Hello everyone.
Thanks for the bugs, I've written so far everything down and will fix those. Yes I forgot to hide the test chapter. However, as the campaign is still beta you can go to test chapter test the campaign. It's not a problem for me. More testing means more bugs and which means more fixes.
From my point of view, less bugs than last versions. Good. Still few bigger bugs but I believe I will now just do the new major version.
Hello,
Synthesis items Eternal Set and Cripple Triple Axe are gone. Is this intended?
Eternal Set is now Item Set. Cripple Triple Axe is removed.
Something that's not really special for 1.6f but I just thought now to write it down:
Seal of Resurrection resets not only the cooldown of every spell, but even it's own cooldown.
That means endless ressurrection.
And by the way, I've always thought that the cooldown of this ability was far too low ._.
I see. I will check this out.
@ phasekill: The stealing thing is known. There has to be said, that it does not drop its item that normally has to be stolen, immediately. These items appear after the skeletons of the killed bosses disappear. So I guess it has something to do with the removing of the skeleton which seems not to include the item.
Indeed a strange bug. Annoying bug, I've already tried few times trying to fix the bug.
-Boxes are still invis, intended or bug? I used to place one set of boxes near a merchant and buy food or potions with them
How did this happen?
- hotkeys for spells in spellbook don't work
Can you be a little more specific?