Author Topic: 1.9 Bug Masterthread  (Read 23129 times)

CoNteMpT

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Re: 1.9 Bug Masterthread
« Reply #60 on: March 25, 2013, 07:25:18 am »
hey guys, great campaign, here's my share of helping to make it even better:

bugs:

chapter 6:
1. its not really a bug but a huge problem. the "forgotten ones" quest requires certain items to be solved but you only get the quest after having finished basically the whole level, so ofcourse i probably dont have the required items anymore. you should make sure that you can buy all the required items in this very level to make the quest solveable. for example, add the recipie for intelligence potion to one of the shops and so on.


chapter 7:
1. demons javelin is not part of the "demon sphere" set right? it saith "item set" at the description, but not the name of the set it is a part of. it also only gives +10 all stats while it saith it would give 20.

2. the introduction text for this chapter is the one from chapter 9, and some other levels introduction messages are wrong too.

3. the auctionhouse occassionally has more than one item in his inventory due to not removing the item from the last auction. it sometimes happens that it is in the first inventory slot or in the second. if its in the second, it has no effect but to confuse.
if its in the first slot, its different.
for example: lets say you are bidding on that super-zozi which costs like 30K or something and then leave auction and this bug occurs. if you enter the auction again, he still has the zozi in first inventory slot but the zozi auction is over, so he gets a new item. lets say he gets lucky horseshoe now, which costs like 1300. if you bid 1300 and get the lucky horseshoe sold, it still drops the item from the first inventory slot, so you dont get the horseshoe but the zozi. this bug happened to me quite often.

4. i didnt get a reward for bringing the chapter 3 epic quest ring to the magician, ever, on all playthroughs (in the recent 1.9 version). even though im sure two or so years ago i did get something.



chapter 8:
1. jade set active doesnt work.
2. in chapter 8, when you ever load the game, all your combat kings are reset to lvl 1
3. the fight where phodom has to fight alone against the deathknight removes all spellbook spells from the other characters and doesnt give them back EVER.
4. i cant seem to find the epic quest in this chapter, can you make it so that you are actually GIVEN the quest at some point, for example when you see the cinematic on the rot'afor wall, so that you are actually knowing what to look for? i mean the cinematic doesnt show anything and you are supposed to know what to find from it. i searched the whole map for an hour and i didnt find that so-called "tsnetzek" guy or whatever his name is.


general bugs:
1. zyl orb can be used to level up magic orb, is that intentional?

2. soldier set(3) is used up and disappears from your inventory when you use its active while it only has 1 charge.

3. TONS of units in almost all chapters still have child atk/armor?

4. in the game-progress multiboard it doesnt show that i have beaten chapter 6 and 7 epic bosses.

5. epic quests in general should have more hints on how to obtain and solve them. in chapter 1, its obvious. in chapter 2, you get told that the magic barrier on the cave has opened which is good, but probably place a visible barrier there so it actually makes sense. in chapter 3, you should get the quest once you find the ring, and so on.
you should really get the quest activated once you find some hints about it, otherwise its just mindless search-grinding which just stops the epic feel of the story and gameplay.

6. when i click on a hero, the third stat is called "intelligent" but most items give intellect while some give intelligent. shouldnt it be intelligence?

7. some items give "vitality". whatever that is. and one riddle question also talks about vitality.

i had a couple more, but  i forgot them now. ill just update as soon as i recall them.
« Last Edit: March 25, 2013, 08:05:49 am by CoNteMpT »
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manstein

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Re: 1.9 Bug Masterthread
« Reply #61 on: March 25, 2013, 08:12:31 am »
Chapter 9 bug:

Phodom's Power Heal ability is not saved from chapter 8. It is not there anymore, so that you cannot invest ability points in it.
Spell book spells apart from Fire spells are not saved to chapter 9 (but this  might be because I was playing chapter 8 with 1,8g and after the Gaomdo fight all spells apart from Fire spells are missing)

Aeroblyctos

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Reaper

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Re: 1.9 Bug Masterthread
« Reply #63 on: March 27, 2013, 07:19:58 am »
Sigil of balgaron gives the armor and hp aura bonuses to enemies as well, also i cant seem to find the dig spot for holy ankh in chapter 5 on cliff 3.. instead theres a luck point where it should be. The death knight - characteristics book doesnt work and the books for races are kind of messed up ... they give info about the race below them. example: Ujdos book gives info about the kazas. Forgot to mention that all of the river turtles in chapter 5 are neutral and that the quest with the pumpkin king says that it gives 10x berry pies although the vitality system has been removed
« Last Edit: March 27, 2013, 07:28:40 am by Reaper »

CoNteMpT

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Re: 1.9 Bug Masterthread
« Reply #64 on: March 27, 2013, 05:27:46 pm »
-andenaj1 saith it gives 50hp on level up while it only gives 25

-lightning elemental doesnt get stronger when leveling up

-mystic storm oneshotting hydras in chapter 2

-speedy boost doesnt give any speed
« Last Edit: March 27, 2013, 08:32:58 pm by CoNteMpT »
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fel

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Re: 1.9 Bug Masterthread
« Reply #65 on: March 27, 2013, 06:46:08 pm »
-@Reaper: Holy Ankh is in mysterious forest.

-Mystic Storm kills anything with oneshot - that inclueds epic and elite bosses.

Aeroblyctos

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Re: 1.9 Bug Masterthread
« Reply #66 on: March 28, 2013, 04:54:57 am »
Bugs - Gotta catch em all!!  :o

Better fix your spell Doomlord.

Okay, so a lot of bugs. I'm gonna do a new minor version after we've solved how to fix chapter 2 and 3 puzzle bugs. So in a week I think.

Answer again here: http://tcocampaign.createaforum.com/index.php?topic=1339.0

The resolution might do the bug; check your resolution and post there.

Whats that?
Anyway in chapter 1 the spiders do not give gold. Is that intended?
nO.

Quote
WHat?
The items displayed in the multiboard of chapter 9 are still Rikhano's Set, Lajisla,...
Quote
And you suggest?
'Keeper of Dark' is not grammatically correct because 'dark' is an adjective. Change it to a noun.
Quote
I informed Xarwin about this.
Hadn't I fixed it already?

1: I'm not sure anymore what we're talking about but I guess about the multiboard.
2: So how would all the keepers go? I mean their Names.

Keepr of Light
Keeper of Noun
Keeper of ... What was its name?

3: What was this?

I couldn't find what we were talking about. Better quote the quoted ones.

Quote from: AkMx_DePuDaMa
It worked for me, both the fire ward and volcanic fissure did not trigger global cooldown. BTW was it really intended to only have one upgrade per spell because the newer upgrade overridden the old one for me?

Yes

Quote from: AkMx_DePuDaMa
Orb of degeneration has BANNED on its name but its aura works.
Where you got this item?

Quote from: AkMx_DePuDaMa
BTW are the espers magic immune? or something or has super high resistance, regen etc.?

Yes, regeneration

Quote from: AkMx_DePuDaMa
Does Andenaj III only gives permanent 75 hp per level same as andenaj II?

100

Quote from: liauyuancheng
- Spell book upgrade descriptions for spiral lightning is reversed: first one describing increase in hero's magic dmg actually lead to a increase in hero's physical dmg and vice versa
What's the bug?

Quote from: liauyuancheng
- Random +2 armor that spans across the chapters so far
What could cause this?

1.9a bug, I played a new game with give up again and picked **** but the level difficulty of the monsters are at level 1. I'm not sure if it only affects **** difficulty
What's the bug?

Quote from: CoNteMpT
3. TONS of units in almost all chapters still have child atk/armor?

Tell me what units. Those units need to be fixed. I think I changed all armors.

Quote from: CoNteMpT
you should really get the quest activated once you find some hints about it, otherwise its just mindless search-grinding which just stops the epic feel of the story and gameplay.
Indeed, some changes will be done.
« Last Edit: March 28, 2013, 04:56:54 am by Aeroblyctos »

Pourquoi

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Re: 1.9 Bug Masterthread
« Reply #67 on: March 28, 2013, 05:20:08 am »
Quote
1: I'm not sure anymore what we're talking about but I guess about the multiboard.
2: So how would all the keepers go? I mean their Names.

Keepr of Light
Keeper of Noun
Keeper of ... What was its name?

3: What was this?

I couldn't find what we were talking about. Better quote the quoted ones.
1. Isn't it obvious that I said 'multiboard'?
2. I meant change it to a noun, not to 'Noun'.
3. About the link to the bug masterthread.
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
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Doomlord

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Re: 1.9 Bug Masterthread
« Reply #68 on: March 28, 2013, 06:33:32 am »
Bugs - Gotta catch em all!!  :o

Better fix your spell Doomlord.

Yeh. Working on one atm.

AkMx_DePuDaMa

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Re: 1.9 Bug Masterthread
« Reply #69 on: March 29, 2013, 10:00:41 am »
Just finished chapter 9 and this is a list of multiboard pictures for references and some bugs I've encountered

Chapter 1 http://s9.postimg.org/69sgxeq1r/Chapter_1.png
     
Quote
The Archmage sometimes become invulnerable and started to cast something - but nothing was cast. It was for about 5-6 times between golem's summoning events.

                 - This never happened to me in 1.9 but but I encountered it several times in 1.9a.
                 - Abrey's minus armor per attack does not work. (even in santoryu)

Chapter 2 http://s9.postimg.org/8se5y3brz/CHAPTER_2.png
     
Quote
- FATAL ERROR: When you touch all the 5 obelisks but after loading the game from save - all seems normal.
                 - This never happened to me in 1.9 but I encountered it once in 1.9a.

Chapter 3 http://s9.postimg.org/7rdx8yusf/CHAPTER_3.png
     
Quote
- FATAL ERROR: Ch3 while trying to solve the first puzzle in the second time to obtain the omega orb. (sound disable doesn't work)
                 - No matter what I do (change of settings and computer even tried it at the start) this error still persists. But one time I tried just randomly killing golems without care of the color of circles and without any notice I just found that the entrance to the second puzzle has opened.
                 - multiboard shows 2/1 miniboss (shown on pic)

Chapter 4 http://s9.postimg.org/dtljzgj8f/CHAPTER_4.png
                 - multiboard shows 10/4 miniboss (shown on pic)

Chapter 5  http://s9.postimg.org/se7orekin/CHAPTER_5.png
                - multiboard shows 12/7 miniboss (shown on pic)
                - multiboard shows 27/25 flowers, I think this has something to do with basic flowers but I have not yet tested it
                - I wonder what is that 0/1 puzzle
                - teleporter above anatholo brings you to the lucky box even though it does not work

Chapter 6 http://s9.postimg.org/brq4ibrkv/CHAPTER_6.png
               - Epic quest shows complete but unknown quest
               - I cannot finish forgotten ones quest even with the staff. I click the staff to them then kill it but it returns to the circle again.
               - 23/11 mini-boss (shown on pic)
               - the orb of degeneration I got from dig has a BANNED at the end of its name but it still works           
               - Urn of chaos' stats works except it cannot gain a charge since it is unclickable.

Chapter 7 http://s9.postimg.org/ozpib9p3z/CHAPTER_7.png
               - Elite quest finish but did not show on the multiboard (shown on pic)
               - Epic quest remains on quest tab even after siluze died
               - car driving and the explode mini game did not add to finished puzzles on the multiboard even though I finished them
               - Elite and epic quest and other I forgot optional quests did not add up to the multiboard
               - The auctioneer auctions an item not shown on its inventory and he always calls it ! (exclamation point). This also happened in 1.8f, he always do this when the only remaining item(s) is lucky horseshoe.

Chapter 8 http://s9.postimg.org/avtn2vhwf/CHAPTER_8.png
                - I can only find 7 digspots >_<
                - galeoth's and fradz' spellbooks and espers disappear after killing gaomdo
                - loading the game in chapter 8 resets the combat kings to level 1 even if I bought it on that chapter

Chapter 9 http://s9.postimg.org/lwos7wa5b/CHAPTER_9.png
                - I could control damanthe after the cinematics but one time when I skipped the cinematics I could not control him
                - If you did gaomdo on chapter 8, you will not regain your spellbooks and espers in this chapter.
                - I cannot find the 10th digspot :P
- the multiboard shows that max level is 70 even though it should be 80, I think (shown on pic)
                -  The +100% experience from the item Illuser does not work (shown on pic) http://s9.postimg.org/4ncwn19pb/MAX_LEVEL_ERROR_AND_ILLUSER_NO_100_EXP.png
                - I cannot fully view the details about Fradz' set (shown on pic) http://s9.postimg.org/v75hp6a8v/FRADZ_SET.png
                - If you finish the teleport quest by activating at least six teleporters, you won't have to give a lesser or greater magic ball but the game says you cheated. (shown on pic) http://s9.postimg.org/481mu0nrz/Teleport_Quest_bug_Ch_9.png
                - one of the optional quests did not count on the multiboard
                - the font of this chapter's multiboard is different from the others


Spoiler (hover to show)

Spoiler (hover to show)

I'll try to give more details regarding these findings some other time. Thank you for this great campaign and I'm excited to play the finished and fully refurbished product.
« Last Edit: March 29, 2013, 01:30:14 pm by AkMx_DePuDaMa »

Shinokyofu

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Re: 1.9 Bug Masterthread
« Reply #70 on: March 29, 2013, 01:58:13 pm »
Am I the only one that had a huge problem with Faerga pre-battle? I mean, the moment before the main battle, when it's being summoned, the minions are just too many and too strong to me...I don't think it should be easy, but it's in a boss-battle level at least, since i've died a few times to get past it.
« Last Edit: March 29, 2013, 02:04:49 pm by Shinokyofu »
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Zylciousness

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Re: 1.9 Bug Masterthread
« Reply #71 on: March 30, 2013, 06:41:16 pm »
At Chapter 9 I lost all my skills and espers except Phodom's skills and Faerga
I think that Galeoth's set doesn't really halt the regen of health and mana cause in the fight with the Epic Boss, he regenerates like crazy or is it suppose to be like that ? Jade set isn't clickable or activated. Adrenaj III when clicked also does not work.

Love the Campaign. Hope it gets finished soon  ;D ;D ;D ;D ;D

Reaper

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Re: 1.9 Bug Masterthread
« Reply #72 on: March 31, 2013, 04:40:28 am »
When fradz kills a hell pig in chapter 6 he dies instantly

CoNteMpT

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Re: 1.9 Bug Masterthread
« Reply #73 on: March 31, 2013, 05:38:20 am »
did you use an item that has the ability to kill an enemy which has a lower level than the hero?

because when i used scythe of death, which has 10% chance to kill on hit, i noticed that whenever the scythe proccs, fradz dies. the hell-pigs have damage reflection so i assume the scythe has a proc where it deals alot of physical damage.
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Reaper

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Re: 1.9 Bug Masterthread
« Reply #74 on: March 31, 2013, 01:19:10 pm »
yeah i did have the scythe i guess that thats the reason why he insta dies