Author Topic: Bugs on 1.6c  (Read 5222 times)

Timmy007

  • Jinx
  • *
  • Posts: 25
    • View Profile
Bugs on 1.6c
« on: September 11, 2011, 06:25:51 pm »
Prisoners in that cave in Chapter 1 can still not be rescued.
At least not the way they used to be rescued in 1.5.
Or at least: I found no way to complete that optional quest.
But then, maybe thats just me beeing stupid.

Other than that: Chapter 1 appears to work fine.
Combat kings shop works now.
Good!

Share on Facebook Share on Twitter


Pourquoi

  • Administrator
  • Zylcious
  • *****
  • Posts: 964
  • Location: Arkham, MA
    • View Profile
Re: Bugs on 1.6c
« Reply #1 on: September 12, 2011, 08:12:55 am »
Found some bugs in ch1:
1. How am I supposed to pass the Elite and Epic Bosses' steal resistance with the handy Shadow Cloak gone?
2. My Luck is 1, yet I still received the Ankle Ring from ch1 Lucky Box.
3. The effect that signals the Ogre Boss' special smash does not fade after he finishes that smash.
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

pl4ton

  • Hekhar
  • **
  • Posts: 98
    • View Profile
Re: Bugs on 1.6c
« Reply #2 on: September 12, 2011, 09:40:31 am »
I had the same bug with the ogre quest in chap 1, prisoners cant be rescued.

Stealing on elite and epic boss didnt work, even with the widget ring - I guess their steal resistance is too high

Had 1 fatal error when fighting the epic boss but just happend once, i died a lot for "testing"  ;D

Combat Kings dont save, just started chap 4 and i had none left.

Richie

  • Prospero
  • *
  • Posts: 31
    • View Profile
Re: Bugs on 1.6c
« Reply #3 on: September 12, 2011, 09:49:02 am »


Bug is still there :(

I think it happen when I open the door on the top, but not sure.

Timmy007

  • Jinx
  • *
  • Posts: 25
    • View Profile
Re: Bugs on 1.6c
« Reply #4 on: September 12, 2011, 09:50:18 am »
Hi,

> 1. How am I supposed to pass the Elite and Epic Bosses' steal resistance with the handy Shadow Cloak gone?

You can steal a ring from Widger(?)-Queen. It gives a steeling bonus.
Stealing remains extremly difficult for both bosses though.
It might take 20 attempts or more to steal successfully.
If you want those objects, your fight gets really difficult...

yoria96

  • Dart
  • *
  • Posts: 5
    • View Profile
Re: Bugs on 1.6c
« Reply #5 on: September 12, 2011, 09:59:56 am »
Beside from chapter 1,2,3.The combat king bug still happens in every other chapter.
the "Beta 1.6c" bug show up when i steal from the crab boss in chapter 2,and can't steal any item from him.And the ice spell 2 doesnt work at all,no damage or animation.And where the ice spell 1 has gone??

SoldieR

  • Amaranth
  • *
  • Posts: 16
    • View Profile
Re: Bugs on 1.6c
« Reply #6 on: September 12, 2011, 01:09:29 pm »
some bugs
ch 2
- Epic boss does not have to steal items
ch 3
- general badge not working
- combat king that restores health when used to strike (Simfone life) does not work when I galeot, and works when esper
ch 4
- combat king is not working (missing)
- stealing does not work in the quest about the fate and the epic and elite boss, the maximum percentage of thievery that I was able to score 62 on the map do not have items that able to raise the percentage
- ghostly store sells spell which we found in chapter 1


pl4ton

  • Hekhar
  • **
  • Posts: 98
    • View Profile
Re: Bugs on 1.6c
« Reply #7 on: September 12, 2011, 07:36:52 pm »
Chap 4 bug:

After triggering the elite quest I went straight to the caves for the secret shop. When I got out, the whisps u have to collect for the quest turned invisible :S I can still find them, but they dont are visible anymore

Pourquoi

  • Administrator
  • Zylcious
  • *****
  • Posts: 964
  • Location: Arkham, MA
    • View Profile
Re: Bugs on 1.6c
« Reply #8 on: September 13, 2011, 05:13:23 am »
Quote
You can steal a ring from Widger(?)-Queen. It gives a steeling bonus.
You do realise that even with that ring it's not enough, right?
(And obviously I, the creator of the item list, should have already known that, and you don't need to tell me at all! Tsk.)
Quote
And where the ice spell 1 has gone??
To chapter 6.
Quote
- combat king that restores health when used to strike (Simfone life) does not work when I galeot, and works when esper
I *think* that it only applies to melee attacks.
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

Timmy007

  • Jinx
  • *
  • Posts: 25
    • View Profile
Re: Bugs on 1.6c
« Reply #9 on: September 13, 2011, 09:50:35 am »
> You do realise that even with that ring it's not enough, right?

It worked for me.
With the ring I had a stealing chance of 55 percent.
It was really, really difficult though to steal.
Sometimes I had actually killed the boss unintentionally, before I could steal the object.
But its definitly possible to steal successfully.

manstein

  • Damanthe
  • ***
  • Posts: 149
    • View Profile
Re: Bugs on 1.6c
« Reply #10 on: September 13, 2011, 09:54:23 am »
Hello Aero,

The crash bug when fighting the elementalist in the gladiator arena in ch. 7 still persists. It has to do with his statue summoning somehow.
And there is a digging spot in the green district, but when I try to dig it: It says: You didn't find anything. Any clues what to do?
You still can't steal from the king rock elemental in chapter 5 as it is mechanical


Greetings

manstein
« Last Edit: September 13, 2011, 12:24:07 pm by manstein »

Pourquoi

  • Administrator
  • Zylcious
  • *****
  • Posts: 964
  • Location: Arkham, MA
    • View Profile
Re: Bugs on 1.6c
« Reply #11 on: September 13, 2011, 11:48:24 pm »
Quote
But its definitly possible to steal successfully.
It is, technically. However you're missing my point entirely.
It's so annoying, I had to attempt to steal for about 50 times before succeeding.
Maybe Sir RNG just hated me... Still, that steal resistance is just ridiculous and should be lowered.
And learn to QUOTE, please.
More bugs:
1. The Cripple Triple Axe does not gain charges.
2. Talloon still appears in his human form after being defeated.
3. Certain abilities does not work on Monsters (it says 'Must target organic units').
4. There are still 2 Cuirasses of Sunrise in ch5.
« Last Edit: September 14, 2011, 05:27:42 am by Chimto »
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

pl4ton

  • Hekhar
  • **
  • Posts: 98
    • View Profile
Re: Bugs on 1.6c
« Reply #12 on: September 14, 2011, 01:12:36 am »
Chapter 6: found some major bugs

-Sometimes during cinematics the "invulnerable status" of the protagonist is gone, meaning that they start fighting during the cinematics. I had this three times:

 One when talking to the skeleton who set up the trap ( Fradz killed him during the cinematic - no red orb for me)

The second time it happened when Fradz was talking to the blademaster who drops the Falcion, when the battle started he was half dead already.

The third time it happened when fighting against Xada. The End Boss attacked me aswell.

-If u attack the Golem Statues to get access to the mini game, then ALL!!!! neutral units (residents, quest giver, shops etc) become ennemies. Means that the residents, shops etc are now attackable and dont provide food or items anymore since u kill them with 1 hit!! Took me hours and lots of reloads to realize whats causing it. I?m pretty sure the Golems are causing it when they wake up. I should get the nobel prize for this...

-Last and most annoying bug is, I cant get to chapter 7! After the riddle questions the text "Thanks for playing 1.5d blabla" pops up and the game ends afterwards  >:( >:( >:( >:( >:(




manstein

  • Damanthe
  • ***
  • Posts: 149
    • View Profile
Re: Bugs on 1.6c
« Reply #13 on: September 14, 2011, 12:10:42 pm »
Not sure if this is a bug but what happened to azureus shoulders which were purchaseable from the ghost shop in chapter 3.
They are strangely gone....

Skola

  • Amaranth
  • *
  • Posts: 18
    • View Profile
Re: Bugs on 1.6c
« Reply #14 on: September 14, 2011, 07:07:55 pm »
Yo Pl4ton nice work on catching those bugs (and the causes) easy fix for not bein able to get to chapter 7 just do chapter 6 as normal then when it takes you back to main screen just go custom campaign > Chosen Ones 1.6c > click on chapter 7 and bam all ur stuff is there and good to go