Author Topic: 1.9 Bug Masterthread  (Read 22996 times)

Doomlord

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Re: 1.9 Bug Masterthread
« Reply #30 on: March 19, 2013, 04:20:31 am »
Mystic field? Do you mean Mystic Storm?

Oh yes sorry haha

Could you provide some further detail?

DBS

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Re: 1.9 Bug Masterthread
« Reply #31 on: March 19, 2013, 05:34:28 am »
Well started a game on normal just to try and play through the game again.

Chapter 1:
- Finally managed to beat the archmage. however that was again because he 'glitches' and all of a sudden drops his own HP drastically at one point (like i had explained before). Even at normal i feel his regen is still extremely difficult to deal with. plus that bug where he all of a sudden loses 70-80% of his own HP should be looked into.

Chapter 2:
- Mystic Storm appears to work properly now. Didn't have any issues with it during chapter 2 thankfully (against creeps, the elite and epic boss and in general).
- the third riddle question gives a riddle point now (thank god!)
- obelisk puzzle gave me a fatal error as well when done too fast. best way i've found to do it is to hit 2-3 of the obelisks, kill the creeps to eliminate the crowd, then do the last 1-2 obelisks.

Chapter 3:
- magic hammer's mana burn doesn't seem to work anymore. i was unable to kill the ghosts with it. this is new to this version as i never encountered this bug in the previous version. i had to get to get magic torment CK to kill them :/.
- Game wouldn't be complete without Galeoth's vision error occurring at least once :). this time it happened as i was casting mesmerizing ice crystal while fighting the main quest boss (the big spider). no interaction whatsoever with true sight.
- As everyone else has already stated, the game fatals every-time on the first golem puzzle just as you're about to complete it and the omega orb should be appearing. hence that concludes my normal playthrough as well.

AkMx_DePuDaMa

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Re: 1.9 Bug Masterthread
« Reply #32 on: March 19, 2013, 05:45:41 am »
Since I cannot complete the epic quest from chapter three due to the crash bug. I skipped it and head on to chapter four where the black merchant did not show up at all, also I am halfway through chapter five and its black merchant has not shown up yet.

After 2 hrs and 30 min. the black merchant from chapter five finally appeared. And Aero said that there are no black merchant from chapter four.
« Last Edit: March 19, 2013, 09:13:25 am by rmjose »

Doomlord

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Re: 1.9 Bug Masterthread
« Reply #33 on: March 19, 2013, 06:03:39 am »
Chapter 2:
- Mystic Storm appears to work properly now. Didn't have any issues with it during chapter 2 thankfully (against creeps, the elite and epic boss and in general).

Praise the Lord!

Aeroblyctos

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Re: 1.9 Bug Masterthread
« Reply #34 on: March 19, 2013, 07:02:33 am »
I will later today create a minor version fixing some bugs.

Aero, please change it so that clicking on the Bug & Balance board link will redirect to this version's bug thread instead of 1.8f's.

I informed Xarwin about this.


Quote from: liauyuancheng
"Some areas in the chapter have not be explored yet but are still lighted up in the mini-map."
- My bad, I went to play my save file again and I realised why there was one portion (down right corner) that was lighted because it is the arena for the Axobada quest.

At the beginning of chapter or after something?

Quote from: liauyuancheng
"The attack type and armor type of each monster should be totally removed instead of leaving the indicator behind." In chapter 1, some units enemy and NPC alike has the child icon for the attack and armor type and also a description for medium/small/heavy etc armor/attack type. For other units, the attack type and armor is left blank like " Attack/Armor type - [Spacing]" Possible to remove this line for all units?

What enemies has this child icon? I have simply forgot to change some of the units' attack type to one and only.

Quote
- Game wouldn't be complete without Galeoth's vision error occurring at least once :). this time it happened as i was casting mesmerizing ice crystal while fighting the main quest boss (the big spider). no interaction whatsoever with true sight.
I really have zero idea why this bugs occurs. I cannot fix something I cannot comprehend myself.

Since I cannot complete the epic quest from chapter three due to the crash bug. I skipped it and head on to chapter four where the black merchant did not show up at all, also I am halfway through chapter five and its black merchant has not shown up yet.
I disabled ch 4 black merchant because I didn't have any item for it.
« Last Edit: March 19, 2013, 07:06:31 am by Aeroblyctos »

Doomlord

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Re: 1.9 Bug Masterthread
« Reply #35 on: March 19, 2013, 07:21:21 am »
Quote from: Aeroblyctos
Quote from: liauyuancheng
"The attack type and armor type of each monster should be totally removed instead of leaving the indicator behind." In chapter 1, some units enemy and NPC alike has the child icon for the attack and armor type and also a description for medium/small/heavy etc armor/attack type. For other units, the attack type and armor is left blank like " Attack/Armor type - [Spacing]" Possible to remove this line for all units?

What enemies has this child icon? I have simply forgot to change some of the units' attack type to one and only.

If you can wait, I will give you a list of such enemies in each chapter.
« Last Edit: March 19, 2013, 07:22:56 am by Doomlord »

Muhammad

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Re: 1.9 Bug Masterthread
« Reply #36 on: March 19, 2013, 08:11:42 am »
I will later today create a minor version fixing some bugs.


please Aero if you want to create a minor version the most important bug should be fixed is in chapter 7 in the gladiator arena any hero inter the fight he diapers from the game.
thanks.

Aeroblyctos

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Re: 1.9 Bug Masterthread
« Reply #37 on: March 19, 2013, 11:00:19 am »
Quote from: Aeroblyctos
Quote from: liauyuancheng
"The attack type and armor type of each monster should be totally removed instead of leaving the indicator behind." In chapter 1, some units enemy and NPC alike has the child icon for the attack and armor type and also a description for medium/small/heavy etc armor/attack type. For other units, the attack type and armor is left blank like " Attack/Armor type - [Spacing]" Possible to remove this line for all units?

What enemies has this child icon? I have simply forgot to change some of the units' attack type to one and only.
If you can wait, I will give you a list of such enemies in each chapter.
Ok, thanks. I need every single unit that still has child's face.

I will later today create a minor version fixing some bugs.


please Aero if you want to create a minor version the most important bug should be fixed is in chapter 7 in the gladiator arena any hero inter the fight he diapers from the game.
thanks.
Indeed. That is an easy fix.

Aeroblyctos

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Re: 1.9 Bug Masterthread
« Reply #38 on: March 19, 2013, 11:05:22 am »
Does Angel's Gift, Angel's Prayer or Angel's Relic work?

liauyuancheng

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Re: 1.9 Bug Masterthread
« Reply #39 on: March 20, 2013, 07:47:14 pm »
Whats that?
Anyway in chapter 1 the spiders do not give gold. Is that intended?

Pourquoi

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Re: 1.9 Bug Masterthread
« Reply #40 on: March 20, 2013, 11:04:52 pm »
Quote
WHat?
The items displayed in the multiboard of chapter 9 are still Rikhano's Set, Lajisla,...
Quote
And you suggest?
'Keeper of Dark' is not grammatically correct because 'dark' is an adjective. Change it to a noun.
Quote
I informed Xarwin about this.
Hadn't I fixed it already?
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

liauyuancheng

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Re: 1.9 Bug Masterthread
« Reply #41 on: March 20, 2013, 11:24:57 pm »
More bugs in Chapter 1:
- Upgrades of spell book spells say that spells now do not trigger global cooldown. But when I cast the spell, it still triggers the global cooldown. I feel that I've been scammed :(((
- The description for the tooltip of the Spinning Death ability for Phodom is wrong as the description is for Impact Flare -.-
- Music bug where two music will play simultaneously, e.g. near the Dali town in Chapter 1
- Power Hammer and all related items that depends on charges to be effective items require me to drop them and pick them up for the damage or related stats to be shown on my heroes, whenever I continue a save file or begin a new chapter.
- Miraga, Marageth and Archeon's set and their related components as well as the upgrade items (ruby axe, sapphire axe, topaz axe and francisa) do not give the extra stats as shown in the description.
- Heroes should stop getting exp once they reach max lvl for that chapter because the extra exp gained after reaching max lvl carries on to the next chapter, giving an extra advantage.
- At the end of Chapter 1: 12/6 Mini-boss killed What???

Chapter 2:
- Mystic Storm is bugged - It OHKO the hydra boss without getting any gold :(((
« Last Edit: March 21, 2013, 03:07:47 am by liauyuancheng »

fel

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Re: 1.9 Bug Masterthread
« Reply #42 on: March 21, 2013, 01:52:01 am »
Lightning Elemental's status doesn't increase each skill level. It stay at dmg=26, hitpoints=250.

- Miraga, Marageth and Archeon's set and their related components as well as the upgrade items (ruby axe, sapphire axe, topaz axe and francisa) do not give the extra stats as shown in the description.
Components, sets, and axes DO give extra stats.

Chapter 2:
- obelisk puzzle gave me a fatal error as well when done too fast. best way i've found to do it is to hit 2-3 of the obelisks, kill the creeps to eliminate the crowd, then do the last 1-2 obelisks.
This fatal error only happened to me when I used 16-bit game resolution. It went well when I change it to 32.
This trick doesn't work on chap. 3, tho  :(
« Last Edit: March 21, 2013, 02:14:41 am by fel »

AkMx_DePuDaMa

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Re: 1.9 Bug Masterthread
« Reply #43 on: March 21, 2013, 03:21:33 am »
Does Angel's Gift, Angel's Prayer or Angel's Relic work?

It contains three charges at first but does not regain those charges after use even after another chapter. I should be able to use it three times per chapter says its description

More bugs in Chapter 1:
- Upgrades of spell book spells say that spells now do not trigger global cooldown. But when I cast the spell, it still triggers the global cooldown. I feel that I've been scammed :(((

It worked for me, both the fire ward and volcanic fissure did not trigger global cooldown. BTW was it really intended to only have one upgrade per spell because the newer upgrade overridden the old one for me?

Chapter 6 bugs:

Orb of degeneration has BANNED on its name but its aura works.

Urn of Chaos' cannot gain charge because it cannot be clicked so the bonus magic damage per charge cannot be obtained no matter what I did and its description has some typos or errors I don't understand. Its other bonus stats works but still the magic damage is the reason I bought it for 15k.

Do deathless die if you repeatedly kill two of them over and over again nonstop? because I wanted to grind on them for experience but after lots of killing and corpses the last two I killed stopped reviving and it continued until I finished the deathless quest or mini game. Do they change color after reviving because I was not paying attention?

epic quest still says unknown quest even though I finished it so it does not gain a star from the multi board. Also after defeating jurxy and watching the cinematic where yurgimar (or whatever his name was) summoned three more jurxy but at the end he only killed one on the middle and after the cinematic the two other jurxy are alive. They are not enemies and not immortal. They are like neutral and won't move even though you hit them. Their circle cursor remains yellow even though you hit them or target them with skills.

I tried both the espers during the epic quest and only the ice esper's skills worked, the fire espers skills did not work at all, only animation and no damage. BTW are the espers magic immune? or something or has super high resistance, regen etc.?

Does Andenaj III only gives permanent 75 hp per level same as andenaj II?
« Last Edit: March 21, 2013, 03:26:37 am by AkMx_DePuDaMa »

Doomlord

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Re: 1.9 Bug Masterthread
« Reply #44 on: March 21, 2013, 05:13:12 am »
Thanks to everyone for reporting bugs.

@lieuyuancheng: please held me by providing further details on the Mystic Storm bug. It is my responsibility.
« Last Edit: March 21, 2013, 05:18:12 am by Doomlord »