Author Topic: 1.7 Bug Masterthread  (Read 6226 times)

14Lancelot

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Re: 1.7 Bug Masterthread
« Reply #60 on: May 06, 2012, 12:27:12 pm »
Bug found. In ch. 5, when I give the greater magic ball to the NPC that requests one, Phodom goes to level 10 (was level 20) and Fradz loses the experience that he had in level 20, going back to level 20 without a purple bar. It didn't happen to me in previous versions (I'm using the just released one)
Edit: Phodom doesn't level up at all. The purple bar goes up, but when it reaches the full amount, the animation and sound play, but Phodom is still level 10, he doesn't get to pick spells and he doesn't get a stats increase. That renders the game difficult to play.
« Last Edit: May 06, 2012, 12:52:43 pm by 14Lancelot »

TTH

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Re: 1.7 Bug Masterthread
« Reply #61 on: May 06, 2012, 01:13:23 pm »
OK, I just downloaded the new version 1.7f and tried chapters 7 and 8, discovering the following BUGS

1. Selling bug is NOT FIXED. (Unless it requires a new game to take effect)
2. Starting Maximilian Quest still breaks something with your gameplay.(You cannot select a unit for more than 1 ms)
3. Gem Seller in Chapter 8 belongs to Player.
4. Recipe for Crown of Magic still doesn't work. (Haven't tested any other until now)
5. In Chapter 8 Combat Kings overwrote Abilities again. When i typed in Remove ck, fradz fell on lvl 20, Phodom on lvl 10 and they couldn't level up again. (Similar to the problem reported above)
6. Invisible Strike still does not inflict any bonus damage.
7. Aerial Shield Recipe is missing.

Well that's it for now.

TTH

EDIT: I reached chapters 7 and 8 on Version 1.6f if that is of any importance.
« Last Edit: May 06, 2012, 02:26:47 pm by TTH »

Shinokyofu

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Re: 1.7 Bug Masterthread
« Reply #62 on: May 06, 2012, 03:31:27 pm »
It's probably a big problem try to use a old version(it really looks like some(and probably, most) bugs only happen with people that used a old load).
1.6f? What the hell, what do you mean by reached chapter 7 and 8 in 1.6f if there wasn't chapter 8 in that version?Do you mean finished chapter 7, right?
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TTH

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Re: 1.7 Bug Masterthread
« Reply #63 on: May 06, 2012, 04:46:37 pm »
Naturally I mean I finished chapter 7. So my hero saves for chapter 8 are the ones from version 1.6f. Anyway I will restart the campaign and check if it works out better. (Was just hoping for the selling bug to disappear, because it will cost me lots of my hard earned gold :) )

TTH

Jerome

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Re: 1.7 Bug Masterthread
« Reply #64 on: May 08, 2012, 07:09:50 am »
I've just played in the version 1.7f. I used giving up from 1.7a to try out the new version. I found some bugs (or I think so):

1. In chapter 1, I got the Mega Ring from sparing the epic boss's life, and then I finish the chapter so I didn't use this item until chapter 4. In chapter 4, my Phodom was 22, as 2 levels over the cap by using the Mega Ring. And when I got to chapter 5, the moment Phodom levels up, I keep the Mega Ring in the inventory and he's kicked back to level 10 without any spells. I reload the chapter and this time I kept the Mega Ring in the box and I can level Phodom as normal. In the later stage of chapter 5, I upgraded the ring into Giga Ring and got level 34 Fradz and moved to the chapter 6. This time, I tried to level up, and Fradz's kicked back to lv 20 with all spells, Phodom's lv 10 without any spells in both conditions with and without the Giga Ring.

2. In chapter 1, I found 26/25 flowers but only 9/10 digspots. Maybe I missed it somewhere :(

3. In chapter 3, I bought a new item for Galeoth. It's about increasing dmg based on max mana. And wow, after that my Galeoth can do about 2000+ critical dmg x_x Bonus dmg was boosted about 1000.

4. In chapter 4, it appears to be hard to steal items since Phodom steal chance is just around 40%~54%.

5. The Orb of Nature's synthesis requires Topaz, but I synthesized it without Topaz because I misread it. I just thought it the old Animal Set so I kept the 4 components of that old set and after synthesis, the Turtle's Shell was left.

6. In chapter 5, to achieve the Elexorien I, Fradz must die twice. But I kept the Holy Seal in Fradz's inventory and spam click on Tharo. The amount of time between 2 Fradz's death just about 1 minute but I didn't lose any lives.

And can you make Zozi cost 2 Greater Magic Balls instead of 3 ones? x_x Finally, thanks for your hardworking. I find this is the best custom campaign I've ever played.

Pourquoi

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Re: 1.7 Bug Masterthread
« Reply #65 on: May 08, 2012, 08:38:37 am »
For the Zozi thing, you'll be able to purchase them infinitely in ch9. No problem!
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
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Shinokyofu

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Re: 1.7 Bug Masterthread
« Reply #66 on: May 08, 2012, 11:08:38 am »
1. It's a bug, some people have similar problems.
2. About the 26/25 flowers i don't know, but all the digsites are there for sure.
3. What the hell?
4. Yeah...but it's possible
6. Well, if you have holy seal and/or ressurection(or something like this) no lives'll be lost
About the Zozi, i agree that they are a little too difficult to get. This is a "anti-totalownagebygiveups" system and i think it's useful, but i think it's kind of unbalanced.
Chimto: Hum...i still want to know how you know these things(Has Aero told you), but i think this "Zozi Storage" could be unnecessary if Aero review the sytem.
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manstein

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Re: 1.7 Bug Masterthread
« Reply #67 on: May 08, 2012, 11:27:59 am »
Chapter 8 Saving/ Loading bug still persists:
- alchemist multiboard reseted to zero
- Digging bonuses (Novice/ mediore/ expert bonuses) do not work
- espers do not work

The combat king bug has worsened: When in previous versions it happened only when saving/ loading it now happens during fights also.
During the fight with Shazular all my abilities suddenly vanished (except the innate ability Sword Dance)
« Last Edit: May 08, 2012, 12:08:11 pm by manstein »

Pourquoi

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Re: 1.7 Bug Masterthread
« Reply #68 on: May 09, 2012, 12:18:12 am »
Chimto: Hum...i still want to know how you know these things(Has Aero told you), but i think this "Zozi Storage" could be unnecessary if Aero review the sytem.
Ja, Aero told me this.
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

manstein

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Re: 1.7 Bug Masterthread
« Reply #69 on: May 09, 2012, 02:15:55 am »
The spell book spells also vanished after playing a while chapter 8 (They were there in the beginning).

Aeroblyctos

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Re: 1.7 Bug Masterthread
« Reply #70 on: May 09, 2012, 06:40:05 am »
It seems like this new experience system is still bugging. I tested it and it worked but somehow it makes things still bug. I'll check out this. And yes, you can buy many Zozi you want in chapter 9. Finally then you can make your characters so imba, but the bosses are though too there... Yurgimar, Yurgimar, Yurgimar!!

Quote from: TTH
1. Selling bug is NOT FIXED. (Unless it requires a new game to take effect)
What about other chapters? Worked for me in... Test map.

Quote from: TTH
2. Starting Maximilian Quest still breaks something with your gameplay.(You cannot select a unit for more than 1 ms)
After the cinematic or what?

The combat king bug has worsened: When in previous versions it happened only when saving/ loading it now happens during fights also.
During the fight with Shazular all my abilities suddenly vanished (except the innate ability Sword Dance)
It's impossible to fix this problem without using the code I mentioned about removing the combat kings. You have to use it to reset the combat kings. I really couldn't find a better way to fix this.

The spell book spells also vanished after playing a while chapter 8 (They were there in the beginning).
You must tell me after what. I removed the spells for some boss fights, like when Fradz is in that quest killing the icy demon from the gate all spells except lightning spells are removed temporarily.
« Last Edit: May 09, 2012, 06:51:09 am by Aeroblyctos »

TTH

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Re: 1.7 Bug Masterthread
« Reply #71 on: May 09, 2012, 07:51:49 am »

Quote from: TTH
1. Selling bug is NOT FIXED. (Unless it requires a new game to take effect)
What about other chapters? Worked for me in... Test map.

OK, I just tried something: I created a new Profile, started the campaign new from the scratch, (no give up) und bambam in Chapter 1 I couldn't sell anything for the correct gold values. So I guess the bug persists through all chapters.....

Quote from: TTH
2. Starting Maximilian Quest still breaks something with your gameplay.(You cannot select a unit for more than 1 ms)
After the cinematic or what?

I think the cinematic is not ended correctly. After the cinematic, I cannot select anything. I mean I can select it, as soon as I select it, it gets unselected immediately. So its impossible to select something for more than a millisecond.


hope this helps

TTH

manstein

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Re: 1.7 Bug Masterthread
« Reply #72 on: May 09, 2012, 10:51:35 am »
Quote
It's impossible to fix this problem without using the code I mentioned about removing the combat kings. You have to use it to reset the combat kings. I really couldn't find a better way to fix this.

Are they removed then or only reseted?
The removal of the other abilities was related to the reseting of the hero to level 20, where he stayed then.

Quote
You must tell me after what. I removed the spells for some boss fights, like when Fradz is in that quest killing the icy demon from the gate all spells except lightning spells are removed temporarily.

It was during the fight with Shazular (the ghost at the gate), but all spell book spells were removed including lightning spells.

Valkyr

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Re: 1.7 Bug Masterthread
« Reply #73 on: May 10, 2012, 05:04:36 pm »
Few annoying bugs:

1) Stealing in Chapter 4. Can't steal anything. You get around 48% steal chance (even with Widger Queen's Ring + max possible amount of agility pots and gear) Also don't know about the math around steal chance, but should Widger Queen's Ring give me only like 2-3 % increase?

2) Well the dreaded Exp bug

3) Galeoth with increased atack range and stun perk. Damage vaules dosen't show up on character screen. Sometimes he reacts by going towards the target not atacking it.

That's all for now. Ill keep you posted  [-)

deashh

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