Author Topic: 1.9 Bug Masterthread  (Read 23059 times)

Lynx

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Re: 1.9 Bug Masterthread
« Reply #315 on: February 25, 2015, 01:42:26 pm »
Just a couple new bugs from 1.0

Mega ring which should let you only go 2 levels higher has let me get to lvl 25 on chapter 4.

Lesser magic balls in a stack (and im guessing other stacked items) no longer just take 1 if you make a
recipe  but instead use all, I made some aero boots with 6 and it made 6 boots in the same stack.
(I'm not 100% on this one it could be an issue with 1 ball that I picked up that didn't want to automatically join the rest of the stack, i added it manually and that might be what caused it, can anyone else confirm?)



To me the Mega Ring tooltip says it increases maximum level in the current chapter by 5, and all upgrades of the ring also give an increased level cap compared to the previous versions. So, I am guessing this is a buff for the item on purpose.

As for the Magic Balls, yeah someone messed something up there. I'm in chapter 5 Dragon Inn and right now I have Sapphire, 7 Lesser Magic Balls, and the Greater Magic Ball recipe in my inventory and it isn't fusing. Will update if I get around it.
Edit: In the same chapter I managed to get 5 more lesser magic balls and made a stack of 5 from them. This fused successfully.

I am also encountering the same problem in later chapters, such as Kargath. I have a stack of 4 lesser magic balls and they won't fuse to make a Master Key, and yes, I have all of the items required (3 is needed for master key).

So, unless you can fix this bug easily, you guys could add a system which enables you to split item stacks.
« Last Edit: February 26, 2015, 10:35:32 am by Lynx »