Author Topic: 1.8 Bug Masterthread  (Read 3516 times)

Aeroblyctos

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Re: 1.8 Bug Masterthread
« Reply #30 on: August 17, 2012, 07:26:30 am »
In the next version if you touch an orb you'll get healed. So no need to kill the orbs at all.

About epic boss: greater intervals + I think I fixed a bug that made the boss "stack" events.

Oh yeah, the above is true, but the principal reason of the weird behavior of teleport strike is this:
The skill teleport strike is a skill based on the damage, in another words, the hits of the skill are not that different from normal attacks(you can critical hit, use siphon life, etc), in another words, it's perfect for my fradz. BUT this elite boss that i refuse to remember the name(Noc'toriah ::)) have interesting debuffs that disable attack or skills for some time, almost completing each others(with a little gap between the debuffs). If the skills are disabled then teleport strike is unusable, BUT if the attack is disabled even if the skills can be used, it's useless, cause fradz has NO attack.
I was thinking it was weird that fradz kept hiting the lighting orb with the skill and it was not dying at all. Well, that's the reason(probably), if i'm wrong i would like to someone to explain me what happened so...

Yep, the new Teleport Strike is based on Basic Attacks which means if you're silenced, the ability doesn't work. All I have to say is... Deal with it.