Author Topic: 1.8f Bug Masterthread  (Read 16799 times)

manstein

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Re: 1.8f Bug Masterthread
« Reply #135 on: September 25, 2012, 12:03:35 pm »
Hello,

the teleport puzzle in chapter 6 does not give one honor point as a reward upon completion as it is stated in the text.

Magician

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Re: 1.8f Bug Masterthread
« Reply #136 on: September 26, 2012, 02:24:40 am »
Battlemage set doesn't have +50 ms of it's boot.

I don't know where to report about balance and the Bug & Balance Zone is link to this thread now.
according to http://www.tcocampaign.com/index.php?topic=103.0

Magic Orb 5 -> 6 -> 7 should be 50 -> 50+16 -> 50+16+18
but it is 50 -> 66 -> 78
or it is normally?

Maximillians' skill are worse than Damn set with Divine Set.

Edit: Okay, just post in this thread and it will out to Bug & Balance Zone.
Edit2: Why there are not balance masterthread too :P ?
« Last Edit: September 26, 2012, 05:40:20 am by Magician »
Sorry for my bad english but i think you can understand what they mean.

dattran

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Re: 1.8f Bug Masterthread
« Reply #137 on: September 26, 2012, 11:38:25 pm »
I have a trouble in chapter 2 ( 1.8 g) , when i done Obelisk Puzzle , i've kicked out and game was crash

hamza_tm

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Re: 1.8f Bug Masterthread
« Reply #138 on: September 27, 2012, 03:23:19 am »
Thanks again everyone, bugs will be added asap.

I have a trouble in chapter 2 ( 1.8 g) , when i done Obelisk Puzzle , i've kicked out and game was crash

About this, just save before you do that puzzle. Then if it crashes just reload and try again.

No one knows how to fix the random crashing atm, but luckily it doesn't crash every time.

manstein

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Re: 1.8f Bug Masterthread
« Reply #139 on: September 27, 2012, 04:38:56 am »
Hello,

Impale spell in spell book does not seem to do anything.

Also, these have been reported already but as i have not seen them in the buglist I report them anyway:

The Andenaj III does never root an oponent
The Jade Set cant be used to gain an armor bonus.
The Jade Set never heals an oponent and allies (The healing blast does work though)
The Flame Cloak does not give the damage dealing flame aura

Also I have never seen the explosion of an enemy when you kill it with Apocalypse in your inventory
« Last Edit: September 27, 2012, 10:37:58 am by manstein »

Shinokyofu

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Re: 1.8f Bug Masterthread
« Reply #140 on: September 27, 2012, 11:35:27 am »
Also I have never seen the explosion of an enemy when you kill it with Apocalypse in your inventory

Same here, i thought it was my poor senses that was making me think that nothing was happening...
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hamza_tm

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Re: 1.8f Bug Masterthread
« Reply #141 on: September 27, 2012, 01:58:50 pm »
@manstein, you said Jade Set never heals opponents and allies? It isn't supposed to heal opponents. Also you said the heal blast works, is that just the animation?

Also I'm pretty sure apocalypse kills do thr damage, there is just no animation. Could someone confirm that?

And flame cloak damage, did you make sure you didn't have aura of fire active at the same time? I don't think they stack.

Cheers

manstein

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Re: 1.8f Bug Masterthread
« Reply #142 on: September 28, 2012, 01:55:46 am »
Quote
@manstein, you said Jade Set never heals opponents and allies? It isn't supposed to heal opponents. Also you said the heal blast works, is that just the animation?

Also I'm pretty sure apocalypse kills do thr damage, there is just no animation. Could someone confirm that?

And flame cloak damage, did you make sure you didn't have aura of fire active at the same time? I don't think they stack.

Cheers

Hello,

Apologies - I meant allies of course

About the heal blast - I am not sure if it really heals and damages opponents - have to test that again - the animation works though.

Apologies again I meant the magma cloak - I didn't choose Aura of fire in my last playthrough - so I suppose it really does not work - there is also no animation visible (while flame cloak has one) 

Magician

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Re: 1.8f Bug Masterthread
« Reply #143 on: September 28, 2012, 04:30:31 am »
Speedy Boots not give any ms!

About Ground Zero, its cooldown in Phodom's skill and skill upgrading isn't same.

Aegis Shield description in bonus pack and itself tooltip isn't same.
In bonus pack it say give 20 magic dmg every 10 charge and the maximum charge is 600.
Itself say +1.5 magic dmg every charge and the charge maximum is 450.
« Last Edit: September 28, 2012, 04:40:57 am by Magician »
Sorry for my bad english but i think you can understand what they mean.

hamza_tm

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Re: 1.8f Bug Masterthread
« Reply #144 on: September 28, 2012, 10:25:03 am »
Thanks manstein and magician, bugs updated.

manstein

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Re: 1.8f Bug Masterthread
« Reply #145 on: September 28, 2012, 10:27:46 am »
Hello,

there seems to be a major bug in chapter 8 in the Gaomdo fight. After a certain  period of time Gaomdo just vanishes and leaves only the rotating skulls behind resulting in your hero being stuck there.


TTH

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Re: 1.8f Bug Masterthread
« Reply #146 on: September 28, 2012, 11:29:14 am »
manstein, at what Gamespeed were you fighting Gaomdo ?
Such a bug was already noticed to appear in the Gaomdo fight (at version 1.7), if playing on Slow or Normal Speed. (Aero tests his Bosses only on High Speed)
According to the BugList on page 1 this Bug was fixed.
I had no problems on my last playthrough, but I didn't reduce the speed for this boss, so my guess is, that the old bug is back...
(So please try to fight him at high Speed and with some luck this solves the problem)

EDIT: I just tested myself. The old Bug still persists. If you fight Gaomdo on Slow or Normal Speed he disappers, during the event when he teleports in Phodom's back and releases some shockwaves!
« Last Edit: September 28, 2012, 11:47:33 am by TTH »

manstein

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Re: 1.8f Bug Masterthread
« Reply #147 on: September 28, 2012, 12:18:35 pm »
Hello,

thanks TTH for the information but I was fighting Gaomdo on high speed.

More bugs:
Galeoths Set mana shield can't be activated and the aditional MAGIC DAMAGE/ 10 damage is not added to basic attacks (meaning I can't see it being added up, but if it is not supposed to be seen in the attack damage calculation this might not be a bug)

Winter's tear does not add the 10% magic resistance
The Shadow set does not add up 1% evasion each second when the hero stands still

When you activate the soldiers set (3) and have Aero in your inventory for both items the cooldown is applied parallely
« Last Edit: September 28, 2012, 01:00:56 pm by manstein »

TitanDeath

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Re: 1.8f Bug Masterthread
« Reply #148 on: September 28, 2012, 06:08:00 pm »
Damanthe's Shield doesn't have the set description on it.

hamza_tm

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Re: 1.8f Bug Masterthread
« Reply #149 on: September 29, 2012, 01:00:48 am »
Oh no don't tell me the Gaomdo bug isn't fixed! Typical eh..

Also when I activate soldiers set (3) it disappears from my inventory a few seconds later! Anyone else had that? This was tested in chapter 6.

Thanks for the bugs guys, soon to be added. Hope Aero does another bugfix version soon, the list is building up to scary numbers of bugs!