Author Topic: 1.8 Bug Masterthread  (Read 3136 times)

hamza_tm

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Re: 1.8 Bug Masterthread
« Reply #15 on: August 13, 2012, 10:36:51 pm »
lol shin, if I recall correctly, come chapter 5 Fradz will suddenly remember lightning elemental (so your skills will be complete), and also promptly forget all skill points used (so you'll be level 20 with 0 skills levelled and zero skill points to use).

This will be a challenging **** run for you :)

I should make a quick list of super-serious bugs I think.

Regarding power hammer, atm it does add damage but in a strange way. Firstly equipping or dropping it doesn't affect damage added effect, at least not immediately. Secondly not every kill will contribute to your +dmg. So the current charges don't exactly equal twice your +dmg. I suspect those kills when blazing fury was active don't add, but could be wrong..

liauyuancheng

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Re: 1.8 Bug Masterthread
« Reply #16 on: August 14, 2012, 10:03:18 am »
Was playing the first chapt when I saw two major bugs:

1. When I was reading the books, some of the words were hidden by the stats stuff at the bottom of the screen so I couldnt read thoroughly. Furthermore, I cannot find any escape button once I have read the books

2. VERY SERIOUS! I was walking past the Epic Boss area when all of a sudden, there was a cinematic and I was not given a choice to back off from the fight. I couldnt even save beforehand so I entered the epic boss fight arena unprepared and unwillingly. Please do fix this!

alanthil

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Re: 1.8 Bug Masterthread
« Reply #17 on: August 14, 2012, 10:44:27 am »
@liauyuancheng

Do you mean the Archmage Boss fight? ( that's the epic one in Chapter 1 )
When I played Chapter 1 and walked to the Maraudur Clan entrance the NPC there just talks as usual and after that I could select to tell me stories / challenge Archmage or leave.
So I don't see a bug with that one  ???


~Alanthil

Aeroblyctos

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Re: 1.8 Bug Masterthread
« Reply #18 on: August 14, 2012, 12:51:40 pm »
Tomorrow next version to fix various bugs so keep the bugs coming.

Shinokyofu

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Re: 1.8 Bug Masterthread
« Reply #19 on: August 14, 2012, 04:50:54 pm »
Tomorrow next version to fix various bugs so keep the bugs coming.

It'll be my pleasure.

By the way, Blazing Fury is acting in a very weird way, it was acting correcly until some time in chapter 1, but i can't say what time it was.
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hamza_tm

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Re: 1.8 Bug Masterthread
« Reply #20 on: August 15, 2012, 04:00:47 am »
Tomorrow next version to fix various bugs so keep the bugs coming.

It'll be my pleasure.

By the way, Blazing Fury is acting in a very weird way, it was acting correcly until some time in chapter 1, but i can't say what time it was.

So how was it weird then?

Shinokyofu

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Re: 1.8 Bug Masterthread
« Reply #21 on: August 15, 2012, 07:24:42 am »
The damage bonus, i've already said this to Aero in the chat. Basically, it's ridiculously low or even doesn't appear.
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Doomlord

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Re: 1.8 Bug Masterthread
« Reply #22 on: August 15, 2012, 08:03:27 am »
Aero is the one to blame. His trying to improvise my skills wrongly results in these bugs because, as you guys clearly knew, my abities never bug in test maps.

Shinokyofu

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Re: 1.8 Bug Masterthread
« Reply #23 on: August 15, 2012, 08:52:19 am »
Not that kind of great bugs at least...Okay, i think i've never found one.
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liauyuancheng

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Re: 1.8 Bug Masterthread
« Reply #24 on: August 15, 2012, 09:53:32 am »
@alanthil

Yeah and well I restarted the campaign and still faced the same problem. Things were ok until I clicked on any option, be it the story of the clan or "I need to go now". It will straightaway lead me to "Phodom says "I will fight." and then the epic boss fight starts even if I dont want to. And the animations before the fight were so buggy, I could successfully steal the boss item, my elemental can damage it via its burn aura and I was deemed cheating and kicked out of the game when the fight got started. This is very screwed.

Another problem I found was with the starting pack. I chose the hammer thingy that gave 1 dmg per 2 kills. However, the addition of dmg was inconsistent - sometimes it adds sometimes not. Not only that, when I had 20 charges and levelled up at the same time, the dmg count resetted itself while I still had 20 charges. I feel cheated as my item cannot achieve its maximum potential. :(

Aeroblyctos

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Re: 1.8 Bug Masterthread
« Reply #25 on: August 15, 2012, 10:30:03 am »
Was playing the first chapt when I saw two major bugs:

1. When I was reading the books, some of the words were hidden by the stats stuff at the bottom of the screen so I couldnt read thoroughly. Furthermore, I cannot find any escape button once I have read the books

Look down, there's that cancel / leave button.

Geezer

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Re: 1.8 Bug Masterthread
« Reply #26 on: August 16, 2012, 07:11:24 am »
Fortunately, almost all bugs (and even more) are already posted. I'd like to add only:
1. Archmage's (epic boss1) spell that summons multiple flamestrikes doesn't work, he just channels for no effect.
2.  Obelisk puzzle in Ch2 that gives access to elite boss crashes the game when I touch the last obelisk.
3. Very important thing, just to make sure it's seen: elite boss 4, the tree, spawns just one treant and channels infinitely afterwards, so, no elite boss, no epic boss to fight.
4. Fradz doesn't have abilities learned at Ch5.
5. I've got no money when tried to load Ch6 and play it through.
6. Books often have wrong tooltips. E.g. "dragon slayers: purpose" tells about lesser ranks, races - it tells of centaurs instead of trolls etc. And text is often placed too low, half-closed by the game panel.

Geezer

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Re: 1.8 Bug Masterthread
« Reply #27 on: August 16, 2012, 08:07:47 am »
I also own Barret's book store at ch7 as a worker.

Shinokyofu

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Re: 1.8 Bug Masterthread
« Reply #28 on: August 16, 2012, 11:09:01 am »
You could just edit your first post, but whatever...
1. Hum...are you saying that the spell doesn't appear, yet the archmage is still casting it(in that barrier)?
If that's the case, i should say that it's a VERY old bug or it isn't a bug(i went for the second option, just accepted it), maybe it's just low mana or smth.
2. Same to me, but it's already known.
3. -
4. Already known
5. Already known
6. Already known
7. Already known(?)
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Geezer

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Re: 1.8 Bug Masterthread
« Reply #29 on: August 16, 2012, 12:30:57 pm »
Well, I've found some more at Ch7.
1) Alfred has 2 banned items: Emerald javelin and shield of nature.
2) When I fought Groxts at his 2-nd phase, he turned into fireballs, I dodged them, they all swarmed at 2 big fireballs, but didn't reappear as Groxts. I stepped by Fradz into one of that huge balls, it exploded, boss appeared, but I've lost all my lives (I had 7!), and a text appeared several times "vitality 0\0". When after a while, he did that move again, fireballs worked normally.
3) When I killed him and skipped the cinematic, a small window, where boss hp, mana nd name are usually showed, appeared in all cinematics since then - Groxts, hp -0, mana -0.