this ability deals 25% extra damage to them. |n|c00FEBA0EHotkey: X. |nType: Instant. |nCast time: 0. |nCooldown: 15 seconds. |nEffect increased by level, intelligence and other magic bonuses. |nCalc: magbonus%x((abilvlx100)+(intx3)+magbonus
AURA OF FIRE
A permanent aura of extreme heat emanates from Phodom, dealing damage to nearby enemies. Also gives a 20% chance when attacked that a fire pillar erupts dealing damage to an attacking enemy unit dealing three times more damage than the aura. |n|c00FEBA0EHotkey: V. |nType: Passive. |nCast time: 0. |nCooldown: 0 seconds. |nEffect increased by level, intelligence and other magic bonuses. |nCalc: (magbonus%x((abilvlx100)+(intx3)+magbonus))/10
HEAVEN?S BLESS - Please please please please change to Heaven?s Blessing
FIRE ELEMENT - Please change to Fire Elemental
GROUND ZERO
After 2 second of casting, a targeted area explodes into flames and decimation, dealing damage to enemies and giving them Brittle for 5 seconds. Any enemy still standing in the heat infested ground will take 20% of the initial damage every second. If enemies are under the effect of Bleed, they will receive extra 25% damage. |n|c00FEBA0EHotkey: X. |nType: Area. |nCast time: 2. |nCooldown: 15 seconds. |nEffect increased by level, intelligence and other magic bonuses. |nCalc: magbonus%x((abilvlx100)+(intx3)+magbonus)
PHOENIX COMBO
Phodom hits the enemy 12 times with such force from his hammer that it raises both Phodom and the target slowly to the sky. Then Phodom slams the enemy back to the ground making a large explosion, dealing damage to the target and nearby enemies. |n|c00FEBA0EHotkey: D. |nType: Target. |nCast time: 0. |nCooldown: 180 seconds. |nEffect increased by level, intelligence, strength and other magic bonuses. |nCalc: 1) Hit: strx3 2) Blast: (magbonus%+100%)x((abilvlx300)+(intx3)+magbonus)
SOUL BURN
Sets an enemy unit on fire for 5 seconds dealing damage for each second and giving it Brittle. If the enemy unit dies while burning, a Fire Demon will be born from it's corpse. The Fire Demon can live up to 30 seconds and has an aura that can resurrect a character, sacrificing himself instead. Phodom can maintain only one Fire Demon at a time. |n|c00FEBA0EHotkey: Z. |nType: Target. |nCast time: 0. |nCooldown: 12 seconds. |nEffect increased by level, intelligence and other magic bonuses. |nCalc: (magbonus%x((abilvlx100)+(intx3)+magbonus))/5
COLOSSAL SLAM
With power and magic, Phodom slams the ground, making it tremble in a wide area. Enemies who are near enough are damaged, slowed by 50% and they receive Stagger for 3 seconds. If enemies are under the effect of Brittle this will do extra 25% damage. |n|c00FEBA0EHotkey: X. |nType: Instant. |nCast time: 0. |nCooldown: 15 seconds. |nEffect increased by level and strength. |nCalc: (lvlx100)+(strx5)