Almost all bugs mentioned are known.
Power orb steals 1000, minus spell resistance of the target afaik.
I've complained to Aero about Noctariah (unfortunately Aero doesn't have time to test his bosses so a few of them are.. childishly ridiculous), but he has made some changes I believe? Not sure
Anyway, you wouldn't believe the previous Noctariah... holy moly just as bad as this one except he had a nuke that did 1200 bloody damage and had no warning at all (undodgeable), and his mana burn burnt 300 mana (all of Fradz's mana pool at this point of the game). Thankfully I convinced him to nerf that to 800 dmg and mana burn of 150.
I beat Noctariah on extreme, but only because I had built Fradz as a full-on caster with discharge doing 2k dmg or something a hit. The trick is to hit EVERY one of his healing energy orbs at ALL costs, with physical attacks when silenced, and with spells (yes feel free to waste your spells on the energy orbs) when you can't attack.
I simply don't see how anyone can beat this boss using a Fradz built for physical DPS, as the time you get to do physical damage to him is miniscule, and you can't stop every energy orb from getting to him and healing (because they come even during special events where you are running like a madman to survive).
Other bosses are similarly ridiculous, I asked Aero whether he prefers a boss that takes 45 minutes of pure grind that is extremely unforgiving; to one that is fast, fun, strategic, and takes a lot less time. At the moment it seems TCO is full of the former :/
So make suggestions as to boss balance!
Here's mine for Noctariah:
- reduce the duration of silence/attack prevention disable spells by about half
And/or reduce the frequency of special events.
And for epic boss Ch 2:
- reduce the frequency of special events (because atm he does them continuously without pause at all, giving about 3 seconds per minute of time in which to physically attack him. Only way I managed it was because my Fradz was a pure caster)
And do something about this boss being very unforgiving maybe? (caught at any point in any of his spec events = immediate death from 3k HP)