Author Topic: 1.1 beta bugs!  (Read 5313 times)

Tears

  • Diamaranh
  • ****
  • Posts: 286
  • Location: Vietnam
    • View Profile
Re: 1.1 beta bugs!
« Reply #15 on: October 13, 2010, 10:21:32 am »
I agree! I complete the map completely and there are somthing that still bother me.
1. Lucky box but I can't find any item that increase luck.
2. I can't find all parts of theif set (I had: Shadow ring, Thief gloves, Mysterious pipe)
3. 3/10 unaccessable digging places. (in 1.1b Fradz can increase digging power by achieve 50 strengths but how without items in chapter 2?? I think there should be a shop...)
- Tears -

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.1 beta bugs!
« Reply #16 on: October 13, 2010, 01:55:21 pm »
In Chapter 2 it is not possible to raise your digging power. Although i manage to achieve 50+ str with items the achievement wont unlock. That results in missing the remaining digging spots.

That is true meaning you'll miss a lot of good items.

what keeps happening to me is that once chap 2 loads it gets to the part where it says "press any button to start" i crashes.i duno what to do

Anyone else have this bug?

@MofoBear: Fradz' main profession isn't digging, so his digging power can't increse by achieve 50 strengths. I think he can increase his digging power by steal a bronze sholve from bosses which is impossible in version 1.1a (you can try again in version 1.1b).

Fradz have Treasure Hunter secondary meaning he should have the exact same abilities in his spell book like Phodom. For example, he should not have any Alchemist Profession stuff because he doesn't have that as a primary or secondary profession(now he has meaning it's a bug).

@MofoBear: Fradz' main profession isn't digging, so his digging power can't increse by achieve 50 strengths. I think he can increase his digging power by steal a bronze sholve from bosses which is impossible in version 1.1a (you can try again in version 1.1b).

I just finished killing epic and elite boss, and they didn't drop shovel nor it was in the items which i stole from them, so this is a bug... I guess Aero has to add the silver shovel in a store just like chapter 1.

Yea, yea, yea, it's a bug. Silver Shovel can be found from chapter 4 or 5... I have not yet decided.

I agree! I complete the map completely and there are somthing that still bother me.
1. Lucky box but I can't find any item that increase luck.
2. I can't find all parts of theif set (I had: Shadow ring, Thief gloves, Mysterious pipe)
3. 3/10 unaccessable digging places. (in 1.1b Fradz can increase digging power by achieve 50 strengths but how without items in chapter 2?? I think there should be a shop...)

1) There's an item that increases the luck but you can't get it because of that digging bug.
2) Exactly same thing as luck item.
3) Yea, yea, yea, bug. :D

This is pretty BIG BAD BUG(BBB)! But I won't create a minor version for few items. So the bug will be fixed for the 1.2 which I'm at the moment I'm creating. I will have holiday whole next week which means I can do even faster the campaign than normally.
« Last Edit: October 13, 2010, 01:57:58 pm by Aeroblyctos »

Tears

  • Diamaranh
  • ****
  • Posts: 286
  • Location: Vietnam
    • View Profile
Re: 1.1 beta bugs!
« Reply #17 on: October 14, 2010, 07:25:16 am »
Yeah! Spend your time on main object! And I will take my time test your campaign AGAIN!!!
- Tears -

Tears

  • Diamaranh
  • ****
  • Posts: 286
  • Location: Vietnam
    • View Profile
Re: 1.1 beta bugs!
« Reply #18 on: October 14, 2010, 11:08:33 am »
Minor bug:
Centaur's Axe (steal from Chapter 2 main quest Boss) +16 STR in stead of +8 STR and +8 AGI, and I love this bug :x !!!
- Tears -

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.1 beta bugs!
« Reply #19 on: October 15, 2010, 08:30:55 am »
Minor bug:
Centaur's Axe (steal from Chapter 2 main quest Boss) +16 STR in stead of +8 STR and +8 AGI, and I love this bug :x !!!

Oh noes, a bug that someone likes. Have to fix this now!

MofoBear

  • Prospero
  • *
  • Posts: 34
    • View Profile
Re: 1.1 beta bugs!
« Reply #20 on: October 15, 2010, 11:37:37 am »
I m pretty sure that tzitorin's passive ability (+dmg based on hp) doesn't work. Is it supposed to update the character screen with that xtra dmg? Nevertheless i think it adds only the dmg it says in description.

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.1 beta bugs!
« Reply #21 on: October 15, 2010, 12:56:03 pm »
Tzitorin

Increases the attack damage by 30, the Agility and Strength of the Hero by 8 when worn. Also, the basic attacks deal an additional 2% of wielder's max Health in damage.

1000 HP = 1000 x 0,02 = 20 ATK DMG
5000 HP = 1000 x 0,02 = 100 ATK DMG
10,000 HP = 1000 x 0,02 = 200 ATK DMG

What's wrong?

MofoBear

  • Prospero
  • *
  • Posts: 34
    • View Profile
Re: 1.1 beta bugs!
« Reply #22 on: October 15, 2010, 01:17:56 pm »
Tzitorin

Increases the attack damage by 30, the Agility and Strength of the Hero by 8 when worn. Also, the basic attacks deal an additional 2% of wielder's max Health in damage.

1000 HP = 1000 x 0,02 = 20 ATK DMG
5000 HP = 1000 x 0,02 = 100 ATK DMG
10,000 HP = 1000 x 0,02 = 200 ATK DMG

What's wrong?

If i equip it on Phodom dmg in the character window doesn't update. Example, without Tzitorin it says dmg= 100, with Tzitorin it says 138 (30 + 8 str), when it should be more than 138 cause the extra dmg based on hp. Is it supposed to be this way? What i m saying is the extra damage dealt, but is "hidden"?

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.1 beta bugs!
« Reply #23 on: October 15, 2010, 04:03:49 pm »
Ah yeah. It's "hidden".

[H]ell[H]eaven

  • Nadija
  • ****
  • Posts: 304
  • [A]pocalypse
  • Location: Sydney, Australia
    • View Profile
Re: 1.1 beta bugs!
« Reply #24 on: October 16, 2010, 12:23:40 am »
Hero's skill are always messed up when i load game!
Sometime, hotkeys messed up, sometime i couldn't use hotkey for some skill, only happen when play loaded game.

Aeroblyctos

  • Administrator
  • Xyrzious
  • *****
  • Posts: 3361
  • Location: Helsinki, Finland
    • View Profile
Re: 1.1 beta bugs!
« Reply #25 on: October 16, 2010, 05:48:25 am »
In spell book? Yeah, there was some hotkey/position problems but I have fixed them now.

[H]ell[H]eaven

  • Nadija
  • ****
  • Posts: 304
  • [A]pocalypse
  • Location: Sydney, Australia
    • View Profile
Re: 1.1 beta bugs!
« Reply #26 on: October 16, 2010, 05:53:12 am »
nah normal spell, mixed hotkey when loading, not the spell books.

EndlessPain

  • Phodom
  • ***
  • Posts: 159
  • You have the power to serve me Forever Phodom.
    • View Profile
Re: 1.1 beta bugs!
« Reply #27 on: October 16, 2010, 03:47:35 pm »
Hello i have 2 bugs to report:

1) When i load a saved game on chapter 2, any combat king that i had above lvl 1 it get reset to lvl 1 again and i lose any boss point or honor point i espended on it, because i lost 7 boss points on lucky strike combat king for frads :(.
2)Frads got alchemy profession even so he don't have that :o.

Anyways gl with the release of chapter 3 :).

[H]ell[H]eaven

  • Nadija
  • ****
  • Posts: 304
  • [A]pocalypse
  • Location: Sydney, Australia
    • View Profile
Re: 1.1 beta bugs!
« Reply #28 on: October 16, 2010, 06:35:55 pm »
Hello i have 2 bugs to report:

1) When i load a saved game on chapter 2, any combat king that i had above lvl 1 it get reset to lvl 1 again and i lose any boss point or honor point i espended on it, because i lost 7 boss points on lucky strike combat king for frads :(.
2)Frads got alchemy profession even so he don't have that :o.

Anyways gl with the release of chapter 3 :).

1) Combat king for Phodom and Fradz are seperate.  ;)
2) Alchemy professional for Fradz is a bug, Aero will fix it soon in next version  ;D

EndlessPain

  • Phodom
  • ***
  • Posts: 159
  • You have the power to serve me Forever Phodom.
    • View Profile
Re: 1.1 beta bugs!
« Reply #29 on: October 16, 2010, 07:08:47 pm »
You don't get it... i am not saying that i tought that Phodom and Fradz combat kings were shared... i am saying that for example: i saved a game with a lvl 7 lucky strike combat king on fradz... then i load it but when i load fradz only have a lvl 1 lucky strike, that it reseted to lvl 1 when i load it  ???

edit: and all the boss points i used on it were wasted :(
« Last Edit: October 16, 2010, 07:11:58 pm by EndlessPain »