Author Topic: 1.6b Bug Masterthread  (Read 4851 times)

darkChaos23

  • Dart
  • *
  • Posts: 4
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #15 on: September 05, 2011, 05:04:11 pm »
Chapter 2
- After a certain point ingame the market(east side of bridge) moves to the right (into the mountains, unpathable location), possibly after the centaur event
- Dying to the epic boss jumping results in wc3 fatal error
- Stealing from elite boss results in...nothing, steal success shown but no items stolen, further attempts to steal shows that it has nothing to steal.

Thomasfyl

  • Dart
  • *
  • Posts: 3
  • Ownn Heeeeeeell No!!!
  • Location: Brazil,In South
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #16 on: September 05, 2011, 07:50:28 pm »
Well,Here They Are:
In Chapter 1:
-The Hostages Don't Get Out of the Cage after You Kill The Ogers
-When You Get Killed by Ormester The Game Close And Come a Window and say that Warcraft III Have a Fatal Error
-Buying Combat King Results In Nothing(This Apply To All Chapters)
In Chapter 2:
-The Momo Chieftain have the Healing Spell(is a Healing Spell Right?)Is incredibly Hard To Kill,I Found  More easy to Kill Even the Epic Boss
In Chapter 3:
-I Don't Now if is a Bug or i Just don't See it,but Some of the Blue Road in the Ring's Dimension Just Don't Show Off
In Chapter 4:
-I Talked To The Dragon Slayer,Taked all the butterflies and go to the Cave,But The  Magic Barrier Still in Ther
-I Wonder if this is a bug but,When i Go tho that Huge Flower i Die(That One With Cannot By attacked)
In Chapter 5:
-When I Reload the Chapter Almost All of My Skill disappeared and the Combat King Ocuped They Places
-Joe And The Doom Lord Kill Fradz In One/Two attack
-The Giant Turtle Mini-Boss Give Massive Damage almost all the time
-Joe's Second Form is Far More Strong(In Damage Rate) That The Third One
I Guest This Is All,Cause i Cannot Play The Other Chapters Cause of The Combat King Bug.if i found More of they i Tell.
Obs:Sorry For The Bad English

Pourquoi

  • Administrator
  • Zylcious
  • *****
  • Posts: 964
  • Location: Arkham, MA
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #17 on: September 05, 2011, 10:56:12 pm »
Your sporadic capitalisation made it REALLY hard to read your post, Thomasfyl.
Quote
-The Hostages Don't Get Out of the Cage after You Kill The Ogers
Yes, I already said that. Why repeating me?
Quote
-The Momo Chieftain have the Healing Spell(is a Healing Spell Right?)Is incredibly Hard To Kill,I Found  More easy to Kill Even the Epic Boss
Destroy the Healing Wards.
Quote
-I Talked To The Dragon Slayer,Taked all the butterflies and go to the Cave,But The  Magic Barrier Still in Ther
Kill the Elite Boss first.
Quote
-I Wonder if this is a bug but,When i Go tho that Huge Flower i Die(That One With Cannot By attacked)
Quote
-Joe And The Doom Lord Kill Fradz In One/Two attack
Quote
-The Giant Turtle Mini-Boss Give Massive Damage almost all the time
Those are all intended. And using Fradz as a tank makes perfect sense.
Quote
With Margarath Set, I had 6 Strenght/6 on chapter 1, and I guess I can earn Strenght again because I have 0 Strenght/6 !
Yes.
Quote
Is the lightning set till going to be scrapped?
No.
Quote
WTF !!!! I can't use Panel command or do some spells !
When did that happen?
Quote
Obs:Sorry For The Bad English
*sporadic capitalisation
« Last Edit: September 05, 2011, 11:06:42 pm by Chimto »
Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa.

Strange is the night where black stars rise,
And strange moons circle through the skies,
But stranger still is
Lost Carcosa.

Songs that the Hyades shall sing,
Where flap the tatters of the King,
Must die unheard in
Dim Carcosa.

Song of my soul, my voice is dead,
Die thou, unsung, as tears unshed
Shall dry and die in
Lost Carcosa.
TCO Item List

SoldieR

  • Amaranth
  • *
  • Posts: 16
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #18 on: September 06, 2011, 01:32:55 am »
Several bugs for chapter 3
- Glacial Armor not working correctly, this spell gives only armor
- ice Bolt not applicable for ice giants (don't remember what it's called) this mobs on the map, says you must specify aim
- item from general's pack not working
- spell that buy in ghost market does not damage
chapter 4
- game crashes when I die use healing spells( heaven bless )
- epic boss very difficult ,when it is white, he kills me spell out the balls on any action( spell , kick)
- spell and ability are lost
- sing ability (Impact Flare Meltdown) not working on mob having type monsters
« Last Edit: September 06, 2011, 06:38:58 am by SoldieR »

Richie

  • Prospero
  • *
  • Posts: 31
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #19 on: September 06, 2011, 07:18:08 am »
Chapter 5 : Can't steal from Mountain Rock (Organic Unit), and he drops Boss Points
You can have life's stone on Synthesis (number 4) without Murloc Legendary Head !
Lots of bosses drops Boss Points !
« Last Edit: September 06, 2011, 09:25:08 am by Richie »

bating50

  • Amaranth
  • *
  • Posts: 13
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #20 on: September 06, 2011, 10:04:54 am »
Chp: 5

The vampires didnt appear in the basement....

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #21 on: September 06, 2011, 10:42:17 am »
Does that combat king bug happen in chapter 1? I mean when you have those combat kings in the main panel.

Also when you save / load in a chapter, does the combat king levels stay? Or are they reseted to 1?

Can you guys make the bug in this test map? And if you can, how?

http://tcocampaign.createaforum.com/index.php?action=dlattach;topic=899.0;attach=300
« Last Edit: September 06, 2011, 11:21:46 am by Aeroblyctos »

Agamand

  • Dart
  • *
  • Posts: 7
  • Location: Hungary
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #22 on: September 06, 2011, 11:11:56 am »
Clicking "Information" at the Shamans still make the multiboard disappear.

Richie

  • Prospero
  • *
  • Posts: 31
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #23 on: September 06, 2011, 04:05:59 pm »
When I came on arena to fight Fudo and exit the arena, I fight him and the doors closed, but when he tp to use a spell, I can't fight him anymore (because of closed doors, I can't go to arena to fight Fudo)



I don't know how I do it but everyone on this map are hostiles, I can kill everybody...

Finally I will wait 1.6c ;)

dthknght

  • Amaranth
  • *
  • Posts: 11
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #24 on: September 06, 2011, 05:34:18 pm »
there's something i come across at 1.6a ..
i started directly from the 7th chapter not made a playtrough,
first, master's instructions makes no difference in chapter 7.. i gave the master a diamond but 5 digpower still passive in digging stats.. i tried almost every digspot but could not dig any spot
second, life stealer still doesn't synthesis
and one more thing, i dont't know if it's corrected but it's from 1.6 not 1.6a,
two cinematics mixes after killing that siluze
phodom talking with the guy who chases siluze in chapter 5(couldn't remember name)
there are two different cinematics obviously becouse passes so quick and very different speech going on couldn't understand anything.. angry phodom and emotional phodom as i understand:)
sorry for the bad english :)


Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #25 on: September 07, 2011, 07:32:15 am »
Does that combat king bug happen in chapter 1? I mean when you have those combat kings in the main panel.

Also when you save / load in a chapter, does the combat king levels stay? Or are they reseted to 1?

Can you guys make the bug in this test map? And if you can, how?

http://tcocampaign.createaforum.com/index.php?action=dlattach;topic=899.0;attach=300

Someone test this or the 1.6c will never come. I want you guys make the bug in this map so I know how to fix the worst bug: combat kings.

Also guys tell me exactly how you make that combat king bug. When does the spells just pop out to the main panel?
« Last Edit: September 07, 2011, 07:37:52 am by Aeroblyctos »

yoria96

  • Dart
  • *
  • Posts: 5
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #26 on: September 07, 2011, 08:11:05 am »
Ok,i found a new bug,its the chain lightning spell,i stole it from Noc'toriah but seems like nothing happen(I made a free inventory slot for the spell).And btw,I have the combat king bugs too,it happens in every chapter.I think the problem is this:
1.The starting pack,like Phodom,has some bonus combat king as items in the inventory.so when you use it,it adds the combat kings to the section
2.And in the old version,when you buy combat king from the Honor Shop,it adds straight to the combat king section.
So i think basically,2 of them doesn't stack with each other,so you have to change one of them to become like the other for it to work,either changing all combat king into usable items or just like the old version.
plz correct me if i'm wrong :).

dhndgn

  • Amaranth
  • *
  • Posts: 12
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #27 on: September 07, 2011, 08:49:42 am »
I have tested your test map Aero, the Spellbook switches with the attack button after you load from a saved game. The combat ability seems to be okay for me after loading.

Agamand

  • Dart
  • *
  • Posts: 7
  • Location: Hungary
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #28 on: September 07, 2011, 10:02:49 am »
If it helps. the Combat King bug happened to me too at Chapter 6, after loading back the game. It is worth noting that I continued the game directly from Chapter 6 with version 1.6b(completed Chapters 1-5 in 1.6) and that the Combat Kings do not appear in the Combat King list at all(the missing Combat Kings was a bug in 1.6, don't know if it's still in), instead 2 of them appears at the main panel.

EDIT: This only happened with Phodom. I don't know about Galeoth(I still dont have him), but Fradz worked fine.
« Last Edit: September 07, 2011, 10:13:49 am by Agamand »

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.6b Bug Masterthread
« Reply #29 on: September 07, 2011, 10:43:15 am »
There's a slight possibility this bug will only occur on player who have started the campaign from 1.5 and continued playing in 1.6.

I don't know if that's true so tell me: did you start the campaign in 1.5, and continued playing in 1.6 and then this bug occured. Or is it that you started from 1.6 and then it happened. Just trying to find the bug here.