Author Topic: Bugs 1.5  (Read 4028 times)

Black^

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Bugs 1.5
« on: March 15, 2011, 05:24:14 am »
I found a major bug, Fradz ultimate lightning orb increases attack and movement speed of enemies as well.

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Aeroblyctos

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Re: Bugs 1.5
« Reply #1 on: March 15, 2011, 11:59:20 am »
Yes, yes. Fixed.

nhc1987

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Re: Bugs 1.5
« Reply #2 on: March 15, 2011, 09:10:11 pm »
Game controls
-----------------
Move Boxes and Received Damage have the same hotkey (E)
Shortcut F2 (command panel) - E (move boxes) command changed to Received damage command when loading from saved game

Items
----------------
Life Stealer recipe doesn't work
Eternal Set icon sucks
Aerial Shoes, Holy Shield, Ultimate Sword, Ice Crown ... should not be clickable
« Last Edit: March 15, 2011, 10:07:10 pm by nhc1987 »

Pourquoi

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Re: Bugs 1.5
« Reply #3 on: March 15, 2011, 10:49:01 pm »
The Eternal Set icon is only a placeholder.
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

Naragonth

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Re: Bugs 1.5
« Reply #4 on: March 16, 2011, 01:36:16 am »
So, in level 4, te swamp.  There is the green circle that summons treants.  The times I have played before, there has always been an item in the centre of it, but now that item is not there.  Intentional?

Naragonth

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Re: Bugs 1.5
« Reply #5 on: March 16, 2011, 01:47:11 am »
Volcanic Fissure (the findable spell from level 1) damages allies but not enemies.

icaruscity

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Re: Bugs 1.5
« Reply #6 on: March 16, 2011, 02:32:03 am »
when loading from the saved game, phodom's dig spell is lost. may be the book it's full. i tried so many times and can't let it appear again. sb tell me how to do with that?

nhc1987

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Re: Bugs 1.5
« Reply #7 on: March 16, 2011, 04:29:16 am »
So, in level 4, te swamp.  There is the green circle that summons treants.  The times I have played before, there has always been an item in the centre of it, but now that item is not there.  Intentional?

Yep. It has been changed since 1.4 as I remember. The Poison Stone is in that pool.

icaruscity

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Re: Bugs 1.5
« Reply #8 on: March 16, 2011, 09:32:51 am »
just anyone tell me how to dig in the chapter 4? the skill is lost? No one and solve that? :(

icaruscity

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Re: Bugs 1.5
« Reply #9 on: March 16, 2011, 10:05:07 am »
always get FALTA ERROR when died by the GIANT MOUTH FLOWER  when step on it in chapter 4 :)

Aeroblyctos

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Re: Bugs 1.5
« Reply #10 on: March 16, 2011, 03:32:25 pm »
Game controls
-----------------
Move Boxes and Received Damage have the same hotkey (E)
Shortcut F2 (command panel) - E (move boxes) command changed to Received damage command when loading from saved game

Items
----------------
Life Stealer recipe doesn't work
Eternal Set icon sucks
Aerial Shoes, Holy Shield, Ultimate Sword, Ice Crown ... should not be clickable

Fixed.

What is Holy Shield? I don't remember such an item.

ETERNAL SET ICON SUCKS!  ;D

...I really don't know what icon is best for that set.

http://www.hiveworkshop.com/forums/icons.php

Search something for me, please.

So, in level 4, te swamp.  There is the green circle that summons treants.  The times I have played before, there has always been an item in the centre of it, but now that item is not there.  Intentional?

Just kill few treants and it's there.

always get FALTA ERROR when died by the GIANT MOUTH FLOWER  when step on it in chapter 4 :)

Really? I go test myself. Didn't crash for me.

But please do help me to fix the problem. Open your wc3 folder, open save(...\Warcraft III\save...) and ZIP your whole save folder to one file and send it to me. That way I can test your save and see how and why this happens.

Other things fixed.
« Last Edit: March 16, 2011, 03:39:37 pm by Aeroblyctos »

Black^

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Re: Bugs 1.5
« Reply #11 on: March 16, 2011, 04:28:07 pm »
the miragas ring in chapter 1 does not only have 2 mana/sec and +4 int but also the 20(25)% chance to refresh 20(25)% of your max mana, that bug kinda helps us but hey...:p

AdmOrian

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Re: Bugs 1.5
« Reply #12 on: March 16, 2011, 04:48:57 pm »
I played Chapter 6 and as always it Totally Rocks!!

However as is also usual there were a few bugs that I didn't like.

1. Combat Kings - Siphon Life doesn't seem to work.
2. Potion of Mana (Banned) is needed to create Staff of Dispel (which does exist on the level but if you say didn't pick it up or assumed you were looking for a normal Potion of Mana you cannot construct it)
3. Small bug not a big deal but if you kill Xada before the mid fight cinematics it bugs. (Apparently Phodom owned him too hard!) If this occurs you have to load because you basically cant do anything. The boss status bar was still there and I think the shield blocking people from exiting might have been as well.

Those are the ones I remember, will let you know when I find or remember more.

4. Not a bug.. but the current implementation of the Vampire Fangs is... near worthless. I understand it was probably changed due to the adding of siphon life. I recommend having it give 20% HP from the damage you deal and if the game system notices you have siphon life it just adds 20% to the siphon life value.

The only other thing I noticed which you probably know is the combat king store only sells 2 Teirs of books. Are you saving them for a later chapter, if so why can some of them be picked up as early as chapter 1 (like Berserk)?

Overall the game runs very smoothly and bugs are not effecting game play much so Epic Super Fantastic Job!!!

icaruscity

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Re: Bugs 1.5
« Reply #13 on: March 16, 2011, 06:23:56 pm »
unchecked all the option in the SOUND menu and i don't have any falta error when death or fight bosses. may be it's a way to avoid this :)
I think you should update warcraft 3 to 1.25b version. its had no falta error even when you turned on the sound :)
« Last Edit: March 16, 2011, 06:32:35 pm by icaruscity »

AdmOrian

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Re: Bugs 1.5
« Reply #14 on: March 16, 2011, 10:48:52 pm »
A few more bugs I found in chapter 4.

1. I can confirm that if you start a new game when phodom dies you normally get a fatal error.
2. Epic Boss on Chapter 4 is UNPLAYABLE!!!
a. you get rooted like you do in the forest making following boss mechanics impossible at times.
b. boss teleports around too much many times it is impossible to even get a hit in!
c. combined with the fact that a death causes a fatal error and load time is 3 minutes it is near impossible to beat this boss.